summaryrefslogtreecommitdiffstats
path: root/src/redbook/src/glredbook10/accanti.java
blob: 5aeeb707e3cb54bea2d2fe48df1e05627803b26e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
package glredbook10;

import com.jogamp.opengl.util.gl2.GLUT;
import java.awt.event.*;
import javax.swing.*;

import javax.media.opengl.*;
import javax.media.opengl.awt.GLJPanel;

/**
 * Use the accumulation buffer to do full-scene antialiasing on a scene with
 * orthographic parallel projection.
 * 
 * @author Kiet Le (Java port) Ported to JOGL 2.x by Claudio Eduardo Goes
 */
public class accanti
        extends GLSkeleton<GLJPanel>
        implements GLEventListener, KeyListener {
    private GLUT glut;
    private static final int ACSIZE = 8;

    @Override
    protected GLJPanel createDrawable() {
        GLCapabilities caps = new GLCapabilities(null);
        caps.setAccumBlueBits(16);
        caps.setAccumGreenBits(16);
        caps.setAccumRedBits(16);
        //
        GLJPanel canvas = new GLJPanel(caps);
        canvas.addGLEventListener(this);
        canvas.addKeyListener(this);
        return canvas;
    }

    public static void main(String[] args) {

        accanti demo = new accanti();
        
        JFrame.setDefaultLookAndFeelDecorated(true);
        JFrame frame = new JFrame("accanti");
        frame.getContentPane().add(demo.drawable);

        frame.setSize(250, 250);
        frame.setLocationRelativeTo(null);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        frame.setVisible(true);
        demo.drawable.requestFocusInWindow();
    }

    /*
     * Initialize lighting and other values.
     */
    public void init(GLAutoDrawable drawable) {
        GL2 gl = drawable.getGL().getGL2();
        glut = new GLUT();
        //
        float mat_ambient[] = new float[] { 1.0f, 1.0f, 1.0f, 1.0f };
        float mat_specular[] = new float[] { 1.0f, 1.0f, 1.0f, 1.0f };
        float light_position[] = new float[] { 0.0f, 0.0f, 10.0f, 1.0f };
        float lm_ambient[] = new float[] { 0.2f, 0.2f, 0.2f, 1.0f };

        gl.glMaterialfv(GL.GL_FRONT, GL2.GL_AMBIENT, mat_ambient, 0);
        gl.glMaterialfv(GL.GL_FRONT, GL2.GL_SPECULAR, mat_specular, 0);
        gl.glMaterialf(GL.GL_FRONT, GL2.GL_SHININESS, 50.0f);
        gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_POSITION, light_position, 0);
        gl.glLightModelfv(GL2.GL_LIGHT_MODEL_AMBIENT, lm_ambient, 0);

        gl.glEnable(GL2.GL_LIGHTING);
        gl.glEnable(GL2.GL_LIGHT0);
        gl.glEnable(GL.GL_DEPTH_TEST);
        gl.glShadeModel(GL2.GL_FLAT);

        gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
        gl.glClearAccum(0.0f, 0.0f, 0.0f, 0.0f);
    }

    public void display(GLAutoDrawable drawable) {
        GL2 gl = drawable.getGL().getGL2();
        //
        int viewport[] = new int[4];
        int jitter;

        gl.glGetIntegerv(GL.GL_VIEWPORT, viewport, 0);

        gl.glClear(GL2.GL_ACCUM_BUFFER_BIT);
        for (jitter = 0; jitter < ACSIZE; jitter++) {
            gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
            gl.glPushMatrix();
            /*
             * Note that 4.5 is the distance in world space between left and
             * right and bottom and top. This formula converts fractional pixel
             * movement to world coordinates.
             */
            gl.glTranslatef(j8[jitter].x * 4.5f / viewport[2], //
                    j8[jitter].y * 4.5f / viewport[3], 0.0f);
            displayObjects(gl);
            gl.glPopMatrix();
            gl.glAccum(GL2.GL_ACCUM, 1.0f / ACSIZE);
        }
        gl.glAccum(GL2.GL_RETURN, 1.0f);
        gl.glFlush();
    }

