package demos.hdr; import java.io.*; import java.util.*; import com.jogamp.opengl.*; import com.jogamp.opengl.cg.*; import demos.util.*; public class CgPipeline implements Pipeline { private CGcontext context; public void init() { context = CgGL.cgCreateContext(); } public void initFloatingPointTexture(GL2 gl, int textureObject, int w, int h) { gl.glBindTexture(GL2.GL_TEXTURE_RECTANGLE_ARB, textureObject); gl.glCopyTexImage2D(GL2.GL_TEXTURE_RECTANGLE_ARB, 0, GL2.GL_FLOAT_RGBA16_NV, 0, 0, w, h, 0); } public void initTexture(GL2 gl, int textureObject, int w, int h) { gl.glBindTexture(GL2.GL_TEXTURE_RECTANGLE_ARB, textureObject); gl.glCopyTexImage2D(GL2.GL_TEXTURE_RECTANGLE_ARB, 0, GL.GL_RGBA, 0, 0, w, h, 0); } public void copyToTexture(GL2 gl, int textureObject, int w, int h) { gl.glBindTexture(GL2.GL_TEXTURE_RECTANGLE_ARB, textureObject); gl.glCopyTexSubImage2D(GL2.GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, 0, 0, w, h); } public void bindTexture(GL2 gl, int textureObject) { gl.glBindTexture(GL2.GL_TEXTURE_RECTANGLE_ARB, textureObject); } private List programs = new ArrayList(); public int loadVertexProgram(GL2 gl, String filename) throws IOException { return loadProgram(filename, CgGL.CG_PROFILE_ARBVP1); } public int loadFragmentProgram(GL2 gl, String filename) throws IOException { return loadProgram(filename, CgGL.CG_PROFILE_ARBFP1); } private int loadProgram(String fileName, int profile) throws IOException { CGprogram prog = CgGL.cgCreateProgramFromFile(context, CgGL.CG_SOURCE, fileName, profile, null, null); if (prog == null) { throw new RuntimeException("Error loading program"); } CgGL.cgGLLoadProgram(prog); int res = programs.size(); programs.add(prog); return res; } public void enableVertexProgram(GL2 gl, int program) { CgGL.cgGLBindProgram((CGprogram) programs.get(program)); CgGL.cgGLEnableProfile(CgGL.CG_PROFILE_ARBVP1); } public void enableFragmentProgram(GL2 gl, int program) { CgGL.cgGLBindProgram((CGprogram) programs.get(program)); CgGL.cgGLEnableProfile(CgGL.CG_PROFILE_ARBFP1); } public void disableVertexProgram(GL2 gl) { CgGL.cgGLDisableProfile(CgGL.CG_PROFILE_ARBVP1); } public void disableFragmentProgram(GL2 gl) { CgGL.cgGLDisableProfile(CgGL.CG_PROFILE_ARBFP1); } private List parameters = new ArrayList(); public int getNamedParameter(int program, String name) { CGprogram prog = (CGprogram) programs.get(program); CGparameter param = CgGL.cgGetNamedParameter(prog, name); int res = parameters.size(); parameters.add(param); return res; } public void setVertexProgramParameter1f(GL2 gl, int param, float val) { CgGL.cgGLSetParameter1f((CGparameter) parameters.get(param), val); } public void setVertexProgramParameter3f(GL2 gl, int param, float x, float y, float z) { CgGL.cgGLSetParameter3f((CGparameter) parameters.get(param), x, y, z); } public void setVertexProgramParameter4f(GL2 gl, int param, float x, float y, float z, float w) { CgGL.cgGLSetParameter4f((CGparameter) parameters.get(param), x, y, z, w); } public void setFragmentProgramParameter1f(GL2 gl, int param, float val) { CgGL.cgGLSetParameter1f((CGparameter) parameters.get(param), val); } public void setFragmentProgramParameter3f(GL2 gl, int param, float x, float y, float z) { CgGL.cgGLSetParameter3f((CGparameter) parameters.get(param), x, y, z); } public void setFragmentProgramParameter4f(GL2 gl, int param, float x, float y, float z, float w) { CgGL.cgGLSetParameter4f((CGparameter) parameters.get(param), x, y, z, w); } public void trackModelViewProjectionMatrix(GL2 gl, int param) { CgGL.cgGLSetStateMatrixParameter((CGparameter) parameters.get(param), CgGL.CG_GL_MODELVIEW_PROJECTION_MATRIX, CgGL.CG_GL_MATRIX_IDENTITY); } public void setMatrixParameterfc(GL2 gl, int param, float[] matrix) { CgGL.cgGLSetMatrixParameterfc((CGparameter) parameters.get(param), matrix, 0); } }