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* Turned down max FPS to 60 to avoid swamping CPU and locking out Kenneth Russel2006-05-291-1/+1
* Incorporated Particle Engine demo contributed by Ben Chappell. Added Kenneth Russel2006-05-287-0/+719
* Added picking example from Thomas BladhKenneth Russel2006-02-161-0/+265
* Issue number:gfxadmin2006-02-161-3/+3
* Renamed "offscreen" capability bits in GLCapabilities to "pbuffer" Kenneth Russel2006-02-161-2/+2
* Fixed Issue 199: Incorporate tile rendering library Kenneth Russel2006-02-021-0/+146
* Fixed potential problem in TextureConvert demo where it wasn't Kenneth Russel2006-02-012-7/+9
* Issue number: Various -- I will update themgfxadmin2006-01-311-0/+58
* Fixed Issue 198: Add GLCapsTableDemo Kenneth Russel2006-01-301-0/+322
* Fixed Issue 173: Adjust gamma, brightness and contrast Kenneth Russel2006-01-221-0/+99
* Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved Kenneth Russel2006-01-1336-70/+51
* Added output support to TGAImage, SGIImage and newly-renamed DDSImage Kenneth Russel2006-01-093-19/+108
* Reorganized and added code in TextureIO and Texture classes to support Kenneth Russel2006-01-076-274/+188
* Fixed mipmap handling in TextureIO and associated classes. Top-level Kenneth Russel2006-01-072-1/+1
* Changed how Texture returns texture coordinates for both the entire Kenneth Russel2006-01-061-6/+5
* Deleted old copies of image readers from demos.util now that they have Kenneth Russel2006-01-065-1291/+2
* Incorporated TextureIO texture loader (and, eventually, writer) and Kenneth Russel2006-01-067-0/+203
* Submitted by: TravisTravis Bryson2005-12-212-2/+2
* Removed code inadvertently checked in along with Kenneth Russel2005-12-061-2/+0
* Added MacOSXExternalGLContext support as suggested by Billy BiggsKenneth Russel2005-12-051-0/+2
* Removed dead codeKenneth Russel2005-12-011-0/+34
* Removed dead codeKenneth Russel2005-12-011-2/+0
* Added copyright notice and attribution to XTrans demoKenneth Russel2005-11-2816-27/+699
* Added GLCapabilitiesChooser argument (currently ignored) to Kenneth Russel2005-11-273-5/+6
* Added workaround for problem on Mac OS X 10.4.3 where could not shareKenneth Russel2005-11-132-2/+7
* Fixed Issue 169: Deprecated Swing calls in ScreenResSelector.javaKenneth Russel2005-11-101-3/+3
* Made public API changes discussed with expert group to make core JOGLKenneth Russel2005-11-0918-20/+28
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-2453-6228/+7602
* Fixed Issue 168: Add support for transparency in GLJPanel Kenneth Russel2005-06-302-12/+62
* Fixed problem with fullscreen display mode selection on Linux with JDKKenneth Russel2005-06-161-2/+3
* Added comment about -Dsun.java2d.noddraw=true to fullscreen demosKenneth Russel2005-06-063-3/+12
* Added full-screen demos and supporting ScreenResSelector classKenneth Russel2005-06-064-0/+1566
* Got rid of useless copy of texture data pointed out by tomas on Kenneth Russel2005-06-052-31/+28
* Fixed bug in HDR demo with Java Web StartKenneth Russel2005-05-271-1/+1
* Javadoc fixesKenneth Russel2005-05-2717-17/+17
* Fixed bug in floating-point pbuffer support on Linux and made HDR demoKenneth Russel2005-05-271-0/+3
* Added Java/JOGL port of NVidia HDR demo.Kenneth Russel2005-05-2725-0/+12101
* Enabled sync-to-vertical-refresh for ProceduralTexturePhysics demoKenneth Russel2005-05-241-0/+1
* Added constructor taking InputStreamKenneth Russel2005-05-231-1/+9
* Added PrintExt demo to print all GL extensionsKenneth Russel2005-05-191-0/+69
* Added demos.util.FileUtils to help with loading vertex and fragment Kenneth Russel2005-05-191-0/+68
* Added CgGL.cgCreateProgramFromStream and updated JOGL Cg demos to use Kenneth Russel2005-05-132-7/+27
* Fixed race condition in GLJPanel implementation and improved behaviorKenneth Russel2005-05-101-9/+13
* Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ...Kenneth Russel2005-05-0710-47/+30
* Added gl.setSwapInterval(0) callKenneth Russel2005-05-051-7/+1
* Fixed Issue 160: Resource leaks in GLJPanel Kenneth Russel2005-05-021-16/+428
* Added call to GL.setSwapInterval(1) to make demo animate smoothly on Kenneth Russel2005-04-241-0/+2
* Fixed Issue 146: GLUT teapot Kenneth Russel2005-04-091-4/+1
* Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums Kenneth Russel2005-02-284-5/+30
* Fixed problem in event-driven InfiniteShadowVolumes demo where Kenneth Russel2005-02-271-0/+6