/* * Portions Copyright (C) 2003 Sun Microsystems, Inc. * All rights reserved. */ /* * * COPYRIGHT NVIDIA CORPORATION 2003. ALL RIGHTS RESERVED. * BY ACCESSING OR USING THIS SOFTWARE, YOU AGREE TO: * * 1) ACKNOWLEDGE NVIDIA'S EXCLUSIVE OWNERSHIP OF ALL RIGHTS * IN AND TO THE SOFTWARE; * * 2) NOT MAKE OR DISTRIBUTE COPIES OF THE SOFTWARE WITHOUT * INCLUDING THIS NOTICE AND AGREEMENT; * * 3) ACKNOWLEDGE THAT TO THE MAXIMUM EXTENT PERMITTED BY * APPLICABLE LAW, THIS SOFTWARE IS PROVIDED *AS IS* AND * THAT NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, * EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED * TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY * SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES * WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS * OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS * INFORMATION, OR ANY OTHER PECUNIARY LOSS), INCLUDING ATTORNEYS' * FEES, RELATING TO THE USE OF OR INABILITY TO USE THIS SOFTWARE, * EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * */ package demos.proceduralTexturePhysics; import java.awt.*; import java.awt.event.*; import javax.swing.*; import net.java.games.jogl.*; import demos.util.*; import gleem.*; import gleem.linalg.*; /** * Water demonstration by NVidia Corporation - http://developer.nvidia.com/view.asp?IO=ogl_dynamic_bumpreflection * *
* * Demonstrates pbuffers, vertex programs, register combiners * *
* * Ported to Java by Kenneth Russell * */ public class ProceduralTexturePhysics { private volatile boolean drawing; private volatile int mousePosX; private volatile int mousePosY; private Dimension dim = new Dimension(); private GLCanvas canvas; private Water water; private Animator animator; private volatile ExaminerViewer viewer; private boolean[] b = new boolean[256]; private boolean doViewAll = true; private float zNear = 0.1f; private float zFar = 10.0f; private DurationTimer timer = new DurationTimer(); private boolean firstRender = true; private int frameCount; public static void main(String[] args) { new ProceduralTexturePhysics().run(args); } public void run(String[] args) { canvas = GLDrawableFactory.getFactory().createGLCanvas(new GLCapabilities()); canvas.addGLEventListener(new Listener()); canvas.setNoAutoRedrawMode(true); animator = new Animator(canvas); Frame frame = new Frame("Procedural Texture Waves"); frame.setLayout(new BorderLayout()); canvas.setSize(512, 512); frame.add(canvas, BorderLayout.CENTER); frame.pack(); frame.show(); canvas.requestFocus(); frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { runExit(); } }); water = new Water(); water.initialize("demos/data/images/nvfixed.tga", "demos/data/images/nvspin.tga", "demos/data/images/droplet.tga", "demos/data/cubemaps/CloudyHills_{0}.tga", canvas); animator.start(); } //---------------------------------------------------------------------- // Internals only below this point // private void setFlag(char key, boolean val) { b[((int) key) & 0xFF] = val; } private boolean getFlag(char key) { return b[((int) key) & 0xFF]; } class Listener implements GLEventListener { private float blurIncrement = 0.01f; private float bumpIncrement = 0.01f; private float frequencyIncrement = 0.1f; public void init(GLDrawable drawable) { GL gl = drawable.getGL(); try { checkExtension(gl, "GL_ARB_multitexture"); checkExtension(gl, "GL_NV_vertex_program"); checkExtension(gl, "GL_NV_texture_shader"); checkExtension(gl, "GL_NV_register_combiners"); checkExtension(gl, "GL_ARB_pbuffer"); checkExtension(gl, "GL_ARB_pixel_format"); } catch (GLException e) { e.printStackTrace(); throw(e); } gl.glClearColor(0, 0.2f, 0.5f, 0); gl.glDisable(GL.GL_LIGHTING); gl.glDisable(GL.GL_DEPTH_TEST); gl.glDisable(GL.GL_CULL_FACE); // Register the window with the ManipManager ManipManager manager = ManipManager.getManipManager(); manager.registerWindow(drawable); viewer = new ExaminerViewer(MouseButtonHelper.numMouseButtons()); viewer.attach(drawable, new BSphereProvider() { public BSphere getBoundingSphere() { return new BSphere(new Vec3f(0, 0, 0), 1.2f); } }); viewer.setVertFOV((float) (15.0f * Math.PI / 32.0f)); viewer.setZNear(zNear); viewer.setZFar(zFar); drawable.addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent e) { dispatchKey(e.getKeyChar()); } }); drawable.addMouseListener(new