    public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) {
        GL2 gl = drawable.getGL().getGL2();
        //
        gl.glViewport(0, 0, w, h);
        gl.glMatrixMode(GL2.GL_PROJECTION);
        gl.glLoadIdentity();
        if (w <= h)
            gl.glOrtho(-2.25, 2.25, -2.25 * h / w, 2.25 * h / w, -10.0, 10.0);
        else
            gl.glOrtho(-2.25 * w / h, 2.25 * w / h, -2.25, 2.25, -10.0, 10.0);
        gl.glMatrixMode(GL2.GL_MODELVIEW);
        gl.glLoadIdentity();
    }

    public void displayChanged(GLAutoDrawable drawable, boolean modeChanged,
            boolean deviceChanged) {
    }

    public void dispose(GLAutoDrawable arg0) {
         
    }

    public void displayObjects(GL2 gl) {
        float torus_diffuse[] = new float[] { 0.7f, 0.7f, 0.0f, 1.0f };
        float cube_diffuse[] = new float[] { 0.0f, 0.7f, 0.7f, 1.0f };
        float sphere_diffuse[] = new float[] { 0.7f, 0.0f, 0.7f, 1.0f };
        float octa_diffuse[] = new float[] { 0.7f, 0.4f, 0.4f, 1.0f };

        gl.glPushMatrix();
        gl.glRotatef(30.0f, 1.0f, 0.0f, 0.0f);

        gl.glPushMatrix();
        gl.glTranslatef(-0.80f, 0.35f, 0.0f);
        gl.glRotatef(100.0f, 1.0f, 0.0f, 0.0f);
        gl.glMaterialfv(GL.GL_FRONT, GL2.GL_DIFFUSE, torus_diffuse, 0);
        glut.glutSolidTorus(0.275, 0.85, 16, 16);
        gl.glPopMatrix();

        gl.glPushMatrix();
        gl.glTranslatef(-0.75f, -0.50f, 0.0f);
        gl.glRotatef(45.0f, 0.0f, 0.0f, 1.0f);
        gl.glRotatef(45.0f, 1.0f, 0.0f, 0.0f);
        gl.glMaterialfv(GL.GL_FRONT, GL2.GL_DIFFUSE, cube_diffuse, 0);
        glut.glutSolidCube(1.5f);
        gl.glPopMatrix();

        gl.glPushMatrix();
        gl.glTranslatef(0.75f, 0.60f, 0.0f);
        gl.glRotatef(30.0f, 1.0f, 0.0f, 0.0f);
        gl.glMaterialfv(GL.GL_FRONT, GL2.GL_DIFFUSE, sphere_diffuse, 0);
        glut.glutSolidSphere(1.0, 16, 16);
        gl.glPopMatrix();

        gl.glPushMatrix();
        gl.glTranslatef(0.70f, -0.90f, 0.25f);
        gl.glMaterialfv(GL.GL_FRONT, GL2.GL_DIFFUSE, octa_diffuse, 0);
        glut.glutSolidOctahedron();
        gl.glPopMatrix();

        gl.glPopMatrix();
    }

    public void keyTyped(KeyEvent key) {
        // TODO Auto-generated method stub
    }

    public void keyPressed(KeyEvent key) {
        switch (key.getKeyCode()) {
        case KeyEvent.VK_ESCAPE:
            System.exit(0);
            break;

        default:
            break;
        }
    }

    public void keyReleased(KeyEvent key) {
        // TODO Auto-generated method stub
    }

    /* 2 jitter points */
    jitter_point j2[] = { new jitter_point(0.246490f, 0.249999f),
            new jitter_point(-0.246490f, -0.249999f) };

    /* 3 jitter points */
    jitter_point j3[] = { new jitter_point(-0.373411, -0.250550),//
            new jitter_point(0.256263, 0.368119), //
            new jitter_point(0.117148, -0.117570) };

