diff options
author | Sven Gothel <[email protected]> | 2015-07-18 03:50:02 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2015-07-18 03:50:02 +0200 |
commit | 53966f92042d44483cb44f6c6b3c95a6a1fdd325 (patch) | |
tree | 12e5d23ad9bf6607f97cea59110b003baf356c4f | |
parent | 07823202e897751e742a9a96d7d683033c5e07d5 (diff) |
Bug 1151 - Working OculusVR SDK 0.5.0.1 on GNU/Linux w/ Positional Tracker (DK2)
Note: The ovrd server must run, otherwise no device is being detected.
General Stereo API Changes:
- EyePose -> ViewerPose
- We only use the viewer pose and derive the pupile position
via EyeParameter.
- Hence we reduce complexity.
- A single ViewerPose will be maintained by StereoDeviceRenderer
- position is in meter, allowing StereoGLEventListener to scale
device independent.
- StereoDevice receives knowledge of certain sensors,
to be queried and used for start-sensors.
OVR:
- Simply apply the above general changes
- Build: Remove [more] unused API entries for SDK rendering
21 files changed, 433 insertions, 161 deletions
diff --git a/make/build-oculusvr.xml b/make/build-oculusvr.xml index 1090ce565..b89b66fb7 100644 --- a/make/build-oculusvr.xml +++ b/make/build-oculusvr.xml @@ -170,8 +170,8 @@ config="${config.oculusvr}/oculusvr.cfg" literalInclude="${stub.includes.gluegen.gg},${stub.includes.all.ovr}" emitter="com.jogamp.gluegen.JavaEmitter" - debug="true" - dumpCPP="true"> + debug="false" + dumpCPP="false"> <classpath refid="gluegen.classpath" /> </gluegen> <!-- diff --git a/make/config/oculusvr/oculusvr-common.cfg b/make/config/oculusvr/oculusvr-common.cfg index d42ddae86..cf8419d70 100644 --- a/make/config/oculusvr/oculusvr-common.cfg +++ b/make/config/oculusvr/oculusvr-common.cfg @@ -30,10 +30,15 @@ Ignore ovrInitParams.LogCallback # #define HEADLESS_APP 1 # implying: ovrHmdCap_ExtendDesktop # +# SDK rendering disabled Ignore ovr_InitializeRenderingShim Ignore ovr_InitializeRenderingShimVersion -Ignore ovrHmd_RegisterPostDistortionCallback +Ignore ovrHmd_ConfigureRendering Ignore ovrHmd_AttachToWindow +Ignore ovrHmd_BeginFrame +Ignore ovrHmd_EndFrame +# misc +Ignore ovrHmd_RegisterPostDistortionCallback # HSW = Health and Safety Warning Ignore ovrHSWDisplayState Ignore ovrHmd_GetHSWDisplayState diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 083a6d78b..d35cf0cf1 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -310,7 +310,7 @@ function jrun() { #D_ARGS="-Djogl.debug.GLMediaPlayer.StreamWorker.delay=25 -Djogl.debug.GLMediaPlayer" #D_ARGS="-Djogl.debug.GLMediaPlayer.Native" #D_ARGS="-Djogl.debug.StereoDevice -Djogl.debug.StereoDevice.DumpData" - #D_ARGS="-Djogl.debug.StereoDevice" + D_ARGS="-Djogl.debug.StereoDevice" #D_ARGS="-Dnewt.debug.Screen -Djogl.debug.StereoDevice" #D_ARGS="-Dnewt.debug.Screen -Dnewt.test.Screen.disableRandR13" #D_ARGS="-Dnewt.debug.Screen" @@ -414,7 +414,7 @@ function testawtswt() { # # Stereo # -#testnoawt com.jogamp.opengl.test.junit.jogl.stereo.StereoDemo01 $* +testnoawt com.jogamp.opengl.test.junit.jogl.stereo.StereoDemo01 $* # # HiDPI @@ -547,7 +547,7 @@ function testawtswt() { #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $* -testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT $* +#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestX11DefaultDisplay $* diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java index b1a38ab06..8ecd8b8f7 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java @@ -189,10 +189,7 @@ public class StereoClientRenderer implements GLEventListener { final int[] eyeOrder = deviceRenderer.getDevice().getEyeRenderOrder(); final int eyeCount = eyeOrder.length; - // Update eye pos upfront to have same (almost) results - for(int eyeNum=0; eyeNum<eyeCount; eyeNum++) { - deviceRenderer.updateEyePose(eyeNum); - } + final ViewerPose viewerPose = deviceRenderer.updateViewerPose(); if( 1 == fboCount ) { fbos[0].bind(gl); @@ -213,7 +210,7 @@ public class StereoClientRenderer implements GLEventListener { public void run(final GLAutoDrawable drawable, final GLEventListener listener) { final StereoGLEventListener sl = (StereoGLEventListener) listener; sl.reshapeForEye(drawable, viewport.getX(), viewport.getY(), viewport.getWidth(), viewport.getHeight(), - eye.getEyeParameter(), eye.getLastEyePose()); + eye.getEyeParameter(), viewerPose); sl.display(drawable, displayFlags); } }; helper.runForAllGLEventListener(drawable, reshapeDisplayAction); diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java index d59863530..68d0f4b39 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java @@ -41,10 +41,30 @@ public interface StereoDevice { public static final boolean DEBUG = Debug.debug("StereoDevice"); public static final boolean DUMP_DATA = Debug.isPropertyDefined("jogl.debug.StereoDevice.DumpData", true); + /** + * Sensor Bit: Orientation tracking + */ + public static final int SENSOR_ORIENTATION = 1 << 0; + + /** + * Sensor Bit: Yaw correction + */ + public static final int SENSOR_YAW_CORRECTION = 1 << 1; + + /** + * Sensor Bit: Positional tracking + */ + public static final int SENSOR_POSITION = 1 << 2; + /** Return the factory used to create this device. */ public StereoDeviceFactory getFactory(); - /** Disposes this {@link StereoDevice}, if {@link #isValid() valid}. */ + /** + * Disposes this {@link StereoDevice}, if {@link #isValid() valid}. + * <p> + * Implementation shall {@link #stopSensors() stop sensors} and free all resources. + * </p> + */ public void dispose(); /** @@ -96,13 +116,59 @@ public interface StereoDevice { */ public FovHVHalves[] getDefaultFOV(); - /** Start or stop sensors. Returns true if action was successful, otherwise false. */ - public boolean startSensors(boolean start); + /** + * Start desired and required sensors. Returns true if action was successful, otherwise false. + * <p> + * Method fails if required sensors are not {@link #getSupportedSensorBits() supported}. + * </p> + * @param desiredSensorBits the desired optional sensors + * @param requiredSensorBits the required sensors + * @see #stopSensors() + * @see #getSensorsStarted() + * @see #getSupportedSensorBits() + * @see #getEnabledSensorBits() + */ + public boolean startSensors(int desiredSensorBits, int requiredSensorBits); + + /** + * Stop sensors. Returns true if action was successful, otherwise false. + * @see #startSensors(int, int) + * @see #getSensorsStarted() + * @see #getSupportedSensorBits() + * @see #getEnabledSensorBits() + */ + public boolean stopSensors(); - /** Return true if sensors have been started, false otherwise */ + /** + * Return true if sensors have been started, false otherwise. + * @see #startSensors(int, int) + * @see #stopSensors() + * @see #getSupportedSensorBits() + * @see #getEnabledSensorBits() + */ public boolean getSensorsStarted(); /** + * Returns the supported sensor capability bits, e.g. {@link #SENSOR_ORIENTATION}, {@link #SENSOR_POSITION} + * of the {@link StereoDevice}. + * @see #startSensors(int, int) + * @see #stopSensors() + * @see #getSensorsStarted() + * @see #getEnabledSensorBits() + */ + public int getSupportedSensorBits(); + + /** + * Returns the actual used sensor capability bits, e.g. {@link #SENSOR_ORIENTATION}, {@link #SENSOR_POSITION} + * in case the {@link #getSupportedSensorBits() device supports} them and if they are enabled. + * @see #startSensors(int, int) + * @see #stopSensors() + * @see #getSensorsStarted() + * @see #getSupportedSensorBits() + */ + public int getEnabledSensorBits(); + + /** * Returns an array of the preferred eye rendering order. * The array length reflects the supported eye count. * <p> @@ -112,7 +178,7 @@ public interface StereoDevice { public int[] getEyeRenderOrder(); /** - * Returns the supported distortion compensation by the {@link StereoDeviceRenderer}, + * Returns the supported distortion compensation of the {@link StereoDeviceRenderer}, * e.g. {@link StereoDeviceRenderer#DISTORTION_BARREL}, {@link StereoDeviceRenderer#DISTORTION_CHROMATIC}, etc. * @see StereoDeviceRenderer#getDistortionBits() * @see #createRenderer(int, int, float[], FovHVHalves[], float, int) diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java index 2078a00a2..0d6539634 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java @@ -42,10 +42,10 @@ import com.jogamp.opengl.math.FovHVHalves; * <ul> * <li>device.{@link #beginFrame(GL)}</li> * <li>For both eyes:<ul> - * <li>device.{@link #updateEyePose(int)}</li> + * <li>device.