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where we were creating multiple DebugGLs in particular in the
TestContextDestruction demo, which was the cause of the slowdown in
that demo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@63 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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events were not properly waiting for the Animator to stop.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@55 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@24 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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