| Commit message (Collapse) | Author | Age | Files | Lines |
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- New WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY and
WindowListener.windowDestroyNotify() method.
- Removed windowClosed() method for JNI hook
- Added windowDestroyNotify() windowDestroyed(),
where windowDestroyNotify() shall be called by the native implementation
_before_ the window gets shutdown.
The Window.java then sends a WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY event,
and either Window.java or it's owner GLWindow.java issues the destroy()
procedure.
- Added GLEventListener.dispose(GLAutoDrawable),
to allow user application to release GL ressources.
Issued by GLWindow (-> see windowDestroyNotify())
- X11 impl intercepts WM_DELETE_WINDOW, using Atom,
MacosX impl already uses the _before_ method (VERIFY),
and Windows impl uses the WM_CLOSE event (VERIFY).
JOGL2 dispose/destroy ..
- Added GLEventListener.dispose() to GLCanvas and GLJpanel
- GL* toString() rearrangement, assumes it is issued by GLContext(),
which indeed is the core information node.
- Added proper destroy() methods and calls,
to achieve a proper resource release at destruction.
Instrumentizing almost all classes with a destroy() method,
so no release function lookup is necessary.
- misc changes ..
JOGL2 Demos
- Fixed in regards to the above changes
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@321 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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and this build.
You can say -Drootrel.build=build-x86_64 for example.
- Fixed jogl-demos in regard to this changeset
- Gluegen
- Fixed gluegen BuildComposablePipeline's 'getGL*' methods.
Now they return 'this', otherwise the pipeline would be broken/removed.
- Add BuildComposablePipeline CustomPipeline, which allows customized
class composition with an interface (to be wrapped),
prolog class and the downstream class.
- Add GlueGen (incl. ant task) 'outputRootDir' to be able to set a
top output root dir via ant / commandline.
- GL fixed function
- Package 'javax.media.opengl.sub.fixed.*' defines some fixed function interfaces.
This allows partitioning of custom implementation.
- Using gluegen's new CustomPipeline to compose a GLFixedFuncIf implementation,
using a GL downstream and a GLFixedFuncHookIf prolog.
The latter implements the fixed functionality.
Example is the GLFixedFuncImpl.
gl.getContext().setGL( new GLFixedFuncImpl(gl, new FixedFuncHook(gl.getGL2ES2())) ) ;
or
gl.getContext().setGL( new GLFixedFuncImpl(gl, gl.getGL2ES1()) ) ;
- The example GLFixedFuncHookIf impl FixedFuncPipeline/
can be instantiated with custom shader code.
- ES2 and all other interfaces only contain the original functionality,
besides minor convenient data access methods.
- Fix: GL2ES2 createCompileShader() and createLoadShader() is moved to ShaderCode util class.
- Updated PMVMatrix
- Add: GLAutoDrawable.setContext() .. and all it's implementations
Necessary to set a new GLContext.
- Add: GLContext getAttachedObject(int) and putAttachedObject(int, Object),
to allow the user to attach application specific and TLS sensitive objects to the GLContext.
-
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@316 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@287 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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TextureIO-related classes to com.sun.opengl.util.texture and
TextureProvider, TextureWriter and format-specific readers to
com.sun.opengl.util.texture.spi. Renamed BufferUtils to BufferUtil.
Added ImageUtil and FileUtil. Cleaned up javadoc. Updated demos.
Cleaned up some imports.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@165 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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API more toolkit-agnostic:
1. Decoupled instantiation of GLCanvas and GLJPanel objects from the
GLDrawableFactory. GLCanvas and GLJPanel's constructors are now
public and the associated factory methods have been removed from
the GLDrawableFactory.
2. Changed the signature of GLDrawableFactory.
chooseGraphicsConfiguration() to accept and return marker
AbstractGraphicsDevice and AbstractGraphicsConfiguration
interfaces, respectively. Defined new AWTGraphicsDevice and
AWTGraphicsConfiguration wrapper classes simply wrapping the
associated objects. An SWT port could define similar wrapper
classes for its data types.
3. Allowed overriding of the specific GLDrawableFactory subclass
instantiated through GLDrawableFactory.getFactory() by setting the
system property "opengl.factory.class.name". For example, an SWT
port might swap itself in by specifying the following system
property on the command line:
-Dopengl.factory.class.name=com.ibm.swt.opengl.SWTGLDrawableFactory
Tested on Solaris/SPARC. Also fixed breakage on Solaris/SPARC due to
recent split of jogl native library into jogl and jogl_awt pieces.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@146 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@144 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@82 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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result in an error
The root cause of this error was the fact that
WindowsPbufferGLContext.destroyImpl() uses WGL extensions to clean up
resources associated with the pbuffer. Because these extensions are in
the public WGL interface, they are wrapped by the DebugGL. However, an
OpenGL context is not current at the time these routines are called,
and it is illegal to call glGetError() at those points. The DebugGL
pipeline was implicitly calling glGetError() after each of those
calls, leading to the failure.
This bug unmasked a couple of others. The code in the DebugGL needed a
recursion count to make sure that glGetError() didn't get called in an
infinite loop. Also, as a side effect of the fix for Issue 160,
calling getGL() on the GLJPanel outside of GLEventListener.init() was
causing a NullPointerException to be thrown. The GLJPanel has been
fixed to return null in this case, and the specification of
GLDrawable.getGL() has been improved. In order to make the behavior
between the GLCanvas and GLJPanel similar, the GL object is now reset
in the GLDrawable each time the underlying OpenGL context is
recreated. This allows end users to set up e.g. the DebugGL
unconditionally in their GLEventListener.init() method. The JOGL demos
have been changed to reflect this.
The test case in the bug report will be updated with code similar to
the originally submitted test case (i.e., the Animator is started
early) but which now works.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@71 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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where we were creating multiple DebugGLs in particular in the
TestContextDestruction demo, which was the cause of the slowdown in
that demo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@63 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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through new methods in GLDrawableFactory; GLContext has not been
exposed in the public API. Tested with new simple TestContextSharing
demonstration on Windows, Linux and Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@10 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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