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* Adapt to JOGL commit 15b9e36e80d6f62f7dfb5c45d00cd04de2007ee5 (GammaRamp ↵v2.2.4v2.2.3v2.2.2v2.2.1v2.2.0b22xSven Gothel2014-07-281-20/+28
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* Adapt to JOGL commit ec2d94ca26ddab8ec67135ebc5f2d0a43f6a4c25 (Bug 1031: ↵Sven Gothel2014-07-109-328/+456
| | | | Remove Deprecated Classes and Methods)
* Adapt to JOGL commit ebe980ad6ac40148bc84913d1ba1f7adf6200490 (Bug 741 HiDPI)Sven Gothel2014-06-062-187/+181
| | | | AWTMouseAdapter and AWTMouseAdapter ctor have been changed ..
* Adapt to JOGL HiDPI (Bug 741) changes up-to commit ↵Sven Gothel2014-05-2713-398/+540
| | | | bcda2dad1a6569ffd4eba07b231d50fdafc60b7f
* Fix RawGL2ES2demo: Issue glDeleteBuffers(..) at dispose(..) not display(..); ↵Sven Gothel2014-04-111-25/+25
| | | | | | Whistespace cleanup. Using a 'marked for deletion' buffer is not supported on all GL specifications, if at all (?).
* Adapt to jogl changes post 2.1.5Sven Gothel2014-03-172-17/+15
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* Removed TiledRendering demo - now migrated to JOGL unit-testsv2.1.1v2.1.0Sven Gothel2013-09-031-160/+0
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* Fix bug 821: RawGL2ES2demo: Explicit add #version 130 for GL3 core & release ↵Xerxes Rånby2013-09-021-26/+57
| | | | | | VBO using glDeleteBuffers. Signed-off-by: Xerxes Rånby <[email protected]>
* Fix bug 821: RawGL2ES2demo: Use VBO buffers and update shaders to stay ↵Xerxes Rånby2013-08-301-5/+59
| | | | | | GL3/ES3 core profile compatible. Signed-off-by: Xerxes Rånby <[email protected]>
* Adapt to to JOGL commit 78abc89be7f3935f26802cc0db33f61fc2c65de0 - ↵v2.0.2Sven Gothel2013-07-175-5/+5
| | | | LDrawableFactory.canCreateGLPbuffer(..) add GLProfile argument, similar to canCreateFBO(..)
* HDR: Add resource re: floating point filtering ..Sven Gothel2013-06-171-0/+2
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* Adapt to JOGL commit 8b33170ec6fd3f215976875cb66d746fa1b48f61, Fix Bug 688: ↵Sven Gothel2013-06-176-16/+6
| | | | Removal of NEWT KeyEvent.EVENT_KEY_TYPED and KeyListener.keyTyped(KeyEvent)
* Adapt to JOGL changes commit fd418a69eca7b8c1bb74244982305fc6004d0a52Sven Gothel2013-04-182-5/+12
| | | | Note: We have to find an independent impl. of HDR demo, due to removal of pbuffer floating point texture properties.
* RawGL2ES2demo: Fixed compile/launch in document due to package demos.es2;'Sven Gothel2013-01-191-1/+4
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* RawGL2ES2demo: Fixed launch in document due to package demos.es2;'Sven Gothel2013-01-191-1/+1
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* RawGL2ES2demo: Fix Animator usage; Added missing 'package demos.es2;'Sven Gothel2013-01-191-1/+3
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* Adapt to JOGL ShaderState changes - track our own instance.Sven Gothel2012-12-235-30/+58
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* Adapt to JOGL changes commit 5fafc1ac360333645b807dcd8dff0c0a655ea439Sven Gothel2012-11-162-0/+3
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* Adapt to JOGL changes commit 5fafc1ac360333645b807dcd8dff0c0a655ea439Sven Gothel2012-11-162-0/+4
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* Adapt to latest JOGL changesv2.0-rc11Sven Gothel2012-10-126-9/+13
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* Improve frame rendering smoothness in src/demos/es2/RawGL2ES2demo.javaXerxes Rånby2012-09-201-4/+7
| | | | | | | by using Animator instead of FPSAnimator. Calculate the time deltas for the theta movement using milliseconds passed between two frames. Signed-off-by: Xerxes Rånby <[email protected]>
* Fix ecj warnings in src/demos/es2/RawGL2ES2demo.javaXerxes Rånby2012-09-201-21/+0
| | | | | | Removed unused imports, unused c field and the unused printMatrix function. Signed-off-by: Xerxes Rånby <[email protected]>
* Use NIO Direct buffers to pass data to glVertexAttribPointer in ↵Xerxes Rånby2012-09-201-2/+19
| | | | | | | | | | | | | | | RawGL2ES2demo.java https://github.com/sgothel/jogl/commit/3f5aac3536956e245d0e151e4915e7dd67a08b7e Fixed two logical flaws regarding: - GL spec: Pointer functions required passed memory pointers to persist - JNI: Primitive arrays may change their native memory location (swap), even if they were not GC'ed. The demo code is now updated to stay compatible with this change. Signed-off-by Xerxes Rånby <[email protected]>
* es2/RawGL2ES2demo: Remove AWT dependency to allow running on a Raspberry Pi; ↵Xerxes Rånby2012-08-221-46/+72
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make syntax BeanShell compatible. - Raspberry Pi: Removed dependency of com.jogamp.newt.awt.NewtCanvasAWT to allow running on -Djava.awt.headlessi=true systems, we can do this by using NEWT directly to open a window. You can run this demo on a Raspberry Pi using the JogAmp JOGL auto-build aggregate from 20 Aug 2012 and later: wget http://jogamp.org/deployment/archive/master/gluegen_577-joal_347-jogl_790-jocl_653/archive/jogamp-all-platforms.7z 7z x jogamp-all-platforms.7z cd jogamp-all-platforms wget https://raw.github.com/xranby/jogl-demos/master/src/demos/es2/RawGL2ES2demo.java javac -cp jar/jogl-all.jar:jar/gluegen-rt.jar RawGL2ES2demo.java java -Dnativewindow.ws.name=jogamp.newt.driver.bcm.vc.iv -cp jar/jogl-all.jar:jar/gluegen-rt.jar:. RawGL2ES2demo - Beanshell: removed final in function arguments and changed float array declaration to become BeanShell compatible. You can run this demo interpreted using Beanshell: wget http://www.beanshell.org/bsh-2.0b4.jar java -cp jar/jogl-all.jar:jar/gluegen-rt.jar:bsh-2.0b4.jar:. bsh.Interpreter RawGL2ES2demo.java - Vertex and Fragment shaders: remove #version lines to make the shaders compile on more drivers.
