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authorSven Göthel <[email protected]>2024-02-07 13:07:36 +0100
committerSven Göthel <[email protected]>2024-02-07 13:07:36 +0100
commit1e6b604393509e631d46fe72053ca813aee33a74 (patch)
tree2cb1adf947d0bddd44ed342fc4816864bfc64d78 /.htaccess
parent6e7f7b444691e2c0c56c9746e6a27d42d6e35a46 (diff)
GraphUI Demos FontView01 + UIMediaGrid01: Use FSAA 8 (GPU MSAA 8) as these demos utilize lots of smaller resources regions ...
.. and this also brings us to the next required task: Resolve AA w/o supersampling right in our shader, which is very well possible when extending the tessellated outline triangle's area.
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