/* * Copyright (c) 2007 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * */ package net.java.joglutils.msg.elements; import java.nio.FloatBuffer; import net.java.joglutils.msg.misc.State; import net.java.joglutils.msg.misc.StateIndex; /** Represents the current set of texture coordinates, which are applied on a per-vertex basis to any drawn geometry. */ public class TextureCoordinateElement extends Element { // Boilerplate private static StateIndex index = State.registerElementType(); public StateIndex getStateIndex() { return index; } public Element newInstance() { return new TextureCoordinateElement(); } /** Returns the instance of this element in the passed State. */ public static TextureCoordinateElement getInstance(State state) { return (TextureCoordinateElement) state.getElement(index); } /** Enables this element in the passed state, which should be the default for a given action. */ public static void enable(State defaultState) { TextureCoordinateElement tmp = new TextureCoordinateElement(); defaultState.setElement(tmp.getStateIndex(), tmp); } /** Indicates whether this element is enabled in the given default state for a particular action. */ public static boolean isEnabled(State state) { return (state.getDefaults().getElement(index) != null); } // The actual coordinate data protected FloatBuffer coords; /** Sets the texture coordinate data in the passed state. */ public static void set(State state, FloatBuffer coords) { getInstance(state).setElt(coords); } /** Returns the texture coordinate data in the passed state. */ public static FloatBuffer get(State state) { return getInstance(state).coords; } public void push(State state) { TextureCoordinateElement prev = (TextureCoordinateElement) getNextInStack(); if (prev != null) { // Pull down the data from the previous element coords = prev.coords; } } /** Sets the texture coordinate data in this element. */ public void setElt(FloatBuffer coords) { this.coords = coords; } }