package demos.fullscreen; import demos.jgears.JGears; import demos.util.ScreenResSelector; import java.awt.BorderLayout; import java.awt.DisplayMode; import java.awt.EventQueue; import java.awt.Frame; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.awt.GLJPanel; import javax.media.opengl.util.Animator; import javax.swing.JButton; import javax.swing.JFrame; /** * JGearsFullscreen.java
* author: Brian Paul (converted to Java by Ron Cemer and Sven Goethel)

* * This version is equal to Brian Paul's version 1.2 1999/10/21

* * Illustrates usage of GLJPanel in full-screen mode. On Windows this * demo should be run with the system property * -Dsun.java2d.noddraw=true specified to prevent Java2D from using * DirectDraw, which is incompatible with OpenGL at the driver level. */ public class JGearsFullscreen { private GraphicsDevice dev; private DisplayMode origMode; private boolean fullScreen; private JFrame frame; private Animator animator; private int initWidth = 300; private int initHeight = 300; public static void main(String[] args) { new JGearsFullscreen().run(args); } public void run(String[] args) { dev = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice(); origMode = dev.getDisplayMode(); DisplayMode newMode = null; if (dev.isFullScreenSupported()) { newMode = ScreenResSelector.showSelectionDialog(); if (newMode != null) { initWidth = newMode.getWidth(); initHeight = newMode.getHeight(); } } else { System.err.println("NOTE: full-screen mode not supported; running in window instead"); } frame = new JFrame("Gear Demo"); if (newMode != null) { frame.setUndecorated(true); } JGears drawable = new JGears(); drawable.addGLEventListener(new FullscreenWorkaround(initWidth, initHeight)); frame.getContentPane().setLayout(new BorderLayout()); JButton button = new JButton("West"); button.setToolTipText("West ToolTip"); frame.getContentPane().add(button, BorderLayout.WEST); button = new JButton("East"); button.setToolTipText("East ToolTip"); frame.getContentPane().add(button, BorderLayout.EAST); button = new JButton("North"); button.setToolTipText("North ToolTip"); frame.getContentPane().add(button, BorderLayout.NORTH); button = new JButton("South"); button.setToolTipText("South ToolTip"); frame.getContentPane().add(button, BorderLayout.SOUTH); frame.getContentPane().add(drawable, BorderLayout.CENTER); frame.setSize(initWidth, initHeight); animator = new Animator(drawable); frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { runExit(); } }); frame.setVisible(true); if (dev.isFullScreenSupported() && (newMode != null)) { dev.setFullScreenWindow(frame); if (dev.isDisplayChangeSupported()) { dev.setDisplayMode(newMode); fullScreen = true; } else { // Not much point in having a full-screen window in this case dev.setFullScreenWindow(null); final Frame f2 = frame; try { EventQueue.invokeAndWait(new Runnable() { public void run() { f2.setVisible(false); f2.setUndecorated(false); f2.setVisible(true); f2.setSize(initWidth, initHeight); } }); } catch (Exception e) { e.printStackTrace(); } System.err.println("NOTE: was not able to change display mode; full-screen disabled"); } } animator.start(); } public void runExit() { // Run this on another thread than the AWT event queue to // make sure the call to Animator.stop() completes before // exiting new Thread(new Runnable() { public void run() { animator.stop(); try { EventQueue.invokeAndWait(new Runnable() { public void run() { if (fullScreen) { try { dev.setDisplayMode(origMode); } catch (Exception e1) { } try { dev.setFullScreenWindow(null); } catch (Exception e2) { } fullScreen = false; } } }); } catch (Exception e) { e.printStackTrace(); } System.exit(0); } }).start(); } }