From 41cd6c47b23975098cd155517790e018670785e7 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Mon, 15 Jun 2009 23:12:27 +0000 Subject: Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closed git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@352 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4 --- src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100755 src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat (limited to 'src/demos/es2/shader/scripts/nvidia-apx') diff --git a/src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat b/src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat new file mode 100755 index 0000000..024e469 --- /dev/null +++ b/src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat @@ -0,0 +1,9 @@ +REM +REM You have to call it from the 'shader' directory, e.g.: +REM scripts\nvidia-apx\glslc-ff.bat +REM +IF !"%JOGLDIR%"==""! GOTO YESPATH +set JOGLDIR=..\lib +:YESPATH + +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia redsquare.vp redsquare.fp -- cgit v1.2.3