From 935d2596c13371bb745d921dbcb9f05b0c11a010 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Mon, 15 Jun 2009 23:05:16 +0000 Subject: Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@351 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4 --- src/demos/xtrans/XTBasicTransitionManager.java | 386 ------------------------- 1 file changed, 386 deletions(-) delete mode 100755 src/demos/xtrans/XTBasicTransitionManager.java (limited to 'src/demos/xtrans/XTBasicTransitionManager.java') diff --git a/src/demos/xtrans/XTBasicTransitionManager.java b/src/demos/xtrans/XTBasicTransitionManager.java deleted file mode 100755 index c850d6b..0000000 --- a/src/demos/xtrans/XTBasicTransitionManager.java +++ /dev/null @@ -1,386 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package demos.xtrans; - -import java.awt.*; -import java.awt.geom.*; -import java.util.*; -import gleem.linalg.*; - -/** A basic transition manager supporting animated scrolling, rotating - * and fading of components. - * - * @author Kenneth Russell - */ - -public class XTBasicTransitionManager implements XTTransitionManager { - /** Indicates the style of the transition (either no motion, - scrolling, or rotating). */ - public static class Style { - private Style() {} - } - - /** Indicates the component has no motion (scrolling or rotation) in - its animation. */ - public static Style STYLE_NO_MOTION = new Style(); - - /** Indicates the component is to be scrolled in to or out of - place. */ - public static Style STYLE_SCROLL = new Style(); - - /** Indicates the component is to be rotated in to or out of - place. */ - public static Style STYLE_ROTATE = new Style(); - - /** Indicates the direction of the transition if it contains any - motion (either up, down, left, or right). */ - public static class Direction { - private Direction() {} - } - - /** Indicates the component's animation is from or toward the left, - depending on whether the transition is an "in" or "out" - transition. */ - public static Direction DIR_LEFT = new Direction(); - - /** Indicates the component's animation is from or toward the right, - depending on whether the transition is an "in" or "out" - transition. */ - public static Direction DIR_RIGHT = new Direction(); - - /** Indicates the component's animation is in the upward - direction. */ - public static Direction DIR_UP = new Direction(); - - /** Indicates the component's animation is in the downward - direction. */ - public static Direction DIR_DOWN = new Direction(); - - private Style nextTransitionStyle; - private Direction nextTransitionDirection; - private boolean nextTransitionFade; - - private Random random; - - /** Sets the next transition to be used by this transition manager - for either an "in" or an "out" transition. By default the - transition manager selects random transitions from those - available. */ - public void setNextTransition(Style style, - Direction direction, - boolean fade) { - if (style == null) { - throw new IllegalArgumentException("Must supply a style"); - } - nextTransitionStyle = style; - nextTransitionDirection = direction; - nextTransitionFade = fade; - } - - /** Creates an XTBasicTransition for the given component. By default - this transition manager chooses a random transition from those - available if one is not specified via {@link #setNextTransition - setNextTransition}. */ - public XTTransition createTransitionForComponent(Component c, - boolean isAddition, - Rectangle oglViewportOfDesktop, - Point