    /* 4 jitter points */
    jitter_point j4[] = { new jitter_point(-0.208147, 0.353730),
            new jitter_point(0.203849, -0.353780),
            new jitter_point(-0.292626, -0.149945),
            new jitter_point(0.296924, 0.149994) };

    /* 8 jitter points */
    jitter_point j8[] = { new jitter_point(-0.334818, 0.435331),
            new jitter_point(0.286438, -0.393495),
            new jitter_point(0.459462, 0.141540),
            new jitter_point(-0.414498, -0.192829),
            new jitter_point(-0.183790, 0.082102),
            new jitter_point(-0.079263, -0.317383),
            new jitter_point(0.102254, 0.299133),
            new jitter_point(0.164216, -0.054399) };

    /* 15 jitter points */
    jitter_point j15[] = { new jitter_point(0.285561, 0.188437),
            new jitter_point(0.360176, -0.065688),
            new jitter_point(-0.111751, 0.275019),
            new jitter_point(-0.055918, -0.215197),
            new jitter_point(-0.080231, -0.470965),
            new jitter_point(0.138721, 0.409168),
            new jitter_point(0.384120, 0.458500),
            new jitter_point(-0.454968, 0.134088),
            new jitter_point(0.179271, -0.331196),
            new jitter_point(-0.307049, -0.364927),
            new jitter_point(0.105354, -0.010099),
            new jitter_point(-0.154180, 0.021794),
            new jitter_point(-0.370135, -0.116425),
            new jitter_point(0.451636, -0.300013),
            new jitter_point(-0.370610, 0.387504) };

    /* 24 jitter points */
    jitter_point j24[] = { new jitter_point(0.030245, 0.136384),
            new jitter_point(0.018865, -0.348867),
            new jitter_point(-0.350114, -0.472309),
            new jitter_point(0.222181, 0.149524),
            new jitter_point(-0.393670, -0.266873),
            new jitter_point(0.404568, 0.230436),
            new jitter_point(0.098381, 0.465337),
            new jitter_point(0.462671, 0.442116),
            new jitter_point(0.400373, -0.212720),
            new jitter_point(-0.409988, 0.263345),
            new jitter_point(-0.115878, -0.001981),
            new jitter_point(0.348425, -0.009237),
            new jitter_point(-0.464016, 0.066467),
            new jitter_point(-0.138674, -0.468006),
            new jitter_point(0.144932, -0.022780),
            new jitter_point(-0.250195, 0.150161),
            new jitter_point(-0.181400, -0.264219),
            new jitter_point(0.196097, -0.234139),
            new jitter_point(-0.311082, -0.078815),
            new jitter_point(0.268379, 0.366778),
            new jitter_point(-0.040601, 0.327109),
            new jitter_point(-0.234392, 0.354659),
            new jitter_point(-0.003102, -0.154402),
            new jitter_point(0.297997, -0.417965) };