{@link #updateViewerPose(int)}</li> * <li>if device.{@link #ppAvailable()}: Set the render target, e.g. FBO</li> * <li>Set the viewport using {@link Eye#getViewport()}</li> - * <li>{@link StereoGLEventListener#reshapeForEye(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, EyePose) upstream.reshapeEye(..)}</li> + * <li>{@link StereoGLEventListener#reshapeForEye(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, ViewerPose) upstream.reshapeEye(..)}</li> * <li>{@link StereoGLEventListener#display(com.jogamp.opengl.GLAutoDrawable, int) upstream.display(..)}.</li> * </ul></li> * <li>Reset the viewport</li> @@ -89,7 +89,7 @@ public interface StereoDeviceRenderer { /** * Distortion Bit: Timewarp distortion technique to predict - * {@link EyePose} movement to reduce latency. + * {@link ViewerPose} movement to reduce latency. * <p> * FIXME: Explanation needs refinement! * </p> @@ -113,10 +113,6 @@ public interface StereoDeviceRenderer { * Returns the {@link EyeParameter} of this eye. */ public EyeParameter getEyeParameter(); - /** - * Returns the last {@link EyePose} of this eye. - */ - public EyePose getLastEyePose(); } /** @@ -125,10 +121,14 @@ public interface StereoDeviceRenderer { public Eye getEye(final int eyeNum); /** - * Updates the {@link Eye#getLastEyePose()} - * for the denoted <code>eyeNum</code>. + * Updates the {@link ViewerPose} and returns it. + */ + public ViewerPose updateViewerPose(); + + /** + * Returns the last {@link ViewerPose}. */ - public EyePose updateEyePose(final int eyeNum); + public ViewerPose getLastViewerPose(); /** * Returns used distortion compensation bits, e.g. {@link #DISTORTION_BARREL}, @@ -219,7 +219,7 @@ public interface StereoDeviceRenderer { /** * Begin stereoscopic post-processing, see {@link #ppAvailable()}. * <p> - * {@link #updateEyePose(int)} for both eyes must be called upfront + * {@link #updateViewerPose(int)} for both eyes must be called upfront * when rendering upstream {@link StereoGLEventListener}. * </p> * diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java index c1a06796c..59f38f2af 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java @@ -51,7 +51,7 @@ public interface StereoGLEventListener extends CustomGLEventListener { * </p> * <p> * The client shall also update it's projection- and modelview matrices according - * to the given {@link EyeParameter} and {@link EyePose}. + * to the given {@link EyeParameter} and {@link ViewerPose}. * </p> * <p> * For efficiency the GL viewport has already been updated @@ -64,11 +64,11 @@ public interface StereoGLEventListener extends CustomGLEventListener { * @param width viewport width in pixel units * @param height viewport height in pixel units * @param eyeParam constant eye parameter, i.e. FOV and IPD - * @param eyePose current eye position and orientation + * @param viewerPose current viewer position and orientation * @see FloatUtil#makePerspective(float[], int, boolean, com.jogamp.opengl.math.FloatUtil.FovHVHalves, float, float) */ public void reshapeForEye(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height, - final EyeParameter eyeParam, final EyePose eyePose); + final EyeParameter eyeParam, final ViewerPose viewerPose); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java index b0ca4ddb2..b6f76a343 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java @@ -97,23 +97,51 @@ public class StereoUtil { return sb.toString(); } + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static boolean usesOrientationSensor(final int sensorBits) { return 0 != ( sensorBits & StereoDevice.SENSOR_ORIENTATION ) ; } + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static boolean usesYawCorrectionSensor(final int sensorBits) { return 0 != ( sensorBits & StereoDevice.SENSOR_YAW_CORRECTION ) ; } + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static boolean usesPositionSensor(final int sensorBits) { return 0 != ( sensorBits & StereoDevice.SENSOR_POSITION ) ; } + + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static String sensorBitsToString(final int sensorBits) { + boolean appendComma = false; + final StringBuilder sb = new StringBuilder(); + if( usesOrientationSensor(sensorBits) ) { + if( appendComma ) { sb.append(", "); }; + sb.append("orientation"); appendComma=true; + } + if( usesYawCorrectionSensor(sensorBits) ) { + if( appendComma ) { sb.append(", "); }; + sb.append("yaw-corr"); appendComma=true; + } + if( usesPositionSensor(sensorBits) ) { + if( appendComma ) { sb.append(", "); }; + sb.append("position"); appendComma=true; + } + return sb.toString(); + } + /** * Calculates the <i>Side By Side</i>, SBS, projection- and modelview matrix for one eye. * <p> - * {@link #updateEyePose(int)} must be called upfront. + * {@link #updateViewerPose(int)} must be called upfront. * </p> * <p> * This method merely exist as an example implementation to compute the matrices, * which shall be adopted by the - * {@link CustomGLEventListener#reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, EyePose) upstream client code}. + * {@link CustomGLEventListener#reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, ViewerPose) upstream client code}. * </p> - * @param eyeNum eye denominator + * @param viewerPose + * @param eye * @param zNear frustum near value * @param zFar frustum far value * @param mat4Projection float[16] projection matrix result * @param mat4Modelview float[16] modelview matrix result */ - public static void getSBSUpstreamPMV(final Eye eye, final float zNear, final float zFar, + public static void getSBSUpstreamPMV(final ViewerPose viewerPose, final Eye eye, + final float zNear, final float zFar, final float[] mat4Projection, final float[] mat4Modelview) { final float[] mat4Tmp1 = new float[16]; final float[] mat4Tmp2 = new float[16]; @@ -122,7 +150,6 @@ public class StereoUtil { final float[] vec3Tmp3 = new float[3]; final EyeParameter eyeParam = eye.getEyeParameter(); - final EyePose eyePose = eye.getLastEyePose(); // // Projection @@ -135,10 +162,10 @@ public class StereoUtil { final Quaternion rollPitchYaw = new Quaternion(); // private final float eyeYaw = FloatUtil.PI; // 180 degrees in radians // rollPitchYaw.rotateByAngleY(eyeYaw); - final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, eyePose.position, 0); + final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, viewerPose.position, 0); VectorUtil.addVec3(shiftedEyePos, shiftedEyePos, eyeParam.positionOffset); - rollPitchYaw.mult(eyePose.orientation); + rollPitchYaw.mult(viewerPose.orientation); final float[] up = rollPitchYaw.rotateVector(vec3Tmp2, 0, VectorUtil.VEC3_UNIT_Y, 0); final float[] forward = rollPitchYaw.rotateVector(vec3Tmp3, 0, VectorUtil.VEC3_UNIT_Z_NEG, 0); final float[] center = VectorUtil.addVec3(forward, shiftedEyePos, forward); diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/EyePose.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/ViewerPose.java index aa64ff130..40411ac88 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/EyePose.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/ViewerPose.java @@ -30,29 +30,34 @@ package com.jogamp.opengl.util.stereo; import com.jogamp.opengl.math.Quaternion; /** - * Position and orientation of one eye. + * Position and orientation of viewer. */ -public final class EyePose { - /** Eye number, <code>0</code> for the left eye and <code>1</code> for the right eye. */ - public final int number; - - /** float[3] eye position vector. */ +public final class ViewerPose { + /** + * float[3] position of viewer in meter. + * <p> + * Apply the following to resolve the actual eye position: + * <ul> + * <li>{@link EyeParameter#positionOffset positionOffset} for head.</li> + * <li>[{@link EyeParameter#distNoseToPupilX distNoseToPupilX}, {@link EyeParameter#distMiddleToPupilY distMiddleToPupilY}, {@link EyeParameter#eyeReliefZ eyeReliefZ}] for pupil</li> + * </ul> + * </p> + */ public final float[] position; - /** Eye orientation */ + /** Orientation of viewer. */ public final Quaternion orientation; - public EyePose(final int number) { - this.number = number; + public ViewerPose() { this.position = new float[3]; this.orientation = new Quaternion(); } - public EyePose(final int number, final float[] position, final Quaternion orientation) { - this(number); + public ViewerPose(final float[] position, final Quaternion orientation) { + this(); set(position, orientation); } - /** Set position and orientation of this instance. */ + /** Set {@link #position} and {@link #orientation}. */ public final void set(final float[] position, final Quaternion orientation) { System.arraycopy(position, 0, this.position, 0, 3); this.orientation.set(orientation); @@ -64,6 +69,6 @@ public final class EyePose { position[2] = posZ; } public final String toString() { - return "EyePose[num "+number+", pos["+position[0]+", "+position[1]+", "+position[2]+"], "+orientation+"]"; + return "ViewerPose[pos["+position[0]+", "+position[1]+", "+position[2]+"], "+orientation+"]"; } }