viewportOffsetFromOrigin, - Rectangle2D oglTexCoordsOnBackBuffer) { - if (nextTransitionStyle == null) { - chooseRandomTransition(); - } - - // Figure out the final positions of everything - // Keep in mind that the Java2D origin is at the upper left and - // the OpenGL origin is at the lower left - Rectangle bounds = c.getBounds(); - int x = bounds.x; - int y = bounds.y; - int w = bounds.width; - int h = bounds.height; - float tx = (float) oglTexCoordsOnBackBuffer.getX(); - float ty = (float) oglTexCoordsOnBackBuffer.getY(); - float tw = (float) oglTexCoordsOnBackBuffer.getWidth(); - float th = (float) oglTexCoordsOnBackBuffer.getHeight(); - float vx = oglViewportOfDesktop.x; - float vy = oglViewportOfDesktop.y; - float vw = oglViewportOfDesktop.width; - float vh = oglViewportOfDesktop.height; - Quad3f verts = new Quad3f(new Vec3f(0, 0, 0), - new Vec3f(0, -h, 0), - new Vec3f(w, -h, 0), - new Vec3f(w, 0, 0)); - Quad2f texcoords = new Quad2f(new Vec2f(tx, ty + th), - new Vec2f(tx, ty), - new Vec2f(tx + tw, ty), - new Vec2f(tx + tw, ty + th)); - - XTBasicTransition trans = new XTBasicTransition(); - - Vec3f translation = new Vec3f(x - viewportOffsetFromOrigin.x, - vh - y - viewportOffsetFromOrigin.y, - 0); - InterpolatedVec3f transInterp = new InterpolatedVec3f(); - transInterp.setStart(translation); - transInterp.setEnd(translation); - - InterpolatedQuad3f quadInterp = new InterpolatedQuad3f(); - quadInterp.setStart(verts); - quadInterp.setEnd(verts); - - InterpolatedQuad2f texInterp = new InterpolatedQuad2f(); - texInterp.setStart(texcoords); - texInterp.setEnd(texcoords); - - trans.setTranslation(transInterp); - trans.setVertices(quadInterp); - trans.setTexCoords(texInterp); - - // Now decide how we are going to handle this transition - Style transitionStyle = nextTransitionStyle; - Direction transitionDirection = nextTransitionDirection; - boolean fade = nextTransitionFade; - nextTransitionStyle = null; - nextTransitionDirection = null; - nextTransitionFade = false; - - int[] vtIdxs = null; - int[] ttIdxs = null; - Vec3f rotAxis = null; - Vec3f pivot = null; - float startAngle = 0; - float endAngle = 0; - - if (fade) { - InterpolatedFloat alpha = new InterpolatedFloat(); - float start = (isAddition ? 0.0f : 1.0f); - float end = (isAddition ? 1.0f : 0.0f); - alpha.setStart(start); - alpha.setEnd(end); - trans.setAlpha(alpha); - } - - if (transitionDirection != null) { - if (transitionStyle == STYLE_SCROLL) { - if (transitionDirection == DIR_LEFT) { - vtIdxs = new int[] { 3, 2, 2, 3 }; - ttIdxs = new int[] { 0, 1, 1, 0 }; - } else if (transitionDirection == DIR_RIGHT) { - vtIdxs = new int[] { 0, 1, 1, 0 }; - ttIdxs = new int[] { 3, 2, 2, 3 }; - } else if (transitionDirection == DIR_UP) { - vtIdxs = new int[] { 1, 1, 2, 2 }; - ttIdxs = new int[] { 0, 0, 3, 3 }; - } else { - // DIR_DOWN - vtIdxs = new int[] { 0, 0, 3, 3 }; - ttIdxs = new int[] { 1, 1, 2, 2 }; - } - } else if (transitionStyle == STYLE_ROTATE) { - if (transitionDirection == DIR_LEFT) { - rotAxis = new Vec3f(0, 1, 0); - pivot = new Vec3f(); - startAngle = -90; - endAngle = 0; - } else if (transitionDirection == DIR_RIGHT) { - rotAxis = new Vec3f(0, 1, 0); - pivot = new Vec3f(w, 0, 0); - startAngle = 90; - endAngle = 0; - } else if (transitionDirection == DIR_UP) { - rotAxis = new Vec3f(1, 0, 0); - pivot = new Vec3f(0, -h, 0); - startAngle = 90; - endAngle = 0; - } else { - // DIR_DOWN - rotAxis = new Vec3f(1, 0, 0); - pivot = new Vec3f(); - startAngle = -90; - endAngle = 0; - } - } - } - - - /* - switch (transitionType) { - case FADE: - { - InterpolatedFloat alpha = new InterpolatedFloat(); - float start = (isAddition ? 