diff options
author | Kenneth Russel <[email protected]> | 2005-07-19 01:00:42 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2005-07-19 01:00:42 +0000 |
commit | 730e752dc282ab4230e6fc80d934011bffdc6007 (patch) | |
tree | 419398176a9d7d1e47be48fa53ad9fc1b8f13143 | |
parent | 35435c313ba527c9bea35a14f72492d2f80a9c84 (diff) |
Moved all functionality from GLContextFactory implementations into
concrete GLDrawableFactory implementations. Made GLDrawableFactory
abstract and added GLDrawableFactoryImpl to support creation of
offscreen GLDrawables for non-pbuffer fallback path of GLJPanel.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@329 232f8b59-042b-4e1e-8c03-345bb8c30851
14 files changed, 89 insertions, 920 deletions
diff --git a/src/net/java/games/jogl/GLCanvas.java b/src/net/java/games/jogl/GLCanvas.java index 3d9df841b..1089a22cb 100644 --- a/src/net/java/games/jogl/GLCanvas.java +++ b/src/net/java/games/jogl/GLCanvas.java @@ -60,7 +60,7 @@ import net.java.games.jogl.impl.*; public class GLCanvas extends Canvas implements GLAutoDrawable { - protected static final boolean DEBUG = Debug.debug("GLCanvas"); + private static final boolean DEBUG = Debug.debug("GLCanvas"); private GLDrawableHelper drawableHelper = new GLDrawableHelper(); private GLDrawable drawable; @@ -68,10 +68,31 @@ public class GLCanvas extends Canvas implements GLAutoDrawable { private boolean autoSwapBufferMode = true; private boolean sendReshape = false; - public GLCanvas(GLCapabilities capabilities, - GLCapabilitiesChooser chooser, - GLContext shareWith, - GraphicsDevice device) { + /** Creates a new GLCanvas object. The passed GLCapabilities must be + non-null and specifies the OpenGL capabilities for the + component. The GLCapabilitiesChooser must be non-null and + specifies the algorithm for selecting one of the available + GLCapabilities for the component; the GLDrawableFactory uses a + DefaultGLCapabilitesChooser if the user does not provide + one. The passed GLContext may be null and specifies an OpenGL + context with which to share textures, display lists and other + OpenGL state. The passed GraphicsDevice must be non-null and + indicates the screen on which to create the GLCanvas; the + GLDrawableFactory uses the default screen device of the local + GraphicsEnvironment if the user does not provide one. */ + protected GLCanvas(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + GLContext shareWith, + GraphicsDevice device) { + // The platform-specific GLDrawableFactory will only provide a + // non-null GraphicsConfiguration on platforms where this is + // necessary (currently only X11, as Windows allows the pixel + // format of the window to be set later and Mac OS X seems to + // handle this very differently than all other platforms). On + // other platforms this method returns null; it is the case (at + // least in the Sun AWT implementation) that this will result in + // equivalent behavior to calling the no-arg super() constructor + // for Canvas. super(GLDrawableFactory.getFactory().chooseGraphicsConfiguration(capabilities, chooser, device)); drawable = GLDrawableFactory.getFactory().getGLDrawable(this, capabilities, chooser); context = (GLContextImpl) drawable.createContext(shareWith); diff --git a/src/net/java/games/jogl/GLDrawableFactory.java b/src/net/java/games/jogl/GLDrawableFactory.java index bf2a8535d..8f0749d24 100644 --- a/src/net/java/games/jogl/GLDrawableFactory.java +++ b/src/net/java/games/jogl/GLDrawableFactory.java @@ -69,13 +69,46 @@ import net.java.games.jogl.impl.*; GLJPanel} if the capabilities can not be met. </P> */ -public class GLDrawableFactory { - private static GLDrawableFactory factory = new GLDrawableFactory(); - - private GLDrawableFactory() {} +public abstract class GLDrawableFactory { + private static GLDrawableFactory factory; /** Returns the sole GLDrawableFactory instance. */ public static GLDrawableFactory getFactory() { + if (factory == null) { + try { + String osName = System.getProperty("os.name"); + String osNameLowerCase = osName.toLowerCase(); + Class factoryClass = null; + + // Because there are some complications with generating all + // platforms' Java glue code on all platforms (among them that we + // would have to include jawt.h and jawt_md.h in the jogl + // sources, which we currently don't have to do) we break the only + // static dependencies with platform-specific code here using reflection. + + if (osNameLowerCase.startsWith("wind")) { + factoryClass = Class.forName("net.java.games.jogl.impl.windows.WindowsGLDrawableFactory"); + } else if (osNameLowerCase.startsWith("mac os x")) { + factoryClass = Class.forName("net.java.games.jogl.impl.macosx.MacOSXGLDrawableFactory"); + } else { + // Assume Linux, Solaris, etc. Should probably test for these explicitly. + factoryClass = Class.forName("net.java.games.jogl.impl.x11.X11GLDrawableFactory"); + } + + if (factoryClass == null) { + throw new GLException("OS " + osName + " not yet supported"); + } + + factory = (GLDrawableFactory) factoryClass.newInstance(); + } catch (ClassNotFoundException e) { + throw new GLException(e); + } catch (InstantiationException e) { + throw new GLException(e); + } catch (IllegalAccessException e) { + throw new GLException(e); + } + } + return factory; } @@ -92,12 +125,10 @@ public class GLDrawableFactory { * * @see java.awt.Canvas(java.awt.GraphicsConfiguration) */ - public GraphicsConfiguration + public abstract GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, - GraphicsDevice device) { - return GLContextFactory.getFactory().chooseGraphicsConfiguration(capabilities, chooser, device); - } + GraphicsDevice device); /** * Returns a GLDrawable that wraps a platform-specific window system @@ -114,12 +145,10 @@ public class GLDrawableFactory { * @throw GLException if any window system-specific errors caused * the creation of the GLDrawable to fail. */ - public GLDrawable getGLDrawable(Object target, - GLCapabilities capabilities, - GLCapabilitiesChooser chooser) - throws IllegalArgumentException, GLException { - return GLContextFactory.getFactory().getGLDrawable(target, capabilities, chooser); - } + public abstract GLDrawable getGLDrawable(Object target, + GLCapabilities capabilities, + GLCapabilitiesChooser chooser) + throws IllegalArgumentException, GLException; //---------------------------------------------------------------------- // Methods to create high-level objects @@ -150,15 +179,6 @@ public class GLDrawableFactory { if (device == null) { device = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice(); } - // The platform-specific GLContextFactory will only provide a - // non-null GraphicsConfiguration on platforms where this is - // necessary (currently only X11, as Windows allows the pixel - // format of the window to be set later and Mac OS X seems to - // handle this very differently than all other platforms). On - // other platforms this method returns null; it is the case (at - // least in the Sun AWT implementation) that this will result in - // equivalent behavior to calling the no-arg super() constructor - // for Canvas. return new GLCanvas(capabilities, chooser, shareWith, @@ -208,25 +228,15 @@ public class GLDrawableFactory { * Returns true if it is possible to create a GLPbuffer with the * given capabilites and dimensions. */ - public boolean canCreateGLPbuffer(GLCapabilities capabilities, - int initialWidth, - int initialHeight) { - return GLContextFactory.getFactory().canCreateGLPbuffer(capabilities, - initialWidth, - initialHeight); - } - + public abstract boolean canCreateGLPbuffer(GLCapabilities capabilities, + int initialWidth, + int initialHeight); /** * Creates a GLPbuffer with the given capabilites and dimensions. */ - public GLPbuffer createGLPbuffer(GLCapabilities capabilities, - int initialWidth, - int initialHeight, - GLContext shareWith) { - return GLContextFactory.getFactory().createGLPbuffer(capabilities, - initialWidth, - initialHeight, - shareWith); - } + public abstract GLPbuffer createGLPbuffer(GLCapabilities capabilities, + int initialWidth, + int initialHeight, + GLContext shareWith); } diff --git a/src/net/java/games/jogl/GLJPanel.java b/src/net/java/games/jogl/GLJPanel.java index 5f1a44602..c7024928e 100644 --- a/src/net/java/games/jogl/GLJPanel.java +++ b/src/net/java/games/jogl/GLJPanel.java @@ -438,7 +438,7 @@ public final class GLJPanel extends JPanel implements GLAutoDrawable { } // Fall-through path: create an offscreen context instead - offscreenDrawable = GLContextFactory.getFactory().createOffscreenDrawable(offscreenCaps, chooser); + offscreenDrawable = GLDrawableFactoryImpl.getFactoryImpl().createOffscreenDrawable(offscreenCaps, chooser); offscreenDrawable.setSize(Math.max(1, panelWidth), Math.max(1, panelHeight)); offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith); offscreenContext.setSynchronized(true); diff --git a/src/net/java/games/jogl/impl/GLContextFactory.java b/src/net/java/games/jogl/impl/GLContextFactory.java deleted file mode 100644 index bbdb73853..000000000 --- a/src/net/java/games/jogl/impl/GLContextFactory.java +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package net.java.games.jogl.impl; - -import java.awt.Component; -import java.awt.GraphicsConfiguration; -import java.awt.GraphicsDevice; -import net.java.games.jogl.