\ No newline at end of file diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java index 04fd8343c..44129de02 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java @@ -37,6 +37,7 @@ import com.jogamp.opengl.util.stereo.EyeParameter; import com.jogamp.opengl.util.stereo.StereoDeviceConfig; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; import com.jogamp.opengl.util.stereo.StereoUtil; +import com.jogamp.opengl.util.stereo.StereoDevice; /** * Configuration for {@link GenericStereoDevice}s. @@ -54,6 +55,7 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { final float interpupillaryDistanceInMeters, final int[] eyeRenderOrder, final EyeParameter[] defaultEyeParam, + final int supportedSensorBits, final DistortionMesh.Producer distortionMeshProducer, final int supportedDistortionBits, final int recommendedDistortionBits, @@ -71,6 +73,7 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { this.interpupillaryDistanceInMeters = interpupillaryDistanceInMeters; this.eyeRenderOrder = eyeRenderOrder; this.defaultEyeParam = defaultEyeParam; + this.supportedSensorBits = supportedSensorBits; this.distortionMeshProducer = distortionMeshProducer; this.supportedDistortionBits = supportedDistortionBits; this.recommendedDistortionBits = recommendedDistortionBits; @@ -92,6 +95,7 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { this.interpupillaryDistanceInMeters = source.interpupillaryDistanceInMeters; this.eyeRenderOrder = source.eyeRenderOrder; this.defaultEyeParam = source.defaultEyeParam; + this.supportedSensorBits = source.supportedSensorBits; this.distortionMeshProducer = source.distortionMeshProducer; this.supportedDistortionBits = source.supportedDistortionBits; this.recommendedDistortionBits = source.recommendedDistortionBits; @@ -141,7 +145,8 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { " [m], eyeParam "+Arrays.toString(defaultEyeParam)+ ", distortionBits[supported ["+StereoUtil.distortionBitsToString(supportedDistortionBits)+ "], recommended ["+StereoUtil.distortionBitsToString(recommendedDistortionBits)+ - "], minimum ["+StereoUtil.distortionBitsToString(minimumDistortionBits)+"]]]"; + "], minimum ["+StereoUtil.distortionBitsToString(minimumDistortionBits)+"]]"+ + ", sensorBits[supported ["+StereoUtil.sensorBitsToString(supportedSensorBits)+"]]]"; } /** Configuration Name */ @@ -164,9 +169,13 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { public final float[/*per-eye*/][/*xy*/] pupilCenterFromTopLeft; public final int[] eyeRenderOrder; public final EyeParameter[] defaultEyeParam; + + /** Supported sensor bits, see {@link StereoDevice#SENSOR_ORIENTATION}. */ + public final int supportedSensorBits; + public final DistortionMesh.Producer distortionMeshProducer; - /** Supported distortion bits, see {@link StereoDeviceRenderer.DISTORTION_BARREL}. */ + /** Supported distortion bits, see {@link StereoDeviceRenderer#DISTORTION_BARREL}. */ public final int supportedDistortionBits; /** Recommended distortion bits, see {@link StereoDeviceRenderer.DISTORTION_BARREL}. */ public final int recommendedDistortionBits; diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java index 6adb96ba4..957758e78 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java @@ -70,6 +70,7 @@ public class GenericStereoDeviceFactory extends StereoDeviceFactory { // degrees: 45/2 l, 45/2 r, 45/2 * aspect t, 45/2 * aspect b FovHVHalves.byFovyRadianAndAspect(45f*d2r, 1280f / 800f), 0f /* distNoseToPupil */, 0f /* verticalDelta */, 0f /* eyeReliefInMeters */) }, + 0, // supported sensor bits null, // mash producer distortion