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* Added full-screen demos and supporting ScreenResSelector classKenneth Russel2005-06-064-0/+1566
* Got rid of useless copy of texture data pointed out by tomas on Kenneth Russel2005-06-052-31/+28
* Fixed bug in HDR demo with Java Web StartKenneth Russel2005-05-271-1/+1
* Javadoc fixesKenneth Russel2005-05-2717-17/+17
* Fixed bug in floating-point pbuffer support on Linux and made HDR demoKenneth Russel2005-05-271-0/+3
* Added Java/JOGL port of NVidia HDR demo.Kenneth Russel2005-05-2725-0/+12101
* Enabled sync-to-vertical-refresh for ProceduralTexturePhysics demoKenneth Russel2005-05-241-0/+1
* Added constructor taking InputStreamKenneth Russel2005-05-231-1/+9
* Added PrintExt demo to print all GL extensionsKenneth Russel2005-05-191-0/+69
* Added demos.util.FileUtils to help with loading vertex and fragment Kenneth Russel2005-05-191-0/+68
* Added CgGL.cgCreateProgramFromStream and updated JOGL Cg demos to use Kenneth Russel2005-05-132-7/+27
* Fixed race condition in GLJPanel implementation and improved behaviorKenneth Russel2005-05-101-9/+13
* Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ...Kenneth Russel2005-05-0710-47/+30
* Added gl.setSwapInterval(0) callKenneth Russel2005-05-051-7/+1
* Fixed Issue 160: Resource leaks in GLJPanel Kenneth Russel2005-05-021-16/+428
* Added call to GL.setSwapInterval(1) to make demo animate smoothly on Kenneth Russel2005-04-241-0/+2
* Fixed Issue 146: GLUT teapot Kenneth Russel2005-04-091-4/+1
* Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums Kenneth Russel2005-02-284-5/+30
* Fixed problem in event-driven InfiniteShadowVolumes demo where Kenneth Russel2005-02-271-0/+6
* Changed Gears and JGears demo to recommended style (to not cache the Kenneth Russel2005-02-242-17/+18
* Added needed repaint() call after key events in demos where Animator Kenneth Russel2005-02-242-0/+2
* Removed unnecessary Animator from interactive HWShadowmapsSimple and Kenneth Russel2005-02-232-31/+2
* Took out debugging code from VertexProgRefract demoKenneth Russel2005-02-221-16/+1
* Fixed problem in demos introduced in 1.1 b08 where windowClosing Kenneth Russel2005-02-1410-24/+93
* Added JRefract demo to jogl-demos web pageKenneth Russel2005-02-071-1/+17
* Added slight variation of VertexProgRefract demo which embeds the demo Kenneth Russel2005-02-041-0/+781
* Removed temporary debugging codeKenneth Russel2004-11-181-1/+0
* Ported ProceduralTexturePhysics demo to ARB_vertex_program and Kenneth Russel2004-11-172-695/+526
* Ported VertexProgRefract demo to ARB_fragment_program from NV_register_combinersKenneth Russel2004-11-081-5/+75
* Fixed bug in gleem's Plane constructor pointed out by Aron Bierbaum Kenneth Russel2004-07-231-2/+2
* This putback attempts to address the following issues: Kenneth Russel2004-06-191-0/+355
* Initial support for multisample / full-scene antialiasing (FSAA); Kenneth Russel2004-04-131-0/+181
* Implemented a per-thread GLContext stack, which gives a thread Kenneth Russel2003-11-043-98/+92
* Added contribution from user GKW on community.java.net forums to fixKenneth Russel2003-09-051-0/+308
* GLU tesselator port by Pepijn Van Eeckhoudt and Nathan Parker Burg.Kenneth Russel2003-08-211-0/+242
* Added SGI .rgb image reader. Fixed typos in javadoc.Kenneth Russel2003-08-151-0/+334
* Made glBufferDataARB and glBufferSubDataARB non-NIOOnly. Added support Kenneth Russel2003-08-081-15/+50
* Fixed bug in toggling of VBOKenneth Russel2003-08-081-0/+2
* Changed glMapBufferARB's implementation to return the same ByteBufferKenneth Russel2003-08-071-0/+724
* Worked around 4764639/4892246Kenneth Russel2003-07-172-2/+4
* Fixed bug in Animator where it would hang upon stopping if exceptionKenneth Russel2003-07-155-74/+111
* Added sharing of display lists and textures among OpenGL contextsKenneth Russel2003-07-081-0/+270
* Added pbuffer support to JOGL on X11; HWShadowmapsSimple andKenneth Russel2003-07-032-2/+2
* Checked in experimental Cg support and a couple of small demos. ByKenneth Russel2003-06-265-0/+826
* Ported vertexProgWarp from NV_vertex_program to ARB_vertex_program soKenneth Russel2003-06-261-233/+266
* Ported vertexProgRefract from NV_vertex_program to ARB_vertex_programKenneth Russel2003-06-261-89/+122
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-2592-0/+64043