diff options
author | Sven Gothel <[email protected]> | 2014-08-07 00:05:47 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-08-07 00:05:47 +0200 |
commit | 8be4b87a9740229f09b1dc2b7265e3e73c4397dd (patch) | |
tree | 103873e8596cef03cdb912ea87136f4c4a46e169 | |
parent | 5c1214b26ad6c877a9c0f8099a7fc2a230a8b245 (diff) |
Bug 1021: Fix OculusVR detection, need to probe HMD count, otherwise native SDK code crashes w/ NPE
-rw-r--r-- | src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java index ebd3699e1..b292c882d 100644 --- a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java +++ b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java @@ -37,7 +37,10 @@ import com.jogamp.opengl.util.stereo.StereoDeviceFactory; public class OVRStereoDeviceFactory extends StereoDeviceFactory { public static boolean isAvailable() { - return OVR.ovr_Initialize(); // recursive .. + if( OVR.ovr_Initialize() ) { // recursive .. + return 0 < OVR.ovrHmd_Detect(); + } + return false; } @Override |