summaryrefslogtreecommitdiffstats
path: root/src/gleem/ManipPartGroup.java
blob: 3681b1d14e734b8b815477cdb9647074b5d42f03 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/*
 * gleem -- OpenGL Extremely Easy-To-Use Manipulators.
 * Copyright (C) 1998-2003 Kenneth B. Russell (kbrussel@alum.mit.edu)
 *
 * Copying, distribution and use of this software in source and binary
 * forms, with or without modification, is permitted provided that the
 * following conditions are met:
 *
 * Distributions of source code must reproduce the copyright notice,
 * this list of conditions and the following disclaimer in the source
 * code header files; and Distributions of binary code must reproduce
 * the copyright notice, this list of conditions and the following
 * disclaimer in the documentation, Read me file, license file and/or
 * other materials provided with the software distribution.
 *
 * The names of Sun Microsystems, Inc. ("Sun") and/or the copyright
 * holder may not be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED "AS IS," WITHOUT A WARRANTY OF ANY
 * KIND. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
 * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, NON-INTERFERENCE, ACCURACY OF
 * INFORMATIONAL CONTENT OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE
 * COPYRIGHT HOLDER, SUN AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR
 * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
 * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE
 * COPYRIGHT HOLDER, SUN OR SUN'S LICENSORS BE LIABLE FOR ANY LOST
 * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
 * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
 * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
 * INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
 * OF SUCH DAMAGES. YOU ACKNOWLEDGE THAT THIS SOFTWARE IS NOT
 * DESIGNED, LICENSED OR INTENDED FOR USE IN THE DESIGN, CONSTRUCTION,
 * OPERATION OR MAINTENANCE OF ANY NUCLEAR FACILITY. THE COPYRIGHT
 * HOLDER, SUN AND SUN'S LICENSORS DISCLAIM ANY EXPRESS OR IMPLIED
 * WARRANTY OF FITNESS FOR SUCH USES.
 */

package gleem;

import java.util.*;

import gleem.linalg.*;
import com.jogamp.opengl.*;

/** This class groups a set of ManipParts. Makes a set of ManipParts
    look like one. */

public class ManipPartGroup extends ManipPart {
  private boolean pickable = true;
  private boolean visible = true;
  private List children = new ArrayList();

  public void addChild(ManipPart child) {
    children.add(child);
  }

  public void removeChild(ManipPart child) {
    children.remove(child);
  }

  public int getNumChildren() {
    return children.size();
  }

  public ManipPart getChild(int index) {
    return (ManipPart) children.get(index);
  }

  public void intersectRay(Vec3f rayStart,
                           Vec3f rayDirection,
                           List results,
                           Manip caller) {
    if (!pickable) {
      return;
    }

    int topIdx = results.size();
    for (int i = 0; i < getNumChildren(); i++) {
      getChild(i).intersectRay(rayStart, rayDirection, results, caller);
    }

    // Fix up all HitPoints so we appear to be the manipulator part
    // which caused the intersection
    for (int i = topIdx; i < results.size(); i++) {
      ((HitPoint) results.get(i)).manipPart = this;
    }
  }

  public void setTransform(Mat4f xform) {
    for (int i = 0; i < getNumChildren(); i++) {
      getChild(i).setTransform(xform);
    }
  }

  public void highlight() {
    for (int i = 0; i < getNumChildren(); i++) {
      getChild(i).highlight();
    }
  }

  public void clearHighlight() {
    for (int i = 0; i < getNumChildren(); i++) {
      getChild(i).clearHighlight();
    }
  }

  public void setPickable(boolean pickable) {
    this.pickable = pickable;
  }

  public boolean getPickable() {
    return pickable;
  }

  public void setVisible(boolean visible) {
    this.visible = visible;
    for (Iterator iter = children.iterator(); iter.hasNext(); ) {
      ((ManipPart) iter.next()).setVisible(visible);
    }
  }

  public boolean getVisible() {
    return visible;
  }

  public void render(GL2 gl) {
    for (Iterator iter = children.iterator(); iter.hasNext(); ) {
      ((ManipPart) iter.next()).render(gl);
    }
  }
}