MouseAdapter() { public void mousePressed(MouseEvent e) { if (e.getButton() == MouseEvent.BUTTON1 && !e.isAltDown() && !e.isMetaDown()) { drawing = true; } } public void mouseReleased(MouseEvent e) { if (e.getButton() == MouseEvent.BUTTON1) { drawing = false; } } }); drawable.addMouseMotionListener(new MouseMotionAdapter() { public void mouseDragged(MouseEvent e) { mousePosX = e.getX(); mousePosY = e.getY(); } }); } public void display(GLDrawable drawable) { if (!firstRender) { if (++frameCount == 30) { timer.stop(); System.err.println("Frames per second: " + (30.0f / timer.getDurationAsSeconds())); timer.reset(); timer.start(); frameCount = 0; } } else { firstRender = false; timer.start(); } GL gl = drawable.getGL(); GLU glu = drawable.getGLU(); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); if (doViewAll) { viewer.viewAll(gl); doViewAll = false; } viewer.update(gl); ManipManager.getManipManager().updateCameraParameters(drawable, viewer.getCameraParameters()); ManipManager.getManipManager().render(drawable, gl); if (drawing) { canvas.getSize(dim); water.addDroplet(new Water.Droplet( 2 * (mousePosX / (float) dim.width - 0.5f), -2 * (mousePosY / (float) dim.height - 0.5f), 0.08f)); } water.tick(); CameraParameters params = viewer.getCameraParameters(); water.draw(gl, params.getOrientation().inverse()); } public void reshape(GLDrawable drawable, int x, int y, int width, int height) {} // Unused routines public void displayChanged(GLDrawable drawable, boolean modeChanged, boolean deviceChanged) {} //---------------------------------------------------------------------- // Internals only below this point // private void checkExtension(GL gl, String extensionName) { if (!gl.isExtensionAvailable(extensionName)) { String message = "Unable to initialize " + extensionName + " OpenGL extension"; JOptionPane.showMessageDialog(null, message, "Unavailable extension", JOptionPane.ERROR_MESSAGE); runExit(); } } private void dispatchKey(char k) { setFlag(k, !getFlag(k)); switch (k) { case 27: case 'q': runExit(); break; case 'w': water.enableWireframe(getFlag('w')); break; case 'd': // FIXME /* if (getKey('d')) { glutMouseFunc(glh::glut_mouse_function); glutMotionFunc(glh::glut_motion_function); } else { glutMouseFunc(Mouse); glutMotionFunc(Motion); } */ break; case ' ': water.enableAnimation(getFlag(' ')); break; case 'b': water.enableBorderWrapping(getFlag('b')); break; case 'n': water.singleStep(); break; case 's': water.enableSlowAnimation(getFlag('s')); break; case '1': water.setRenderMode(Water.CA_FULLSCREEN_REFLECT); break; case '2': water.setRenderMode(Water.CA_FULLSCREEN_HEIGHT); break; case '3': water.setRenderMode(Water.CA_FULLSCREEN_FORCE); break; case '4': water.setRenderMode(Water.CA_FULLSCREEN_NORMALMAP); break; case '5': water.setRenderMode(Water.CA_TILED_THREE_WINDOWS); break; case 'r': water.reset(); break; case 'i': // FIXME: make sure this is what this does doViewAll = true; // gluPerspective(90, 1, .01, 10); break; case 'c': { float dist = water.getBlurDistance(); if (dist > blurIncrement) water.setBlurDistance(dist - blurIncrement); break; } case 'v': { float dist = water.getBlurDistance(); if (dist < 1) water.setBlurDistance(dist + blurIncrement); break; } case '-': { float scale = water.getBumpScale(); if (scale > -1) water.setBumpScale(scale - bumpIncrement); break; } case '=': { float scale = water.getBumpScale(); if (scale < 1) water.setBumpScale(scale + bumpIncrement); break; } case 'l': water.enableBoundaryApplication(getFlag('l')); break; case 'o': water.enableSpinningLogo(getFlag('o')); break; case '.': { float frequency = water.getBumpScale(); if (frequency < 1) water.setDropFrequency(frequency + frequencyIncrement); break; } case ',': { float frequency = water.getBumpScale(); if (frequency > 0) water.setDropFrequency(frequency - frequencyIncrement); break; } default: break; } } } private void runExit() { // Note: calling System.exit() synchronously inside the draw, // reshape or init callbacks can lead to deadlocks on certain // platforms (in particular, X11) because the JAWT's locking // routines cause a global AWT lock to be grabbed. Run the // exit routine in another thread. new Thread(new Runnable() { public void run() { animator.stop(); System.exit(0); } }).start(); } }