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package demos.es1.angeles;
import java.nio.*;
import javax.media.opengl.*;
import com.sun.javafx.newt.*;
public class Main {
public static void main(String[] args) {
System.out.println("Angeles Main");
try {
Window window = Window.create(0); // dummy VisualID
// Size OpenGL to Video Surface
int width = 800;
int height = 480;
if (!window.setFullscreen(true)) {
window.setSize(width, height);
}
// Hook this into EGL
GLDrawableFactory.initialize(GLDrawableFactory.PROFILE_GLES1);
GLDrawableFactory factory = GLDrawableFactory.getFactory();
GLCapabilities caps = new GLCapabilities();
// For emulation library, use 16 bpp
caps.setRedBits(5);
caps.setGreenBits(5);
caps.setBlueBits(5);
caps.setDepthBits(16);
GLDrawable drawable = factory.getGLDrawable(new Long(window.getWindowHandle()), caps, null);
drawable.setRealized(true);
GLContext context = drawable.createContext(null);
context.makeCurrent();
GL gl = context.getGL();
Angeles angel = new Angeles();
angel.init(gl);
angel.reshape(gl, 0, 0, window.getWidth(), window.getHeight());
long startTime = System.currentTimeMillis();
long curTime = 0;
do {
angel.display(gl);
drawable.swapBuffers();
window.pumpMessages();
// Thread.yield();
// try{
// Thread.sleep(10);
// } catch(InterruptedException ie) {}
curTime = System.currentTimeMillis();
} while ((curTime - startTime) < 115000);
// Shut things down cooperatively
context.release();
context.destroy();
drawable.setRealized(false);
factory.shutdown();
System.out.println("Angeles shut down cleanly.");
} catch (GLException e) {
e.printStackTrace();
}
System.exit(0);
}
}
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