*; - -public abstract class GLContextFactory { - private static GLContextFactory factory; - - public static GLContextFactory getFactory() { - if (factory == null) { - try { - String osName = System.getProperty("os.name"); - String osNameLowerCase = osName.toLowerCase(); - Class factoryClass = null; - - // Because there are some complications with generating all - // platforms' Java glue code on all platforms (among them that we - // would have to include jawt.h and jawt_md.h in the jogl - // sources, which we currently don't have to do) we break the only - // static dependencies with platform-specific code here using reflection. - - if (osNameLowerCase.startsWith("wind")) { - factoryClass = Class.forName("net.java.games.jogl.impl.windows.WindowsGLContextFactory"); - } else if (osNameLowerCase.startsWith("mac os x")) { - factoryClass = Class.forName("net.java.games.jogl.impl.macosx.MacOSXGLContextFactory"); - } else { - // Assume Linux, Solaris, etc. Should probably test for these explicitly. - factoryClass = Class.forName("net.java.games.jogl.impl.x11.X11GLContextFactory"); - } - - if (factoryClass == null) { - throw new GLException("OS " + osName + " not yet supported"); - } - - factory = (GLContextFactory) factoryClass.newInstance(); - } catch (ClassNotFoundException e) { - throw new GLException(e); - } catch (InstantiationException e) { - throw new GLException(e); - } catch (IllegalAccessException e) { - throw new GLException(e); - } - } - - return factory; - } - - /** Selects a GraphicsConfiguration on the specified GraphicsDevice - that matches the desired GLCapabilities according to the - specified GLCapabilitiesChooser's selection algorithm and any - hints provided by the underlying window system. This routine is - currently only implemented on X11, where it is necessary to - choose the desired visual before creating the underlying AWT - Canvas; on other platforms it returns null, yielding the default - behavior. */ - public abstract GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, - GLCapabilitiesChooser chooser, - GraphicsDevice device); - - // GLCanvas support - public abstract GLDrawable getGLDrawable(Object target, - GLCapabilities capabilities, - GLCapabilitiesChooser chooser); - - // GLJPanel support - public abstract GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, - GLCapabilitiesChooser chooser); - - public abstract boolean canCreateGLPbuffer(GLCapabilities capabilities, - int initialWidth, - int initialHeight); - - public abstract GLPbuffer createGLPbuffer(GLCapabilities capabilities, - int initialWidth, - int initialHeight, - GLContext shareWith); -} diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXGLContextFactory.java b/src/net/java/games/jogl/impl/macosx/MacOSXGLContextFactory.java deleted file mode 100644 index 150468bfb..000000000 --- a/src/net/java/games/jogl/impl/macosx/MacOSXGLContextFactory.java +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package net.java.games.jogl.impl.macosx; - -import java.awt.Component; -import java.awt.EventQueue; -import java.awt.GraphicsConfiguration; -import java.awt.GraphicsDevice; -import java.lang.reflect.InvocationTargetException; -import java.util.ArrayList; -import java.util.List; -import net.java.games.jogl.*; -import net.java.games.jogl.impl.*; - -public class MacOSXGLContextFactory extends GLContextFactory { - static { - NativeLibLoader.load(); - } - - public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, - GLCapabilitiesChooser chooser, - GraphicsDevice device) { - return null; - } - - public GLDrawable getGLDrawable(Object target, - GLCapabilities capabilities, - GLCapabilitiesChooser chooser) { - if (target == null) { - throw new IllegalArgumentException("Null target"); - } - if (!(target instanceof Component)) { - throw new IllegalArgumentException("GLDrawables not supported for objects of type " + - target.getClass().getName() + " (only Components are supported in this implementation)"); - } - return new MacOSXOnscreenGLDrawable((Component) target, capabilities, chooser); - } - - public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, - GLCapabilitiesChooser chooser) { - return new MacOSXOffscreenGLDrawable(capabilities); - } - - public boolean canCreateGLPbuffer(GLCapabilities capabilities, - int initialWidth, - int initialHeight) { - return true; - } - - public GLPbuffer createGLPbuffer(final GLCapabilities capabilities, - final int initialWidth, - final int initialHeight, - final GLContext shareWith) { - final List returnList = new ArrayList(); - Runnable r = new Runnable() { - public void run() { - MacOSXPbufferGLDrawable pbufferDrawable = new MacOSXPbufferGLDrawable(capabilities, - initialWidth, - initialHeight); - GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith); - returnList.add(pbuffer); - } - }; - maybeDoSingleThreadedWorkaround(r); - return (GLPbuffer) returnList.get(0); - } - - private void maybeDoSingleThreadedWorkaround(Runnable action) { - if (SingleThreadedWorkaround.doWorkaround() && !EventQueue.isDispatchThread()) { - try { - EventQueue.invokeAndWait(action); - } catch (InvocationTargetException e) { - throw new GLException(e.getTargetException()); - } catch (InterruptedException e) { - throw new GLException(e); - } - } else { - action.run(); - } - } -} diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java deleted file mode 100644 index 112afd2e4..000000000 --- a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java +++ /dev/null @@ -1,245 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package net.java.games.jogl.impl.windows; - -import java.awt.Component; -import java.awt.EventQueue; -import java.awt.GraphicsConfiguration; -import java.awt.GraphicsDevice; -import java.awt.Rectangle; -import java.io.File; -import java.lang.reflect.InvocationTargetException; -import java.security.AccessController; -import java.security.PrivilegedAction; -import java.util.ArrayList; -import java.util.List; -import net.java.games.jogl.