/* * gleem -- OpenGL Extremely Easy-To-Use Manipulators. * Copyright (C) 1998-2003 Kenneth B. Russell (kbrussel@alum.mit.edu) * * Copying, distribution and use of this software in source and binary * forms, with or without modification, is permitted provided that the * following conditions are met: * * Distributions of source code must reproduce the copyright notice, * this list of conditions and the following disclaimer in the source * code header files; and Distributions of binary code must reproduce * the copyright notice, this list of conditions and the following * disclaimer in the documentation, Read me file, license file and/or * other materials provided with the software distribution. * * The names of Sun Microsystems, Inc. ("Sun") and/or the copyright * holder may not be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS," WITHOUT A WARRANTY OF ANY * KIND. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, NON-INTERFERENCE, ACCURACY OF * INFORMATIONAL CONTENT OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE * COPYRIGHT HOLDER, SUN AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE * COPYRIGHT HOLDER, SUN OR SUN'S LICENSORS BE LIABLE FOR ANY LOST * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGES. YOU ACKNOWLEDGE THAT THIS SOFTWARE IS NOT * DESIGNED, LICENSED OR INTENDED FOR USE IN THE DESIGN, CONSTRUCTION, * OPERATION OR MAINTENANCE OF ANY NUCLEAR FACILITY. THE COPYRIGHT * HOLDER, SUN AND SUN'S LICENSORS DISCLAIM ANY EXPRESS OR IMPLIED * WARRANTY OF FITNESS FOR SUCH USES. */ package gleem.linalg; /** Utility math routines. */ public class MathUtil { /** A "close to zero" float epsilon value for use */ public static final float FLT_EPSILON = 1.19209290e-07f; /** A "close to zero" double epsilon value for use */ public static final double EPSILON = 2.220446049250313E-16d; /** A close, but not quite, zero float epsilon value for use */ public static final float ZERO_TOLERANCE = 0.0001f; /** Makes an arbitrary vector perpendicular to src and inserts it into dest. Returns false if the source vector was equal to (0, 0, 0). */ public static boolean makePerpendicular(Vec3f src, Vec3f dest) { if ((src.x() == 0.0f) && (src.y() == 0.0f) && (src.z() == 0.0f)) { return false; } if (src.x() != 0.0f) { if (src.y() != 0.0f) { dest.set(-src.y(), src.x(), 0.0f); } else { dest.set(-src.z(), 0.0f, src.x()); } } else { dest.set(1.0f, 0.0f, 0.0f); } return true; } /** Returns 1 if the sign of the given argument is positive; -1 if negative; 0 if 0. */ public static int sgn(float f) { if (f > 0) { return 1; } else if (f < 0) { return -1; } return 0; } /** Clamps argument between min and max values. */ public static float clamp(float val, float min, float max) { if (val < min) return min; if (val > max) return max; return val; } /** Clamps argument between min and max values. */ public static int clamp(int val, int min, int max) { if (val < min) return min; if (val > max) return max; return val; } }