bits 0, // supported distortion bits 0, // recommended distortion bits @@ -114,6 +115,7 @@ public class GenericStereoDeviceFactory extends StereoDeviceFactory { interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */), new EyeParameter(1, defaultEyePositionOffset, defaultSBSEyeFovRight, -interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */) }, + 0, // supported sensor bits null, // mash producer distortion bits 0, // supported distortion bits 0, // recommended distortion bits @@ -171,6 +173,7 @@ public class GenericStereoDeviceFactory extends StereoDeviceFactory { interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */), new EyeParameter(1, defaultEyePositionOffset, defaultSBSEyeFovRight, -interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */) }, + 0, // supported sensor bits lenseDistMeshProduce, // supported distortion bits StereoDeviceRenderer.DISTORTION_BARREL | StereoDeviceRenderer.DISTORTION_CHROMATIC | StereoDeviceRenderer.DISTORTION_VIGNETTE, diff --git a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java index 9c0a5045b..491535dc1 100644 --- a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java +++ b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java @@ -39,6 +39,7 @@ import com.jogamp.opengl.util.stereo.EyeParameter; import com.jogamp.opengl.util.stereo.StereoDevice; import com.jogamp.opengl.util.stereo.StereoDeviceFactory; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; +import com.jogamp.opengl.util.stereo.StereoUtil; import com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig; import com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory; @@ -117,6 +118,7 @@ public class GenericStereoDevice implements StereoDevice { public final Point surfacePos; private final FovHVHalves[] defaultEyeFov; + private int usedSensorBits; private boolean sensorsStarted = false; public GenericStereoDevice(final StereoDeviceFactory factory, final int deviceIndex, final StereoDeviceConfig customConfig) { @@ -137,6 +139,9 @@ public class GenericStereoDevice implements StereoDevice { for(int i=0; i<defaultEyeFov.length; i++) { defaultEyeFov[i] = config.defaultEyeParam[i].fovhv; } + + // default + usedSensorBits = 0; } @Override @@ -144,7 +149,8 @@ public class GenericStereoDevice implements StereoDevice { @Override public String toString() { - return "GenericStereoDevice["+config+", surfacePos "+surfacePos+"]"; + return "GenericStereoDevice["+config+", surfacePos "+surfacePos+ + ", sensorBits[enabled ["+StereoUtil.sensorBitsToString(getEnabledSensorBits())+"]]]"; } public void setSurfacePosition(final int x, final int y) { @@ -153,7 +159,7 @@ public class GenericStereoDevice implements StereoDevice { @Override public final void dispose() { - // NOP + stopSensors(); } @Override @@ -184,21 +190,42 @@ public class GenericStereoDevice implements StereoDevice { } @Override - public final boolean startSensors(final boolean start) { - if( start && !sensorsStarted ) { - if( startSensorsImpl(true) ) { + public final boolean startSensors(final int desiredSensorBits, final int requiredSensorBits) { + if( !sensorsStarted ) { + if( requiredSensorBits != ( config.supportedSensorBits & requiredSensorBits ) ) { + // required sensors not available + return false; + } + if( 0 == ( config.supportedSensorBits & ( requiredSensorBits | desiredSensorBits ) ) ) { + // no sensors available + return false; + } + if( startSensorsImpl(true, desiredSensorBits, requiredSensorBits) ) { sensorsStarted = true; return true; } else { - sensorsStarted = false; return false; } - } else if( sensorsStarted ) { - if( startSensorsImpl(false) ) { + } else { + // No state change -> Success + return true; + } + } + protected boolean startSensorsImpl(final boolean start, final int desiredSensorBits, final int requiredSensorBits) { + // TODO: Add SPI for sensors + // TODO: start sensors in override / or SPI + // TODO: set usedSensorBits + return false; + } + + @Override + public final boolean stopSensors() { + if( sensorsStarted ) { + if( startSensorsImpl(false, 0, 0) ) { sensorsStarted = false; + usedSensorBits = 0; return true; } else { - sensorsStarted = true; return false; } } else { @@ -206,12 +233,21 @@ public