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JOGL DEMOS repository on http://jogamp.org/ ;
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*
Initial support for multisample / full-scene antialiasing (FSAA);
Kenneth Russel
2004-04-13
1
-0
/
+181
*
Implemented a per-thread GLContext stack, which gives a thread
Kenneth Russel
2003-11-04
2
-98
/
+75
*
Added contribution from user GKW on community.java.net forums to fix
Kenneth Russel
2003-09-05
1
-0
/
+308
*
GLU tesselator port by Pepijn Van Eeckhoudt and Nathan Parker Burg.
Kenneth Russel
2003-08-21
1
-0
/
+242
*
Added SGI .rgb image reader. Fixed typos in javadoc.
Kenneth Russel
2003-08-15
1
-0
/
+334
*
Made glBufferDataARB and glBufferSubDataARB non-NIOOnly. Added support
Kenneth Russel
2003-08-08
1
-15
/
+50
*
Fixed bug in toggling of VBO
Kenneth Russel
2003-08-08
1
-0
/
+2
*
Changed glMapBufferARB's implementation to return the same ByteBuffer
Kenneth Russel
2003-08-07
1
-0
/
+724
*
Worked around 4764639/4892246
Kenneth Russel
2003-07-17
2
-2
/
+4
*
Fixed bug in Animator where it would hang upon stopping if exception
Kenneth Russel
2003-07-15
5
-74
/
+111
*
Added sharing of display lists and textures among OpenGL contexts
Kenneth Russel
2003-07-08
1
-0
/
+270
*
Added pbuffer support to JOGL on X11; HWShadowmapsSimple and
Kenneth Russel
2003-07-03
2
-2
/
+2
*
Checked in experimental Cg support and a couple of small demos. By
Kenneth Russel
2003-06-26
5
-0
/
+826
*
Ported vertexProgWarp from NV_vertex_program to ARB_vertex_program so
Kenneth Russel
2003-06-26
1
-233
/
+266
*
Ported vertexProgRefract from NV_vertex_program to ARB_vertex_program
Kenneth Russel
2003-06-26
1
-89
/
+122
*
Split up net.java.games.util; moved GLUT and BufferUtils into
Kenneth Russel
2003-06-25
41
-0
/
+55713
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