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it. Will clean it up later.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@58 83d24430-9974-4f80-8418-2cc3294053b9
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This provides an easy mechanism for disabling depth testing for a portion of the scene graph (useful when rendering alpha blended elements). Thanks to Ken Russell for suggesting this idea.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@57 83d24430-9974-4f80-8418-2cc3294053b9
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adding it to MSG -- thanks very much.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@55 83d24430-9974-4f80-8418-2cc3294053b9
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it contains
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@48 83d24430-9974-4f80-8418-2cc3294053b9
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Action implementations from the set of Nodes in the library.
Refactored OpenGL rendering into node instances to potentially share
more code among different Action subclasses.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@45 83d24430-9974-4f80-8418-2cc3294053b9
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for experimentation with both 3D and 2D/3D interaction.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@44 83d24430-9974-4f80-8418-2cc3294053b9
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