*; -import net.java.games.jogl.impl.*; - -public class WindowsGLContextFactory extends GLContextFactory { - private static final boolean DEBUG = Debug.debug("WindowsGLContextFactory"); - private static final boolean VERBOSE = Debug.verbose(); - - static { - NativeLibLoader.load(); - } - - public WindowsGLContextFactory() { - AccessController.doPrivileged( new PrivilegedAction() { - public Object run() { - // Test for whether we should enable the single-threaded - // workaround for ATI cards. It appears that if we make any - // OpenGL context current on more than one thread on ATI cards - // on Windows then we see random failures like the inability - // to create more OpenGL contexts, or having just the next - // OpenGL SetPixelFormat operation fail with a GetNextError() - // code of 0 (but subsequent ones on subsequently-created - // windows succeed). These kinds of failures are obviously due - // to bugs in ATI's OpenGL drivers. Through trial and error it - // was found that specifying - // -DJOGL_SINGLE_THREADED_WORKAROUND=true on the command line - // caused these problems to completely disappear. Therefore at - // least on Windows we try to enable the single-threaded - // workaround before creating any OpenGL contexts. In the - // future, if problems are encountered on other platforms and - // -DJOGL_SINGLE_THREADED_WORKAROUND=true works around them, - // we may want to implement a workaround like this on other - // platforms. - - // The algorithm here is to try to find the system directory - // (assuming it is on the same drive as TMPDIR, exposed - // through the system property java.io.tmpdir) and see whether - // a known file in the ATI drivers is present; if it is, we - // enable the single-threaded workaround. - - // If any path down this code fails, we simply bail out -- we - // don't go to great lengths to figure out if the ATI drivers - // are present. We could add more checks here in the future if - // these appear to be insufficient. - - String tmpDirProp = System.getProperty("java.io.tmpdir"); - if (tmpDirProp != null) { - File file = new File(tmpDirProp); - if (file.isAbsolute()) { - File parent = null; - do { - parent = file.getParentFile(); - if (parent != null) { - file = parent; - } - } while (parent != null); - // Now the file contains just the drive letter - file = new File(new File(new File(file, "windows"), "system32"), "atioglxx.dll"); - if (file.exists()) { - SingleThreadedWorkaround.shouldDoWorkaround(); - } - } - } - - return( null ); - } - }); - } - - public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, - GLCapabilitiesChooser chooser, - GraphicsDevice device) { - return null; - } - - public GLDrawable getGLDrawable(Object target, - GLCapabilities capabilities, - GLCapabilitiesChooser chooser) { - if (target == null) { - throw new IllegalArgumentException("Null target"); - } - if (!(target instanceof Component)) { - throw new IllegalArgumentException("GLDrawables not supported for objects of type " + - target.getClass().getName() + " (only Components are supported in this implementation)"); - } - return new WindowsOnscreenGLDrawable((Component) target, capabilities, chooser); - } - - public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, - GLCapabilitiesChooser chooser) { - return new WindowsOffscreenGLDrawable(capabilities, chooser); - } - - private boolean pbufferSupportInitialized = false; - private boolean canCreateGLPbuffer = false; - public boolean canCreateGLPbuffer(GLCapabilities capabilities, - int initialWidth, - int initialHeight) { - if (!pbufferSupportInitialized) { - Runnable r = new Runnable() { - public void run() { - WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable(); - GLContext dummyContext = dummyDrawable.createContext(null); - if (dummyContext != null) { - GLContext lastContext = GLContext.getCurrent(); - if (lastContext != null) { - lastContext.release(); - } - dummyContext.makeCurrent(); - GL dummyGL = dummyContext.getGL(); - canCreateGLPbuffer = dummyGL.isExtensionAvailable("GL_ARB_pbuffer"); - pbufferSupportInitialized = true; - dummyContext.release(); - dummyContext.destroy(); - dummyDrawable.destroy(); - if (lastContext != null) { - lastContext.makeCurrent(); - } - } - } - }; - maybeDoSingleThreadedWorkaround(r); - } - return canCreateGLPbuffer; - } - - public GLPbuffer createGLPbuffer(final GLCapabilities capabilities, - final int initialWidth, - final int initialHeight, - final GLContext shareWith) { - if (!canCreateGLPbuffer(capabilities, initialWidth, initialHeight)) { - throw new GLException("Pbuffer support not available with current graphics card"); - } - final List returnList = new ArrayList(); - Runnable r = new Runnable() { - public void run() { - WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable(); - GLContext dummyContext = dummyDrawable.createContext(null); - GLContext lastContext = GLContext.getCurrent(); - if (lastContext != null) { - lastContext.release(); - } - dummyContext.makeCurrent(); - GL dummyGL = dummyContext.getGL(); - try { - WindowsPbufferGLDrawable pbufferDrawable = new WindowsPbufferGLDrawable(capabilities, - initialWidth, - initialHeight, - dummyDrawable, - dummyGL); - GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith); - returnList.add(pbuffer); - dummyContext.release(); - dummyContext.destroy(); - dummyDrawable.destroy(); - } finally { - if (lastContext != null) { - lastContext.makeCurrent(); - } - } - } - }; - maybeDoSingleThreadedWorkaround(r); - return (GLPbuffer) returnList.get(0); - } - - static String wglGetLastError() { - int err = WGL.GetLastError(); - String detail = null; - switch (err) { - case WGL.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break; - case WGL.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break; - case WGL.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break; - case WGL.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break; - case WGL.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break; - default: detail = "(Unknown error code " + err + ")"; break; - } - return detail; - } - - private void maybeDoSingleThreadedWorkaround(Runnable action) { - if (SingleThreadedWorkaround.doWorkaround() && !EventQueue.isDispatchThread()) { - try { - EventQueue.invokeAndWait(action); - } catch (InvocationTargetException e) { - throw new GLException(e.getTargetException()); - } catch (InterruptedException e) { - throw new GLException(e); - } - } else { - action.run(); - } - } -} diff --git a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java index 80d6d2a02..c602cab99 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java +++ b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java @@ -157,6 +157,6 @@ public class WindowsPbufferGLContext extends WindowsGLContext { } private static String wglGetLastError() { - return WindowsGLContextFactory.wglGetLastError(); + return WindowsGLDrawableFactory.wglGetLastError(); } } diff --git a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java index d91feb27c..b6099286a 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java +++ b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLDrawable.java @@ -394,6 +394,6 @@ public class WindowsPbufferGLDrawable extends WindowsGLDrawable { } private static String wglGetLastError() { - return WindowsGLContextFactory.wglGetLastError(); + return WindowsGLDrawableFactory.wglGetLastError(); } } diff --git a/src/net/java/games/jogl/impl/x11/X11GLContext.java b/src/net/java/games/jogl/impl/x11/X11GLContext.java index dd6448265..15c1c8733 100644 --- a/src/net/java/games/jogl/impl/x11/X11GLContext.java +++ b/src/net/java/games/jogl/impl/x11/X11GLContext.java @@ -260,7 +260,7 @@ public abstract class X11GLContext extends GLContextImpl { public boolean isExtensionAvailable(String glExtensionName) { if (glExtensionName.equals("GL_ARB_pbuffer") || glExtensionName.equals("GL_ARB_pixel_format")) { - return X11GLContextFactory.getFactory().canCreateGLPbuffer(null, 0, 0); + return GLDrawableFactory.getFactory().canCreateGLPbuffer(null, 0, 0); } return super.isExtensionAvailable(glExtensionName); } @@ -296,10 +296,10 @@ public abstract class X11GLContext extends GLContextImpl { // These synchronization primitives prevent the AWT from making // requests from the X server asynchronously to this code. protected void lockAWT() { - X11GLContextFactory.lockAWT(); + X11GLDrawableFactory.lockAWT(); } protected void unlockAWT() { - X11GLContextFactory.unlockAWT(); + X11GLDrawableFactory.unlockAWT(); } } diff --git a/src/net/java/games/jogl/impl/x11/X11GLContextFactory.java b/src/net/java/games/jogl/impl/x11/X11GLContextFactory.java deleted file mode 100644 index 109f74e44..000000000 --- a/src/net/java/games/jogl/impl/x11/X11GLContextFactory.java +++ /dev/null @@ -1,381 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package net.java.games.jogl.impl.x11; - -import java.awt.Component; -import java.awt.EventQueue; -import java.awt.GraphicsConfiguration; -import java.awt.GraphicsDevice; -import java.lang.reflect.InvocationTargetException; -import java.util.ArrayList; -import java.util.List; -import net.java.games.jogl.