| Commit message (Collapse) | Author | Age | Files | Lines |
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referring to server-side objects when the underlying OpenGL context
has been destroyed and implicitly so have these objects. Added support
for the GLResetAction to the Texture2 and ShaderNode nodes.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@72 83d24430-9974-4f80-8418-2cc3294053b9
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correctness, though this is not needed right now. Fixed bug in
Vec4f.toString().
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@71 83d24430-9974-4f80-8418-2cc3294053b9
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glMultTransposeMatrixf) is not available
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@68 83d24430-9974-4f80-8418-2cc3294053b9
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@67 83d24430-9974-4f80-8418-2cc3294053b9
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was not taking into account the Z offset of the near/far planes. Fixed
bug in Camera's unprojection routine where it needed to specify the
negation of the near distance for the initial Z coordinate. Added
getWidth() and getHeight() to Texture2 node. Added convenience method
getPickedPoint() to RayPickAction. Added check to Camera to avoid
recomputing the projection matrix if the aspect ratio was set to the
same value as the last time. Made Group node Iterable.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@65 83d24430-9974-4f80-8418-2cc3294053b9
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methods in ShaderNode. The setUniform*() methods can be called from any thread; they store the parameters so that the next time getShader() is called from the GL thread, the parameters will be passed down to OpenGL. These two classes should be pretty close to "feature complete" now.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@64 83d24430-9974-4f80-8418-2cc3294053b9
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point for ray picking into abstract Camera.getRayStartPoint(). Tested
by temporarily modifying DisplayShelf demo to use an orthographic
camera -- appears to be working.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@63 83d24430-9974-4f80-8418-2cc3294053b9
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it. Will clean it up later.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@58 83d24430-9974-4f80-8418-2cc3294053b9
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This provides an easy mechanism for disabling depth testing for a portion of the scene graph (useful when rendering alpha blended elements). Thanks to Ken Russell for suggesting this idea.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@57 83d24430-9974-4f80-8418-2cc3294053b9
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adding it to MSG -- thanks very much.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@55 83d24430-9974-4f80-8418-2cc3294053b9
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from Camera. Added error checking code to Group.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@54 83d24430-9974-4f80-8418-2cc3294053b9
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bug just introduced in DisplayShelf causing half the images to be
skipped.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@53 83d24430-9974-4f80-8418-2cc3294053b9
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ListModel in place; tested with BasicFetcher; moving work over to
other workspace for the time being, will bring back changes later
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@52 83d24430-9974-4f80-8418-2cc3294053b9
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fixed context issues to allow GLJPanel to properly render display shelf
(Slider temporarily removed; functionality will re-appear in later
refactoring)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@51 83d24430-9974-4f80-8418-2cc3294053b9
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@50 83d24430-9974-4f80-8418-2cc3294053b9
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node and updating sub-images of Texture2 nodes, as well as switching
between the two modes. Added animated clock texture to DisplayShelf
demo shown before images are loaded. Added computation of camera
distance from titles and offset of selected title to DisplayShelf.
Added parameters for controlling distance between stacked and selected
titles. Redid camera and title positioning code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@49 83d24430-9974-4f80-8418-2cc3294053b9
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it contains
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@48 83d24430-9974-4f80-8418-2cc3294053b9
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functionality to Camera class. Added Shape and TriangleBasedShape as
superclasses in the node hierarchy. Added TriangleCallback mechanism
for iterating vertices of triangles and PrimitiveVertex to represent
all data associated with a given vertex. Made Actions keep track of
the path through the scene graph they are currently on. Added
RayTriangleIntersection based on paper from Journal of Graphics
Tools. Augmented DisplayShelf demo with click-selection of movie
titles and reduced priority of background loading thread to avoid
rendering hiccups.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@47 83d24430-9974-4f80-8418-2cc3294053b9
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@46 83d24430-9974-4f80-8418-2cc3294053b9
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Action implementations from the set of Nodes in the library.
Refactored OpenGL rendering into node instances to potentially share
more code among different Action subclasses.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@45 83d24430-9974-4f80-8418-2cc3294053b9
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for experimentation with both 3D and 2D/3D interaction.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/joglutils/trunk@44 83d24430-9974-4f80-8418-2cc3294053b9
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