package demos.es1.cubefbo; import javax.media.opengl.*; import javax.media.nativewindow.*; import com.jogamp.newt.*; import com.jogamp.newt.event.*; import com.jogamp.newt.opengl.*; public class Main implements WindowListener, MouseListener { public boolean quit = false; public GLWindow window = null; public void windowRepaint(WindowUpdateEvent e) { } public void windowResized(WindowEvent e) { } public void windowMoved(WindowEvent e) { } public void windowGainedFocus(WindowEvent e) { } public void windowLostFocus(WindowEvent e) { } public void windowDestroyNotify(WindowEvent e) { quit = true; } public void mouseClicked(MouseEvent e) { System.out.println("mouseevent: "+e); switch(e.getClickCount()) { case 1: if(null!=window) { window.setFullscreen(!window.isFullscreen()); } break; default: quit=true; break; } } public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent e) { } public void mousePressed(MouseEvent e) { } public void mouseReleased(MouseEvent e) { } public void mouseMoved(MouseEvent e) { } public void mouseDragged(MouseEvent e) { } public void mouseWheelMoved(MouseEvent e) { } private void run(int type) { int width = 800; int height = 480; System.out.println("cubefbo.Main.run()"); try { // Hook this into EGL GLCapabilities caps = new GLCapabilities(null); // For emulation library, use 16 bpp caps.setRedBits(5); caps.setGreenBits(6); caps.setBlueBits(5); caps.setDepthBits(16); Window nWindow = null; if(0!=(type&USE_AWT)) { Display nDisplay = NewtFactory.createDisplay(NativeWindowFactory.TYPE_AWT, null); // local display Screen nScreen = NewtFactory.createScreen(NativeWindowFactory.TYPE_AWT, nDisplay, 0); // screen 0 nWindow = NewtFactory.createWindow(NativeWindowFactory.TYPE_AWT, nScreen, caps); nWindow.setUndecorated(false); window = GLWindow.create(nWindow); } else { window = GLWindow.create(caps); } window.addWindowListener(this); window.addMouseListener(this); window.enablePerfLog(true); window.setSize(width, height); window.setFullscreen(false); window.setVisible(true); GL gl = window.getGL(); FBCubes cubes = new FBCubes(); window.addGLEventListener(cubes); while ( !quit && window.getDuration() < 31000) { window.display(); } // Shut things down cooperatively window.destroy(); System.out.println("cubefbo.Main shut down cleanly."); } catch (GLException e) { e.printStackTrace(); } } public static int USE_NEWT = 0; public static int USE_AWT = 1 << 0; public static void main(String[] args) { int type = USE_NEWT ; for(int i=args.length-1; i>=0; i--) { if(args[i].equals("-awt")) { type |= USE_AWT; } } new Main().run(type); System.exit(0); } }