The JOGL Applet Launcher now supports deployment of high-end applets using both OpenGL for 3D graphics via JOGL and OpenAL for spatialized audio via JOAL. The user's applet does not have to be signed, and no manual installation of software on the user's machine is necessary. Combined JOGL and JOAL applets are supported by the JOGLAppletLauncher on all OS and CPU combinations where these libraries are supported: currently Windows/x86, Linux/x86, and Mac OS X, both PowerPC and Intel.

Here is a simple example of an applet which combines both OpenGL rendering and OpenAL audio:

The applet above is instantiated with the following code:

<applet code="com.sun.opengl.util.JOGLAppletLauncher"
     width=600
     height=400
     codebase="http://download.java.net/media/jogl/builds/archive/jsr-231-webstart-current"
     archive="jogl.jar,joal.jar,gluegen-rt.jar,jogl-demos.jar,joal-demos.jar">
  <param name="subapplet.classname" VALUE="demos.applets.GearsJOALApplet">
  <param name="subapplet.displayname" VALUE="JOGL / JOAL Gears Applet">
  <param name="progressbar" value="true">
  <param name="cache_archive" VALUE="jogl.jar,joal.jar,gluegen-rt.jar,jogl-demos.jar,joal-demos.jar">
  <param name="cache_archive_ex" VALUE="jogl.jar;preload,joal.jar;preload,gluegen-rt.jar;preload,jogl-demos.jar;preload,joal-demos.jar;preload">
</applet>

Note that the jogl-demos.jar and joal-demos.jar files, which contain the applet's classes, do not need to be signed! Sun Microsystems, Inc. signs jogl.jar, joal.jar and gluegen-rt.jar, which contain the JOGLAppletLauncher, JOAL and supporting classes; this is the only Java code which needs to be signed in order to deploy applets using JOGL and is the only certificate the end user must accept.

The JOGLAppletLauncher javadoc contains more information about what files must be placed on the web server in order to enable the deployment of applets using JOGL.

The JOGL Applet Launcher was originally contributed by Lilian Chamontin.