    /* 66 jitter points */
    jitter_point j66[] = { new jitter_point(0.266377, -0.218171),
            new jitter_point(-0.170919, -0.429368),
            new jitter_point(0.047356, -0.387135),
            new jitter_point(-0.430063, 0.363413),
            new jitter_point(-0.221638, -0.313768),
            new jitter_point(0.124758, -0.197109),
            new jitter_point(-0.400021, 0.482195),
            new jitter_point(0.247882, 0.152010),
            new jitter_point(-0.286709, -0.470214),
            new jitter_point(-0.426790, 0.004977),
            new jitter_point(-0.361249, -0.104549),
            new jitter_point(-0.040643, 0.123453),
            new jitter_point(-0.189296, 0.438963),
            new jitter_point(-0.453521, -0.299889),
            new jitter_point(0.408216, -0.457699),
            new jitter_point(0.328973, -0.101914),
            new jitter_point(-0.055540, -0.477952),
            new jitter_point(0.194421, 0.453510), //
            new jitter_point(0.404051, 0.224974), //
            new jitter_point(0.310136, 0.419700),
            new jitter_point(-0.021743, 0.403898),
            new jitter_point(-0.466210, 0.248839),
            new jitter_point(0.341369, 0.081490),
            new jitter_point(0.124156, -0.016859),
            new jitter_point(-0.461321, -0.176661),
            new jitter_point(0.013210, 0.234401),
            new jitter_point(0.174258, -0.311854),
            new jitter_point(0.294061, 0.263364),
            new jitter_point(-0.114836, 0.328189),
            new jitter_point(0.041206, -0.106205),
            new jitter_point(0.079227, 0.345021),
            new jitter_point(-0.109319, -0.242380),
            new jitter_point(0.425005, -0.332397),
            new jitter_point(0.009146, 0.015098),
            new jitter_point(-0.339084, -0.355707),
            new jitter_point(-0.224596, -0.189548),
            new jitter_point(0.083475, 0.117028),
            new jitter_point(0.295962, -0.334699),
            new jitter_point(0.452998, 0.025397),
            new jitter_point(0.206511, -0.104668),
            new jitter_point(0.447544, -0.096004),
            new jitter_point(-0.108006, -0.002471),
            new jitter_point(-0.380810, 0.130036),
            new jitter_point(-0.242440, 0.186934),
            new jitter_point(-0.200363, 0.070863),
            new jitter_point(-0.344844, -0.230814),
            new jitter_point(0.408660, 0.345826),
            new jitter_point(-0.233016, 0.305203),
            new jitter_point(0.158475, -0.430762),
            new jitter_point(0.486972, 0.139163),
            new jitter_point(-0.301610, 0.009319),
            new jitter_point(0.282245, -0.458671),
            new jitter_point(0.482046, 0.443890),
            new jitter_point(-0.121527, 0.210223),
            new jitter_point(-0.477606, -0.424878),
            new jitter_point(-0.083941, -0.121440),
            new jitter_point(-0.345773, 0.253779),
            new jitter_point(0.234646, 0.034549),
            new jitter_point(0.394102, -0.210901),
            new jitter_point(-0.312571, 0.397656),
            new jitter_point(0.200906, 0.333293),
            new jitter_point(0.018703, -0.261792),
            new jitter_point(-0.209349, -0.065383),
            new jitter_point(0.076248, 0.478538),
            new jitter_point(-0.073036, -0.355064),
            new jitter_point(0.145087, 0.221726) };


    class jitter_point {
        private static final int MAX_SAMPLES = 66;
        float x, y;

        public jitter_point(double x, double y) {
            this.x = (float) x;
            this.y = (float) y;
        }
    }

    public void setIdle(boolean isidle) {
    }
}
/*
 * For the software in this directory (c) Copyright 1993, Silicon Graphics, Inc.
 * ALL RIGHTS RESERVED Permission to use, copy, modify, and distribute this
 * software for any purpose and without fee is hereby granted, provided that the
 * above copyright notice appear in all copies and that both the copyright
 * notice and this permission notice appear in supporting documentation, and
 * that the name of Silicon Graphics, Inc. not be used in advertising or
 * publicity pertaining to distribution of the software without specific,
 * written prior permission.
 * 
 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND WITHOUT
 * WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT
 * LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR
 * PURPOSE. IN NO EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
 * ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES
 * OF ANY KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
 * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES,
 * WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY OF
 * SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR
 * IN CONNECTION WITH THE POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 * 
 * US Government Users Restricted Rights Use, duplication, or disclosure by the
 * Government is subject to restrictions set forth in FAR 52.227.19(c)(2) or
 * subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software
 * clause at DFARS 252.227-7013 and/or in similar or successor clauses in the
 * FAR or the DOD or NASA FAR Supplement. Unpublished-- rights reserved under
 * the copyright laws of the United States. Contractor/manufacturer is Silicon
 * Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
 * 
 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 */