From 41cd6c47b23975098cd155517790e018670785e7 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Mon, 15 Jun 2009 23:12:27 +0000 Subject: Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closed git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@352 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4 --- src/demos/cubefbo/CubeObject.java | 293 ++++++++++++++++++++++++++++++++++++++ src/demos/cubefbo/FBCubes.java | 174 ++++++++++++++++++++++ src/demos/cubefbo/Main.java | 80 +++++++++++ 3 files changed, 547 insertions(+) create mode 100755 src/demos/cubefbo/CubeObject.java create mode 100755 src/demos/cubefbo/FBCubes.java create mode 100755 src/demos/cubefbo/Main.java (limited to 'src/demos/cubefbo') diff --git a/src/demos/cubefbo/CubeObject.java b/src/demos/cubefbo/CubeObject.java new file mode 100755 index 0000000..e12bdc2 --- /dev/null +++ b/src/demos/cubefbo/CubeObject.java @@ -0,0 +1,293 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package demos.cubefbo; + +import java.nio.ByteBuffer; +import java.nio.ShortBuffer; +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; +import javax.media.opengl.GL2; +import com.sun.opengl.util.BufferUtil; + +class CubeObject { + public CubeObject (boolean useTexCoords) { + // Initialize data Buffers + this.cubeVertices = BufferUtil.newShortBuffer(s_cubeVertices.length); + cubeVertices.put(s_cubeVertices); + cubeVertices.rewind(); + + this.cubeColors = BufferUtil.newByteBuffer(s_cubeColors.length); + cubeColors.put(s_cubeColors); + cubeColors.rewind(); + + this.cubeNormals = BufferUtil.newByteBuffer(s_cubeNormals.length); + cubeNormals.put(s_cubeNormals); + cubeNormals.rewind(); + + this.cubeIndices = BufferUtil.newByteBuffer(s_cubeIndices.length); + cubeIndices.put(s_cubeIndices); + cubeIndices.rewind(); + + if (useTexCoords) { + this.cubeTexCoords = BufferUtil.newShortBuffer(s_cubeTexCoords.length); + cubeTexCoords.put(s_cubeTexCoords); + cubeTexCoords.rewind(); + } + } + + private void perspective(GL2 gl, float fovy, float aspect, float zNear, float zFar) { + float xmin; + float xmax; + float ymin; + float ymax; + + ymax = zNear * (float)Math.tan((fovy * Math.PI) / 360.0); + ymin = -ymax; + xmin = ymin * aspect; + xmax = ymax * aspect; + + gl.glFrustum(xmin, xmax, ymin, ymax, zNear, zFar); + } + + static final float[] light_position = { -50.f, 50.f, 50.f, 0.f }; + static final float[] light_ambient = { 0.125f, 0.125f, 0.125f, 1.f }; + static final float[] light_diffuse = { 1.0f, 1.0f, 1.0f, 1.f }; + static final float[] material_spec = { 1.0f, 1.0f, 1.0f, 0.f }; + static final float[] zero_vec4 = { 0.0f, 0.0f, 0.0f, 0.f }; + + public void dispose(GL2 gl) { + gl.glDisableClientState(GL2ES1.GL_VERTEX_ARRAY); + gl.glDisableClientState(GL2ES1.GL_NORMAL_ARRAY); + gl.glDisableClientState(GL2ES1.GL_COLOR_ARRAY); + gl.glDisableClientState(GL2ES1.GL_TEXTURE_COORD_ARRAY); + this.cubeVertices.clear(); + this.cubeVertices=null; + this.cubeColors.clear(); + this.cubeColors=null; + this.cubeNormals.clear(); + this.cubeNormals=null; + this.cubeIndices.clear(); + this.cubeIndices=null; + if(null!