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demos
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proceduralTexturePhysics
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ProceduralTexturePhysics.java
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Author
Age
Files
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*
Adding GLProfile.initSingleton() call, ensuring [multithreading] intitializat...
Sven Gothel
2010-06-10
1
-0
/
+4
*
modifications due to refactorings: com.sun.opengl -> com.jogamp.opengl.
Michael Bien
2010-03-27
1
-1
/
+1
*
Improved interaction in ExaminerViewer to match Maya's camera
Kenneth Russel
2009-06-19
1
-2
/
+2
*
Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closed
Kenneth Russel
2009-06-15
1
-0
/
+425
*
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
Kenneth Russel
2009-06-15
1
-381
/
+0
*
Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved
Kenneth Russel
2006-01-13
1
-1
/
+1
*
Reorganized and added code in TextureIO and Texture classes to support
Kenneth Russel
2006-01-07
1
-1
/
+3
*
Made public API changes discussed with expert group to make core JOGL
Kenneth Russel
2005-11-09
1
-1
/
+1
*
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
Kenneth Russel
2005-10-24
1
-220
/
+228
*
Enabled sync-to-vertical-refresh for ProceduralTexturePhysics demo
Kenneth Russel
2005-05-24
1
-0
/
+1
*
Ported ProceduralTexturePhysics demo to ARB_vertex_program and
Kenneth Russel
2004-11-17
1
-5
/
+4
*
Implemented a per-thread GLContext stack, which gives a thread
Kenneth Russel
2003-11-04
1
-56
/
+35
*
Fixed bug in Animator where it would hang upon stopping if exception
Kenneth Russel
2003-07-15
1
-27
/
+36
*
Split up net.java.games.util; moved GLUT and BufferUtils into
Kenneth Russel
2003-06-25
1
-0
/
+383