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vertexArrayRange
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VertexArrayRange.java
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*
Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)
Sven Gothel
2015-02-03
1
-6
/
+6
*
Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionO...
Sven Gothel
2012-06-21
1
-8
/
+0
*
Fix/Syn with JOGL 774138544e1eec3330309ad682fa05154a07ab8d ; Notably add: App...
Sven Gothel
2010-10-14
1
-16
/
+22
*
Adding GLProfile.initSingleton() call, ensuring [multithreading] intitializat...
Sven Gothel
2010-06-10
1
-0
/
+4
*
Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closed
Kenneth Russel
2009-06-15
1
-0
/
+735
*
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
Kenneth Russel
2009-06-15
1
-722
/
+0
*
Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved
Kenneth Russel
2006-01-13
1
-2
/
+2
*
Made public API changes discussed with expert group to make core JOGL
Kenneth Russel
2005-11-09
1
-1
/
+1
*
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
Kenneth Russel
2005-10-24
1
-414
/
+397
*
Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ...
Kenneth Russel
2005-05-07
1
-2
/
+3
*
Added gl.setSwapInterval(0) call
Kenneth Russel
2005-05-05
1
-7
/
+1
*
Fixed problem in demos introduced in 1.1 b08 where windowClosing
Kenneth Russel
2005-02-14
1
-2
/
+9
*
Fixed bug in Animator where it would hang upon stopping if exception
Kenneth Russel
2003-07-15
1
-18
/
+26
*
Split up net.java.games.util; moved GLUT and BufferUtils into
Kenneth Russel
2003-06-25
1
-0
/
+729