*; -import net.java.games.jogl.impl.*; - -public class X11GLContextFactory extends GLContextFactory { - private static final boolean DEBUG = Debug.debug("X11GLContextFactory"); - - static { - NativeLibLoader.load(); - } - - private static final int MAX_ATTRIBS = 128; - - public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, - GLCapabilitiesChooser chooser, - GraphicsDevice device) { - int screen = X11SunJDKReflection.graphicsDeviceGetScreen(device); - // Until we have a rock-solid visual selection algorithm written - // in pure Java, we're going to provide the underlying window - // system's selection to the chooser as a hint - - int[] attribs = glCapabilities2AttribList(capabilities, isMultisampleAvailable()); - XVisualInfo[] infos = null; - GLCapabilities[] caps = null; - int recommendedIndex = -1; - lockAWT(); - try { - long display = getDisplayConnection(); - XVisualInfo recommendedVis = GLX.glXChooseVisual(display, screen, attribs, 0); - int[] count = new int[1]; - XVisualInfo template = new XVisualInfo(); - template.screen(screen); - infos = GLX.XGetVisualInfo(display, GLX.VisualScreenMask, template, count, 0); - if (infos == null) { - throw new GLException("Error while enumerating available XVisualInfos"); - } - caps = new GLCapabilities[infos.length]; - for (int i = 0; i < infos.length; i++) { - caps[i] = xvi2GLCapabilities(display, infos[i]); - // Attempt to find the visual chosen by glXChooseVisual - if (recommendedVis != null && recommendedVis.visualid() == infos[i].visualid()) { - recommendedIndex = i; - } - } - } finally { - unlockAWT(); - } - int chosen = chooser.chooseCapabilities(capabilities, caps, recommendedIndex); - if (chosen < 0 || chosen >= caps.length) { - throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")"); - } - XVisualInfo vis = infos[chosen]; - if (vis == null) { - throw new GLException("GLCapabilitiesChooser chose an invalid visual"); - } - // FIXME: need to look at glue code and see type of this field - long visualID = vis.visualid(); - // FIXME: the storage for the infos array, as well as that for the - // recommended visual, is leaked; should free them here with XFree() - - // Now figure out which GraphicsConfiguration corresponds to this - // visual by matching the visual ID - GraphicsConfiguration[] configs = device.getConfigurations(); - for (int i = 0; i < configs.length; i++) { - GraphicsConfiguration config = configs[i]; - if (config != null) { - if (X11SunJDKReflection.graphicsConfigurationGetVisualID(config) == visualID) { - return config; - } - } - } - - // Either we weren't able to reflectively introspect on the - // X11GraphicsConfig or something went wrong in the steps above; - // we're going to return null without signaling an error condition - // in this case (although we should distinguish between the two - // and possibly report more of an error in the latter case) - return null; - } - - public GLDrawable getGLDrawable(Object target, - GLCapabilities capabilities, - GLCapabilitiesChooser chooser) { - if (target == null) { - throw new IllegalArgumentException("Null target"); - } - if (!(target instanceof Component)) { - throw new IllegalArgumentException("GLDrawables not supported for objects of type " + - target.getClass().getName() + " (only Components are supported in this implementation)"); - } - return new X11OnscreenGLDrawable((Component) target); - } - - public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, - GLCapabilitiesChooser chooser) { - return new X11OffscreenGLDrawable(capabilities, chooser); - } - - private boolean pbufferSupportInitialized = false; - private boolean canCreateGLPbuffer = false; - public boolean canCreateGLPbuffer(GLCapabilities capabilities, - int initialWidth, - int initialHeight) { - if (!pbufferSupportInitialized) { - Runnable r = new Runnable() { - public void run() { - long display = getDisplayConnection(); - lockAWT(); - try { - int[] major = new int[1]; - int[] minor = new int[1]; - if (!GLX.glXQueryVersion(display, major, 0, minor, 0)) { - throw new GLException("glXQueryVersion failed"); - } - if (DEBUG) { - System.err.println("!!! GLX version: major " + major[0] + - ", minor " + minor[0]); - } - - int screen = 0; // FIXME: provide way to specify this? - - // Work around bugs in ATI's Linux drivers where they report they - // only implement GLX version 1.2 but actually do support pbuffers - if (major[0] == 1 && minor[0] == 2) { - String str = GLX.glXQueryServerString(display, screen, GLX.GLX_VENDOR); - if (str != null && str.indexOf("ATI") >= 0) { - canCreateGLPbuffer = true; - } - } else { - canCreateGLPbuffer = ((major[0] > 1) || (minor[0] > 2)); - } - - pbufferSupportInitialized = true; - } finally { - unlockAWT(); - } - } - }; - maybeDoSingleThreadedWorkaround(r); - } - return