From 69ca977ccf8d329cd72dced5ebb92501da460561 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Mon, 14 Feb 2005 22:19:43 +0000 Subject: Fixed problem in demos introduced in 1.1 b08 where windowClosing events were not properly waiting for the Animator to stop. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@55 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4 --- src/demos/cg/runtime_ogl/cgGL_vertex_example.java | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src/demos/cg/runtime_ogl') diff --git a/src/demos/cg/runtime_ogl/cgGL_vertex_example.java b/src/demos/cg/runtime_ogl/cgGL_vertex_example.java index 16c3e1a..ec2cb9a 100644 --- a/src/demos/cg/runtime_ogl/cgGL_vertex_example.java +++ b/src/demos/cg/runtime_ogl/cgGL_vertex_example.java @@ -267,8 +267,15 @@ public class cgGL_vertex_example implements GLEventListener final Animator animator = new Animator(canvas); frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { - animator.stop(); - System.exit(0); + // Run this on another thread than the AWT event queue to + // make sure the call to Animator.stop() completes before + // exiting + new Thread(new Runnable() { + public void run() { + animator.stop(); + System.exit(0); + } + }).start(); } }); frame.show(); -- cgit v1.2.3