* Adapt to JOGL changes commit 00bef95008b02cc71e166da122884402e9381f44v2.0-rc10Sven Gothel2012-07-251-2/+4
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* Adapt to FBObject changesSven Gothel2012-07-202-46/+30
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* Remove GLProfile.initSingleton(..) calls and JNLP argument ↵Sven Gothel2012-06-2138-363/+50
| | | | | | | | | | 'NotFirstUIActionOnProcess'; Adapt to CapabilitiesChooser API/generics change; Misc - Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess' - Adapt to CapabilitiesChooser API/generics change - Cleanup some generics use .. etc
* Merge pull request #3 from xranby/masterv2.0-rc9v2.0-rc6Sven Gothel2012-04-161-0/+455
|\ | | | | RAW JOGL2 OpenGL ES 2 demo
| * RawGL2ES2demo: make shaders Mesa X11 GL compatible.Xerxes Rånby2012-03-231-6/+21
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| * RawGL2ES2demo: Mention JOGL probing of system installed libGL and libEGL.Xerxes Rånby2012-03-231-3/+17
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| * JOGL2 OpenGL ES 2 demo to expose and learn what the RAW OpenGL ES 2 API ↵Xerxes Rånby2012-03-231-0/+426
| | | | | | | | looks like.
* | Adapt to JOGL's ShaderUtil API changes commit ↵v2.0-rc8v2.0-rc7Sven Gothel2012-04-163-14/+14
| | | | | | | | 62e5686fb583ad991d5811baf242d40d21952e27
* | Removed obsolete openmax demos. JOGL has demo/test code for GLMediaPlayerSven Gothel2012-04-098-977/+0
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* Adapt to GlueGen IO resource changes URL -> URLConnection for effeciencySven Gothel2012-03-172-17/+14
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* Adapt to JOGL's NativeWindow changesSven Gothel2012-03-061-5/+17
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* Extract demos 'dualDepthPeeling' and 'tennis' w/ code and data. Skip ↵Sven Gothel2012-02-286-5/+5
| | | | | | | | www/*.7z from archive. Extracting the demos reduces the footprint of general demo data (especially for dualDepthPeeling's dragon.obj) and also allows to run the demo as standalone (tennis).
* Adapt to latest JOGL changes (commit: ↵Sven Gothel2012-02-245-17/+12
| | | | a4c7bf0420e369e71561d2847f2fc444ce5abafa, d97c54896d349e8a22c9cafec75c62476c16fdd1)
* Seperate dualDepthPeeling obj data; Add data anchor classSven Gothel2012-02-184-4/+11
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* JOGL'fy dualDepthPeeling demo (Using JOGL ShaderState/Code/Program)Sven Gothel2012-02-184-461/+265
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* unify shader names(2)Sven Gothel2012-02-1826-0/+0
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* unify shader namesSven Gothel2012-02-1826-0/+0
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* Merge pull request #2 from abokinsky/masterSven Gothel2012-02-1530-0/+1751340
|\ | | | | Dual Depth Peeling Dragon Demo
| * Package and load path changesAlexandra Bokinsky2011-03-153-3/+15
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| * Port of NVIDIA OpenGL Dual Depth Peeling demo.Alexandra Bokinsky2011-03-1530-0/+1751328
| | | | | | | | http://developer.download.nvidia.com/SDK/10.5/opengl/samples.html
* | Gears: Remove initSingleton()Sven Gothel2012-01-221-3/+0
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* | Adding Tennis DemoAlexey Fofonov2012-01-196-0/+920
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* | Remove JOGLNewtApplet1Run/Base - Promoted to JOGLSven Gothel2011-12-202-402/+0
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* | Adapt to JOGL commit bafd9b99816f55c105230a59211caf13f0315910v2.0-rc4Sven Gothel2011-11-271-1/+1
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* | Add pos/size/translucency/above to JOGL Applet RunnerSven Gothel2011-09-152-14/+80
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* | Adapt to JOGL commit 7f2da7bb878813817efab0eb01bbf274065ef6c6Sven Gothel2011-08-305-11/+11
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