canCreateGLPbuffer; - } - - public GLPbuffer createGLPbuffer(final GLCapabilities capabilities, - final int initialWidth, - final int initialHeight, - final GLContext shareWith) { - if (!canCreateGLPbuffer(capabilities, initialWidth, initialHeight)) { - throw new GLException("Pbuffer support not available with current graphics card"); - } - final List returnList = new ArrayList(); - Runnable r = new Runnable() { - public void run() { - X11PbufferGLDrawable pbufferDrawable = new X11PbufferGLDrawable(capabilities, - initialWidth, - initialHeight); - GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith); - returnList.add(pbuffer); - } - }; - maybeDoSingleThreadedWorkaround(r); - return (GLPbuffer) returnList.get(0); - } - - public static GLCapabilities xvi2GLCapabilities(long display, XVisualInfo info) { - int[] tmp = new int[1]; - int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp, 0); - if (val == 0) { - // Visual does not support OpenGL - return null; - } - val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp, 0); - if (val == 0) { - // Visual does not support RGBA - return null; - } - GLCapabilities res = new GLCapabilities(); - res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0); - res.setStereo (glXGetConfig(display, info, GLX.GLX_STEREO, tmp, 0) != 0); - // Note: use of hardware acceleration is determined by - // glXCreateContext, not by the XVisualInfo. Optimistically claim - // that all GLCapabilities have the capability to be hardware - // accelerated. - res.setHardwareAccelerated(true); - res.setDepthBits (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE, tmp, 0)); - res.setStencilBits (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE, tmp, 0)); - res.setRedBits (glXGetConfig(display, info, GLX.GLX_RED_SIZE, tmp, 0)); - res.setGreenBits (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE, tmp, 0)); - res.setBlueBits (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE, tmp, 0)); - res.setAlphaBits (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE, tmp, 0)); - res.setAccumRedBits (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE, tmp, 0)); - res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0)); - res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0)); - res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0)); - if (isMultisampleAvailable()) { - res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS_ARB, tmp, 0) != 0); - res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES_ARB, tmp, 0)); - } - return res; - } - - public static int[] glCapabilities2AttribList(GLCapabilities caps, - boolean isMultisampleAvailable) { - int colorDepth = (caps.getRedBits() + - caps.getGreenBits() + - caps.getBlueBits()); - if (colorDepth < 15) { - throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported"); - } - int[] res = new int[MAX_ATTRIBS]; - int idx = 0; - res[idx++] = GLX.GLX_RGBA; - if (caps.getDoubleBuffered()) { - res[idx++] = GLX.GLX_DOUBLEBUFFER; - } - if (caps.getStereo()) { - res[idx++] = GLX.GLX_STEREO; - } - res[idx++] = GLX.GLX_RED_SIZE; - res[idx++] = caps.getRedBits(); - res[idx++] = GLX.GLX_GREEN_SIZE; - res[idx++] = caps.getGreenBits(); - res[idx++] = GLX.GLX_BLUE_SIZE; - res[idx++] = caps.getBlueBits(); - res[idx++] = GLX.GLX_ALPHA_SIZE; - res[idx++] = caps.getAlphaBits(); - res[idx++] = GLX.GLX_DEPTH_SIZE; - res[idx++] = caps.getDepthBits(); - res[idx++] = GLX.GLX_STENCIL_SIZE; - res[idx++] = caps.getStencilBits(); - res[idx++] = GLX.GLX_ACCUM_RED_SIZE; - res[idx++] = caps.getAccumRedBits(); - res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE; - res[idx++] = caps.getAccumGreenBits(); - res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE; - res[idx++] = caps.getAccumBlueBits(); - if (isMultisampleAvailable && caps.getSampleBuffers()) { - res[idx++] = GL.GLX_SAMPLE_BUFFERS_ARB; - res[idx++] = GL.GL_TRUE; - res[idx++] = GL.GLX_SAMPLES_ARB; - res[idx++] = caps.getNumSamples(); - } - res[idx++] = 0; - return res; - } - - // JAWT access - private static JAWT jawt; - public static JAWT getJAWT() { - if (jawt == null) { - JAWT j = new JAWT(); - j.version(JAWTFactory.JAWT_VERSION_1_4); - if (!JAWTFactory.JAWT_GetAWT(j)) { - throw new RuntimeException("Unable to initialize JAWT"); - } - jawt = j; - } - return jawt; - } - - public static void lockAWT() { - getJAWT().Lock(); - } - - public static void unlockAWT() { - getJAWT().Unlock(); - } - - // Display connection for use by visual selection algorithm and by all offscreen surfaces - private static long staticDisplay; - public static long getDisplayConnection() { - if (staticDisplay == 0) { - lockAWT(); - try { - staticDisplay = GLX.XOpenDisplay(null); - } finally { - unlockAWT(); - } - if (staticDisplay == 0) { - throw new GLException("Unable to open default display, needed for visual