=this.cubeTexCoords) { + this.cubeTexCoords.clear(); + this.cubeTexCoords=null; + } + } + + public void reshape(GL2 gl, int x, int y, int width, int height) { + float aspect = (height != 0) ? ((float)width / (float)height) : 1.0f; + + gl.glViewport(0, 0, width, height); + gl.glScissor(0, 0, width, height); + + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); + gl.glLoadIdentity(); + + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, light_position, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, light_ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, light_diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_SPECULAR, zero_vec4, 0); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_SPECULAR, material_spec, 0); + + gl.glEnable(GL2ES1.GL_NORMALIZE); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_COLOR_MATERIAL); + gl.glEnable(GL.GL_CULL_FACE); + + gl.glHint(GL2.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST); + + gl.glShadeModel(GL2ES1.GL_SMOOTH); + gl.glDisable(GL.GL_DITHER); + + gl.glClearColor(0.0f, 0.1f, 0.0f, 1.0f); + + gl.glEnableClientState(GL2ES1.GL_VERTEX_ARRAY); + gl.glEnableClientState(GL2ES1.GL_NORMAL_ARRAY); + gl.glEnableClientState(GL2ES1.GL_COLOR_ARRAY); + if (cubeTexCoords != null) { + gl.glEnableClientState(GL2ES1.GL_TEXTURE_COORD_ARRAY); + } else { + gl.glDisableClientState(GL2ES1.GL_TEXTURE_COORD_ARRAY); + } + + gl.glMatrixMode(GL2ES1.GL_PROJECTION); + gl.glLoadIdentity(); + + perspective(gl, 55.f, aspect, 0.1f, 100.f); + gl.glCullFace(GL.GL_BACK); + } + + public void display(GL2 gl, float xRot, float yRot) { + // System.out.println("CubeObject .. p1: "+this); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + + // Draw a green square using MIDP + //g.setColor(0, 255, 0); + //g.fillRect(20, 20, width - 40, height - 40); + + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); + gl.glLoadIdentity(); + + gl.glTranslatef(0.f, 0.f, -30.f); + // gl.glTranslatef(0.f, 0.f, -30.f); + // gl.glRotatef((float)(time * 29.77f), 1.0f, 2.0f, 0.0f); + // gl.glRotatef((float)(time * 22.311f), -0.1f, 0.0f, -5.0f); + gl.glRotatef(yRot, 0, 1, 0); + gl.glRotatef(xRot, 1, 0, 0); + + gl.glVertexPointer(3, GL.GL_SHORT, 0, cubeVertices); + gl.glColorPointer(4, GL.GL_UNSIGNED_BYTE, 0, cubeColors); + gl.glNormalPointer(GL.GL_BYTE, 0, cubeNormals); + if (cubeTexCoords != null) { + gl.glTexCoordPointer(2, GL.GL_SHORT, 0, cubeTexCoords); + gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE); + } + + // System.out.println("CubeObject .. p8: "+this); + gl.glDrawElements(GL.GL_TRIANGLES, 6 * 6, GL.GL_UNSIGNED_BYTE, cubeIndices); + // System.out.println("CubeObject .. p9: "+this); + + // time += 0.01f; + } + + boolean initialized = false; + // float time = 0.0f; + + ShortBuffer cubeVertices; + ShortBuffer cubeTexCoords; + // FloatBuffer cubeTexCoords; + ByteBuffer cubeColors; + ByteBuffer cubeNormals; + ByteBuffer cubeIndices; + + private static final short[] s_cubeVertices = + { + -10, 10, 10, 10, -10, 10, 10, 10, 10, -10, -10, 10, + + -10, 10, -10, 10, -10, -10, 10, 10, -10, -10, -10, -10, + + -10, -10, 10, 10, -10, -10, 10, -10, 10, -10, -10, -10, + + -10, 10, 10, 10, 10, -10, 10, 10, 10, -10, 10, -10, + + 10, -10, 10, 10, 10, -10, 10, 10, 10, 10, -10, -10, + + -10, -10, 10, -10, 10, -10, -10, 10, 10, -10, -10, -10 + }; + + private static final short[] s_cubeTexCoords = + { + 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0, + + 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0, + + 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0, + + 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0, + + 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0, + + 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0, + }; + + private static final byte[] s_cubeColors = + { + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255, + (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255 + }; + + /* + private static final byte[] s_cubeColors = + { + (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255, + (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255, + + (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255, + (byte)40, (byte)80, (byte)160, (byte)255, (byte)40, (byte)80, (byte)160, (byte)255, + + (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255, + (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255, + + (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255, + (byte)128, (byte)128, (byte)128, (byte)255, (byte)128, (byte)128, (byte)128, (byte)255, + + (byte)255, (byte)110, (byte)10, (byte)255, (byte)255, (byte)110, (byte)10, (byte)255, + (byte)255, (byte)110, (byte)10, (byte)255, (byte)255, (byte)110, (byte)10, (byte)255, + + (byte)255, (byte)70, (byte)60, (byte)255, (byte)255, (byte)70, (byte)60, (byte)255, + (byte)255, (byte)70, (byte)60, (byte)255, (byte)255, (byte)70, (byte)60, (byte)255 + }; + */ + + private static final byte[] s_cubeIndices = + { + 0, 3, 1, 2, 0, 1, /* front */ + 6, 5, 4, 5, 7, 4, /* back */ + 8, 11, 9, 10, 8, 9, /* top */ + 15, 12, 13, 12, 14, 13, /* bottom */ + 16, 19, 17, 18, 16, 17, /* right */ + 23, 20, 21, 20, 22, 21 /* left */ + }; + private static final byte[] s_cubeNormals = + { + 0, 0, 127, 0, 0, 127, 0, 0, 127, 0, 0, 127, + + 0, 0, -128, 0, 0, -128, 0, 0, -128, 0, 0, -128, + + 0, -128, 0, 0, -128, 0, 0, -128, 0, 0, -128, 0, + + 0, 127, 0, 0, 127, 0, 0, 127, 0, 0, 127, 0, + + 127, 0, 0, 127, 0, 0, 127, 0, 0, 127, 0, 0, + + -128, 0, 0, -128, 0, 0, -128, 0, 0, -128, 0, 0 + }; +} + diff --git a/src/demos/cubefbo/FBCubes.java b/src/demos/cubefbo/FBCubes.java new file mode 100755 index 0000000..c27877d --- /dev/null +++ b/src/demos/cubefbo/FBCubes.java @@ -0,0 +1,174 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package demos.cubefbo; + +import java.awt.event.MouseEvent; +import java.awt.event.MouseListener; +import java.awt.event.MouseMotionListener; +import javax.media.opengl.DebugGL2; +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; +import javax.media.opengl.GL2; +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLEventListener; +import javax.media.opengl.awt.GLCanvas; +import com.sun.opengl.util.FBObject; + + + +class FBCubes implements GLEventListener, MouseListener, MouseMotionListener { + + private static final int FBO_SIZE = 128; + + public FBCubes () { + cubeInner = new CubeObject(false); + cubeMiddle = new CubeObject(true); + cubeOuter = new CubeObject(true); + fbo1 = new FBObject(FBO_SIZE, FBO_SIZE, 0); + fbo2 = new FBObject(FBO_SIZE, FBO_SIZE, 0); + } + + public void init(GLAutoDrawable drawable) { + GL2 gl = drawable.getGL().getGL2(); + // drawable.setGL(new DebugGL2(gl)); + // gl = drawable.getGL().getGL2(); + fbo1.init(gl); + fbo2.init(gl); + } + + int x, y, width, height; + float motionIncr; + float xRot, yRot; + + public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + this.x = x; + this.y = y; + this.width = width; + this.height = height; + cubeOuter.reshape(drawable.getGL().getGL2(), x, y, width, height); + motionIncr = 180.f / Math.max(width, height); + } + + public void dispose(GLAutoDrawable drawable) { + System.out.println("FBCubes.dispose: "+drawable); + GL2 gl = drawable.getGL().getGL2(); + fbo1.destroy(gl); + fbo2.destroy(gl); + fbo1=null; fbo2=null; + cubeInner.dispose(gl); + cubeInner=null; + cubeMiddle.dispose(gl); + cubeMiddle=null; + cubeOuter.dispose(gl); + cubeOuter=null; + } + + public void display(GLAutoDrawable drawable) { + // System.out.println("display"); + GL2 gl = drawable.getGL().getGL2(); + + fbo1.bind(gl); + cubeInner.