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package demos.xtrans;
import gleem.linalg.*;
/** A vector of three-dimensional floating-point values which
interpolates between specified start and end values. */
public class InterpolatedVec3f {
private Vec3f start;
private Vec3f end;
/** Constructs a new InterpolatedQuad2f. By default both the start
and end quadrilaterals have all of their points set to the
origin. */
public InterpolatedVec3f() {
start = new Vec3f();
end = new Vec3f();
}
/** Returns the starting value for the interpolation. */
public Vec3f getStart() { return start; }
/** Sets the starting value for the interpolation. */
public void setStart(Vec3f vec) { start.set(vec); }
/** Returns the ending value for the interpolation. */
public Vec3f getEnd() { return end; }
/** Sets the ending value for the interpolation. */
public void setEnd(Vec3f vec) { end.set(vec); }
/** Gets the current interpolated value at the specified fraction of
interpolation (0.0 - 1.0). */
public Vec3f getCurrent(float fraction) {
return start.times(1.0f - fraction).plus(end.times(fraction));
}
}
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