/* * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package demos.xtrans; import java.awt.Component; import java.awt.Graphics; import java.awt.Rectangle; import javax.swing.JComponent; // Internal JOGL API references import jogamp.opengl.Debug; // FIXME: debugging only import jogamp.opengl.awt.Java2D; /** Provides an interposition point where we can install a new * Graphics object in the rendering pipeline. Because lightweight * components always delegate up to their parents to fetch Graphics * objects, we can use this point to swap in the off-screen * VolatileImage we're using for rendering. Applications should not * need to construct instances of this class directly, though they may * encounter them when traversing the component hierarchy created by * the OffscreenDesktopPane, since they are automatically inserted * during add operations. * * @author Kenneth Russell */ public class OffscreenComponentWrapper extends JComponent { private static final boolean DEBUG = Debug.debug("OffscreenComponentWrapper"); /** Instantiates an OffscreenComponentWrapper. This should not be called directly by applications. */ public OffscreenComponentWrapper(Component arg) { if (arg == null) { throw new RuntimeException("Null argument"); } add(arg); setOpaque(false); } protected void addImpl(Component c, Object constraints, int index) { if (getComponentCount() != 0) { throw new RuntimeException("May only add one child"); } super.addImpl(c, constraints, index); } /** Returns the sole child component of this one. */ public Component getChild() { if (getComponentCount() == 0) { throw new RuntimeException("No child found"); } return getComponent(0); } public void remove(int i) { super.remove(i); throw new RuntimeException("Should not call this"); } public void remove(Component c) { super.remove(c); throw new RuntimeException("Should not call this"); } /** Overrides the superclass's getGraphics() in order to provide a correctly-translated Graphics object on the OffscreenDesktopPane's back buffer. */ public Graphics getGraphics() { Component parent = getParent(); if ((parent != null) && (parent instanceof OffscreenDesktopPane)) { OffscreenDesktopPane desktop = (OffscreenDesktopPane) parent; OffscreenDesktopManager manager = (OffscreenDesktopManager) desktop.getDesktopManager(); // Find out where the component we're rendering lives on the back buffer Graphics g = manager.getOffscreenGraphics(); Rectangle bounds = manager.getBoundsOnBackBuffer(getChild()); if (bounds == null) { if (DEBUG) { System.err.println("No bounds for child"); } // Not yet laid out on back buffer; however, avoid painting to // screen return g; } if (DEBUG) { System.err.println("Graphics.translate(" + bounds.x + "," + bounds.y + ")"); System.err.println(" Surface identifier = " + Java2D.getOGLSurfaceIdentifier(g)); } g.translate(bounds.x, bounds.y); // Also take into account the translation of the child Component c = getChild(); g.translate(-c.getX(), -c.getY()); // Make sure any changes the user made to the double-buffering // of child components don't mess up the rendering results OffscreenDesktopManager.switchDoubleBuffering(this, false); // A child component will be performing drawing and therefore // get the OpenGL copy of the back buffer out of sync; will need // to repair it // NOTE: in theory we should only need to set the copy back // state on the OffscreenDesktopManager. However it seems that // there are certain operations (like scrolling in a // JScrollPane) that have unanticipated consequences, such as // drawing into the Swing back buffer (which is heavily // undesirable, because it can cause on-screen visual artifacts // in our rendering paradigm) as well as potentially // inadvertently copying regions of the back buffer from one // place to another. Since we don't know the side effects of // such operations we currently need to treat the entire back // buffer as being dirty. manager.setNeedsRedraw(); // NOTE: this is a bit of a hack but we need to indicate to the // parent desktop that it is dirty as well since one of its // children (being painted by alternate means) needs to be // redrawn desktop.repaint(); return g; } else { return super.getGraphics(); } } public void paintComponent(Graphics g) { } protected void paintChildren(Graphics g) { } }