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE); + cubeInner.display(gl, xRot, yRot); + fbo1.unbind(gl); + + FBObject tex = fbo1; + FBObject rend = fbo2; + + int MAX_ITER = 1; + + for (int i = 0; i < MAX_ITER; i++) { + rend.bind(gl); + gl.glEnable (GL.GL_TEXTURE_2D); + gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it .. + cubeMiddle.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE); + cubeMiddle.display(gl, xRot, yRot); + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + gl.glDisable (GL.GL_TEXTURE_2D); + rend.unbind(gl); + FBObject tmp = tex; + tex = rend; + rend = tmp; + } + + // System.out.println("display .. p6"); + cubeOuter.reshape(gl, x, y, width, height); + // System.out.println("display .. p7"); + + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + gl.glClearColor(0, 0, 0, 1); + + gl.glEnable (GL.GL_TEXTURE_2D); + gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it .. + cubeOuter.display(gl, xRot, yRot); + // System.out.println("display .. p8"); + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + gl.glDisable (GL.GL_TEXTURE_2D); + } + + public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { + } + + private boolean dragging; + private int lastDragX; + private int lastDragY; + + public void mouseClicked(MouseEvent e) {} + public void mousePressed(MouseEvent e) {} + public void mouseReleased(MouseEvent e) { + dragging = false; + } + public void mouseEntered(MouseEvent e) {} + public void mouseExited(MouseEvent e) {} + public void mouseDragged(MouseEvent e) { + if (!dragging) { + dragging = true; + lastDragX = e.getX(); + lastDragY = e.getY(); + } else { + yRot += (e.getX() - lastDragX) * motionIncr; + xRot += (e.getY() - lastDragY) * motionIncr; + lastDragX = e.getX(); + lastDragY = e.getY(); + } + } + public void mouseMoved(MouseEvent e) {} + + CubeObject cubeInner; + CubeObject cubeMiddle; + CubeObject cubeOuter; + FBObject fbo1; + FBObject fbo2; +} + diff --git a/src/demos/cubefbo/Main.java b/src/demos/cubefbo/Main.java new file mode 100755 index 0000000..e6d0cc9 --- /dev/null +++ b/src/demos/cubefbo/Main.java @@ -0,0 +1,80 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package demos.cubefbo; + +import java.awt.Frame; +import java.awt.event.WindowAdapter; +import java.awt.event.WindowEvent; +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.awt.GLCanvas; +import com.sun.opengl.util.Animator; +import com.sun.opengl.util.FPSAnimator; + + +public class Main { + + public static void main(String[] args) { + + GLCapabilities caps = new GLCapabilities(null); + GLCanvas canvas = new GLCanvas(caps); + + FBCubes cubes = new FBCubes(); + canvas.addMouseListener(cubes); + canvas.addMouseMotionListener(cubes); + canvas.addGLEventListener(cubes); + + Frame frame = new Frame("FBCubes Demo ES 1.1"); + frame.add(canvas); + frame.setSize(800, 480); + + final Animator animator = new FPSAnimator(canvas, 60); + frame.addWindowListener(new WindowAdapter() { + public void windowClosing(WindowEvent e) { + // Run this on another thread than the AWT event queue to + // make sure the call to Animator.stop() completes before + // exiting + new Thread(new Runnable() { + public void run() { + animator.stop(); + System.exit(0); + } + }).start(); + } + }); + + frame.setVisible(true); + animator.start(); + } +} + -- cgit v1.2.3