0.0f : 1.0f); - float end = (isAddition ? 1.0f : 0.0f); - alpha.setStart(start); - alpha.setEnd(end); - trans.setAlpha(alpha); - break; - } - case SCROLL_LEFT: - { - vtIdxs = new int[] { 3, 2, 2, 3 }; - ttIdxs = new int[] { 0, 1, 1, 0 }; - break; - } - case SCROLL_RIGHT: - { - vtIdxs = new int[] { 0, 1, 1, 0 }; - ttIdxs = new int[] { 3, 2, 2, 3 }; - break; - } - case SCROLL_UP: - { - vtIdxs = new int[] { 1, 1, 2, 2 }; - ttIdxs = new int[] { 0, 0, 3, 3 }; - break; - } - case SCROLL_DOWN: - { - vtIdxs = new int[] { 0, 0, 3, 3 }; - ttIdxs = new int[] { 1, 1, 2, 2 }; - break; - } - case ROTATE_LEFT: - { - rotAxis = new Vec3f(0, 1, 0); - pivot = new Vec3f(); - startAngle = -90; - endAngle = 0; - break; - } - case ROTATE_RIGHT: - { - rotAxis = new Vec3f(0, 1, 0); - // pivot = translation.plus(new Vec3f(w, 0, 0)); - pivot = new Vec3f(w, 0, 0); - startAngle = 90; - endAngle = 0; - break; - } - case ROTATE_UP: - { - rotAxis = new Vec3f(1, 0, 0); - // pivot = translation.plus(new Vec3f(0, -h, 0)); - pivot = new Vec3f(0, -h, 0); - startAngle = 90; - endAngle = 0; - break; - } - case ROTATE_DOWN: - { - rotAxis = new Vec3f(1, 0, 0); - pivot = new Vec3f(); - startAngle = -90; - endAngle = 0; - break; - } - } - - */ - - if (vtIdxs != null) { - if (isAddition) { - quadInterp.setStart(new Quad3f(verts.getVec(vtIdxs[0]), - verts.getVec(vtIdxs[1]), - verts.getVec(vtIdxs[2]), - verts.getVec(vtIdxs[3]))); - texInterp.setStart(new Quad2f(texcoords.getVec(ttIdxs[0]), - texcoords.getVec(ttIdxs[1]), - texcoords.getVec(ttIdxs[2]), - texcoords.getVec(ttIdxs[3]))); - } else { - // Note: swapping the vertex and texture indices happens to - // have the correct effect - int[] tmp = vtIdxs; - vtIdxs = ttIdxs; - ttIdxs = tmp; - - quadInterp.setEnd(new Quad3f(verts.getVec(vtIdxs[0]), - verts.getVec(vtIdxs[1]), - verts.getVec(vtIdxs[2]), - verts.getVec(vtIdxs[3]))); - texInterp.setEnd(new Quad2f(texcoords.getVec(ttIdxs[0]), - texcoords.getVec(ttIdxs[1]), - texcoords.getVec(ttIdxs[2]), - texcoords.getVec(ttIdxs[3]))); - } - } else if (rotAxis != null) { - if (!isAddition) { - float tmp = endAngle; - endAngle = -startAngle; - startAngle = tmp; - } - - trans.setPivotPoint(pivot); - trans.setRotationAxis(rotAxis); - InterpolatedFloat rotInterp = new InterpolatedFloat(); - rotInterp.setStart(startAngle); - rotInterp.setEnd(endAngle); - trans.setRotationAngle(rotInterp); - } - - return trans; - } - - /** Chooses a random transition from those available. */ - protected void chooseRandomTransition() { - if (random == null) { - random = new Random(); - } - nextTransitionFade = random.nextBoolean(); - nextTransitionStyle = null; - do { - int style = random.nextInt(3); - switch (style) { - // Make no-motion transitions always use fades for effect - // without biasing transitions toward no-motion transitions - case 0: if (nextTransitionFade) nextTransitionStyle = STYLE_NO_MOTION; break; - case 1: nextTransitionStyle = STYLE_SCROLL; break; - default: nextTransitionStyle = STYLE_ROTATE; break; - } - } while (nextTransitionStyle == null); - int dir = random.nextInt(4); - switch (dir) { - case 0: nextTransitionDirection = DIR_LEFT; break; - case 1: nextTransitionDirection = DIR_RIGHT; break; - case 2: nextTransitionDirection = DIR_UP; break; - default: nextTransitionDirection = DIR_DOWN; break; - } - } -} -- cgit v1.2.3