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* Changed glMapBufferARB's implementation to return the same ByteBufferKenneth Russel2003-08-071-0/+724
* Worked around 4764639/4892246Kenneth Russel2003-07-172-2/+4
* Fixed bug in Animator where it would hang upon stopping if exceptionKenneth Russel2003-07-155-74/+111
* Added sharing of display lists and textures among OpenGL contextsKenneth Russel2003-07-081-0/+270
* Added pbuffer support to JOGL on X11; HWShadowmapsSimple andKenneth Russel2003-07-032-2/+2
* Checked in experimental Cg support and a couple of small demos. ByKenneth Russel2003-06-265-0/+826
* Ported vertexProgWarp from NV_vertex_program to ARB_vertex_program soKenneth Russel2003-06-261-233/+266
* Ported vertexProgRefract from NV_vertex_program to ARB_vertex_programKenneth Russel2003-06-261-89/+122
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-2592-0/+64043