selection and offscreen surface handling"); - } - } - return staticDisplay; - } - - private static boolean checkedMultisample; - private static boolean multisampleAvailable; - public static boolean isMultisampleAvailable() { - if (!checkedMultisample) { - long display = getDisplayConnection(); - String exts = GLX.glXGetClientString(display, GLX.GLX_EXTENSIONS); - if (exts != null) { - multisampleAvailable = (exts.indexOf("GLX_ARB_multisample") >= 0); - } - checkedMultisample = true; - } - return multisampleAvailable; - } - - private static String glXGetConfigErrorCode(int err) { - switch (err) { - case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION"; - case GLX.GLX_BAD_SCREEN: return "GLX_BAD_SCREEN"; - case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE"; - case GLX.GLX_BAD_VISUAL: return "GLX_BAD_VISUAL"; - default: return "Unknown error code " + err; - } - } - - public static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp, int tmp_offset) { - if (display == 0) { - throw new GLException("No display connection"); - } - int res = GLX.glXGetConfig(display, info, attrib, tmp, tmp_offset); - if (res != 0) { - throw new GLException("glXGetConfig failed: error code " + glXGetConfigErrorCode(res)); - } - return tmp[tmp_offset]; - } - - private void maybeDoSingleThreadedWorkaround(Runnable action) { - if (SingleThreadedWorkaround.doWorkaround() && !EventQueue.isDispatchThread()) { - try { - EventQueue.invokeAndWait(action); - } catch (InvocationTargetException e) { - throw new GLException(e.getTargetException()); - } catch (InterruptedException e) { - throw new GLException(e); - } - } else { - action.run(); - } - } -} diff --git a/src/net/java/games/jogl/impl/x11/X11GLDrawable.java b/src/net/java/games/jogl/impl/x11/X11GLDrawable.java index 32098ab43..50394c3b4 100644 --- a/src/net/java/games/jogl/impl/x11/X11GLDrawable.java +++ b/src/net/java/games/jogl/impl/x11/X11GLDrawable.java @@ -134,7 +134,7 @@ public abstract class X11GLDrawable extends GLDrawableImpl { } caps = new GLCapabilities[infos.length]; for (int i = 0; i < infos.length; i++) { - caps[i] = X11GLContextFactory.xvi2GLCapabilities(display, infos[i]); + caps[i] = X11GLDrawableFactory.xvi2GLCapabilities(display, infos[i]); } } finally { unlockAWT(); @@ -163,10 +163,10 @@ public abstract class X11GLDrawable extends GLDrawableImpl { // These synchronization primitives prevent the AWT from making // requests from the X server asynchronously to this code. protected void lockAWT() { - X11GLContextFactory.lockAWT(); + X11GLDrawableFactory.lockAWT(); } protected void unlockAWT() { - X11GLContextFactory.unlockAWT(); + X11GLDrawableFactory.unlockAWT(); } } diff --git a/src/net/java/games/jogl/impl/x11/X11OffscreenGLDrawable.java b/src/net/java/games/jogl/impl/x11/X11OffscreenGLDrawable.java index 7b60612df..021a4975e 100644 --- a/src/net/java/games/jogl/impl/x11/X11OffscreenGLDrawable.java +++ b/src/net/java/games/jogl/impl/x11/X11OffscreenGLDrawable.java @@ -76,7 +76,7 @@ public class X11OffscreenGLDrawable extends X11GLDrawable { } private void create() { - display = X11GLContextFactory.getDisplayConnection(); + display = X11GLDrawableFactory.getDisplayConnection(); XVisualInfo vis = chooseVisual(false); int bitsPerPixel = vis.depth(); @@ -93,7 +93,7 @@ public class X11OffscreenGLDrawable extends X11GLDrawable { pixmap = 0; throw new GLException("glXCreateGLXPixmap failed"); } - isDoubleBuffered = (X11GLContextFactory.glXGetConfig(display, vis, GLX.GLX_DOUBLEBUFFER, new int[1], 0) != 0); + isDoubleBuffered = (X11GLDrawableFactory.glXGetConfig(display, vis, GLX.GLX_DOUBLEBUFFER, new int[1], 0) != 0); if (DEBUG) { System.err.println("Created pixmap " + toHexString(pixmap) + ", GLXPixmap " + toHexString(drawable) + diff --git a/src/net/java/games/jogl/impl/x11/X11OnscreenGLDrawable.java b/src/net/java/games/jogl/impl/x11/X11OnscreenGLDrawable.java index 9b9705122..0b66c51a7 100644 --- a/src/net/java/games/jogl/impl/x11/X11OnscreenGLDrawable.java +++ b/src/net/java/games/jogl/impl/x11/X11OnscreenGLDrawable.java @@ -169,6 +169,6 @@ public class X11OnscreenGLDrawable extends X11GLDrawable { // private JAWT getJAWT() { - return X11GLContextFactory.getJAWT(); + return X11GLDrawableFactory.getJAWT(); } } diff --git a/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java b/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java index 775bf649f..44c755384 100644 --- a/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java +++ b/src/net/java/games/jogl/impl/x11/X11PbufferGLDrawable.java @@ -70,7 +70,7 @@ public class X11PbufferGLDrawable extends X11GLDrawable { (capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : "")); } - createPbuffer(X11GLContextFactory.getDisplayConnection()); + createPbuffer(X11GLDrawableFactory.getDisplayConnection()); } public GLContext createContext(GLContext shareWith) { |