class GenericStereoDevice implements StereoDevice { return true; } } - private boolean startSensorsImpl(final boolean start) { return start; } @Override public boolean getSensorsStarted() { return sensorsStarted; } @Override + public final int getSupportedSensorBits() { + return config.supportedSensorBits; + } + + @Override + public final int getEnabledSensorBits() { + return usedSensorBits; + } + + @Override public int[] getEyeRenderOrder() { return config.eyeRenderOrder; } @Override diff --git a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java index 6650342e7..21567a0f1 100644 --- a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java +++ b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java @@ -49,7 +49,7 @@ import com.jogamp.opengl.util.GLArrayDataServer; import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.stereo.EyeParameter; -import com.jogamp.opengl.util.stereo.EyePose; +import com.jogamp.opengl.util.stereo.ViewerPose; import com.jogamp.opengl.util.stereo.StereoDevice; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; import com.jogamp.opengl.util.stereo.StereoUtil; @@ -82,7 +82,6 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { private final EyeParameter eyeParameter; - private final EyePose eyePose; @Override public final RectangleImmutable getViewport() { return viewport; } @@ -90,12 +89,9 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { @Override public final EyeParameter getEyeParameter() { return eyeParameter; } - @Override - public final EyePose getLastEyePose() { return eyePose; } - - private GenericEye(final GenericStereoDevice device, final int distortionBits, - final float[] eyePositionOffset, final EyeParameter eyeParam, - final DimensionImmutable textureSize, final RectangleImmutable eyeViewport) { + /* pp */ GenericEye(final GenericStereoDevice device, final int distortionBits, + final float[] eyePositionOffset, final EyeParameter eyeParam, + final DimensionImmutable textureSize, final RectangleImmutable eyeViewport) { this.eyeName = eyeParam.number; this.distortionBits = distortionBits; this.viewport = eyeViewport; @@ -123,10 +119,6 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { this.eyeParameter = eyeParam; - this.eyePose = new EyePose(eyeName); - - updateEyePose(device); // 1st init - // Setup: eyeToSourceUVScale, eyeToSourceUVOffset if( usePP ) { final ScaleAndOffset2D textureScaleAndOffset = new ScaleAndOffset2D(eyeParam.fovhv, textureSize, eyeViewport); @@ -333,18 +325,18 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { indices.enableBuffer(gl, false); } - private void dispose(final GL2ES2 gl) { + /* pp */ void dispose(final GL2ES2 gl) { if( null == iVBO ) return; iVBO.destroy(gl); indices.destroy(gl); } - private void enableVBO(final GL2ES2 gl, final boolean enable) { + /* pp */ void enableVBO(final GL2ES2 gl, final boolean enable) { if( null == iVBO ) return; iVBO.enableBuffer(gl, enable); indices.bindBuffer(gl, enable); // keeps VBO binding if enable:=true } - private void updateUniform(final GL2ES2 gl, final ShaderProgram sp) { + /* pp */ void updateUniform(final GL2ES2 gl, final ShaderProgram sp) { if( null == iVBO ) return; gl.glUniform(eyeToSourceUVScale); gl.glUniform(eyeToSourceUVOffset); @@ -354,15 +346,6 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { } } - /** - * Updates {@link #ovrEyePose} and it's extracted - * {@link #eyeRenderPoseOrientation} and {@link #eyeRenderPosePosition}. - * @param hmdCtx used get the {@link #ovrEyePose} via {@link OVR#ovrHmd_GetEyePose(OvrHmdContext, int)} - */ - private EyePose updateEyePose(final GenericStereoDevice hmdCtx) { - return eyePose; - } - @Override public String toString() { final String ppTxt = null == iVBO ? ", no post-processing" : @@ -373,12 +356,13 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { ", "+eyeParameter+ ", vertices "+vertexCount+", indices "+indexCount+ ppTxt+ - ", desc"+eyeParameter+", "+eyePose+"]"; + ", desc "+eyeParameter+"]"; } } private final GenericStereoDevice device; private final GenericEye[] eyes; + private final ViewerPose viewerPose; private final int distortionBits; private final int textureCount; private final DimensionImmutable[] eyeTextureSizes; @@ -445,9 +429,11 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { this.totalTextureSize = zeroSize; texUnit0 = null; } + viewerPose = new ViewerPose(); for(int i=0; i<eyeParam.length; i++) { eyes[i] = new GenericEye(context, this.distortionBits, eyePositionOffset, eyeParam[i], textureSizes[i], eyeViewports[i]); } + sp = null; } @@ -559,8 +545,14 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { } @Override - public final EyePose updateEyePose(final int eyeNum) { - return eyes[eyeNum].updateEyePose(device); + public final ViewerPose updateViewerPose() { + // NOP + return viewerPose; + } + + @Override + public final ViewerPose getLastViewerPose() { + return viewerPose; } @Override diff --git a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDevice.java b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDevice.java index 3abea5839..fc46a9aab 100644 --- a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDevice.java +++ b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDevice.java @@ -38,6 +38,7 @@ import com.jogamp.oculusvr.ovrEyeRenderDesc; import com.jogamp.oculusvr.ovrFovPort; import com.jogamp.oculusvr.ovrHmdDesc; import com.jogamp.oculusvr.ovrSizei; +import com.jogamp.oculusvr.ovrTrackingState; import com.jogamp.opengl.math.FovHVHalves; import com.jogamp.opengl.util.stereo.StereoDevice; import com.jogamp.opengl.util.stereo.StereoDeviceFactory; @@ -54,7 +55,11 @@ public class OVRStereoDevice implements StereoDevice { public ovrHmdDesc hmdDesc; public OvrHmdContext handle; + + private final int supportedSensorBits; + private int usedSensorBits; private boolean sensorsStarted = false; + private final int[] eyeRenderOrder; private final int supportedDistortionBits, recommendedDistortionBits, minimumDistortionBits; @@ -84,9 +89,12 @@ public class OVRStereoDevice implements StereoDevice { eyeRenderOrder = new int[ovrHmdDesc.getEyeRenderOrderArrayLength()]; hmdDesc.getEyeRenderOrder(0, eyeRenderOrder); supportedDistortionBits = OVRUtil.ovrDistCaps2DistBits(hmdDesc.getDistortionCaps()); - recommendedDistortionBits = supportedDistortionBits & ~StereoDeviceRenderer.DISTORTION_TIMEWARP; + recommendedDistortionBits = supportedDistortionBits; // & ~StereoDeviceRenderer.DISTORTION_TIMEWARP; minimumDistortionBits = StereoDeviceRenderer.DISTORTION_BARREL; + usedSensorBits = 0; + supportedSensorBits = OVRUtil.ovrTrackingCaps2SensorBits(hmdDesc.getTrackingCaps()); + // DK1 delivers unrotated resolution in target orientation // DK2 delivers rotated resolution in target orientation, monitor screen is rotated 90deg clockwise deviceName = hmdDesc.getDisplayDeviceNameAsString(); @@ -122,13 +130,16 @@ public class OVRStereoDevice implements StereoDevice { sb.append(", surfacePos "+getPosition()); sb.append(", distortionBits[supported ["+StereoUtil.distortionBitsToString(getSupportedDistortionBits())+ "], recommended ["+StereoUtil.distortionBitsToString(getRecommendedDistortionBits())+ - "], minimum ["+StereoUtil.distortionBitsToString(getMinimumDistortionBits())+"]]]"); + "], minimum ["+StereoUtil.distortionBitsToString(getMinimumDistortionBits())+"]]"); + sb.append(", sensorBits[supported ["+StereoUtil.sensorBitsToString(getSupportedSensorBits())+ + "], enabled ["+StereoUtil.sensorBitsToString(getEnabledSensorBits())+"]]]"); return sb.toString(); } @Override public final void dispose() { if( isValid() ) { + stopSensors(); OVR.ovrHmd_Destroy(hmdDesc); hmdDesc = null; handle = null; @@ -158,25 +169,69 @@ public class OVRStereoDevice implements StereoDevice { return defaultEyeFov; } + public void updateUsedSensorBits(final ovrTrackingState trackingState) { + final int pre = usedSensorBits; + if( sensorsStarted && null != trackingState ) { + usedSensorBits = StereoDevice.SENSOR_ORIENTATION | + OVRUtil.ovrTrackingStats2SensorBits(trackingState.getStatusFlags()); + } else { + usedSensorBits = 0; + } + if( StereoDevice.DEBUG ) { + if( pre != usedSensorBits ) { + System.err.println("XXX: Sensor Change: "+ + ": pre["+StereoUtil.sensorBitsToString(pre)+"]"+ + " -> now["+StereoUtil.sensorBitsToString(usedSensorBits)+"]"); + } + } + } + @Override - public final boolean startSensors(final boolean start) { - if( start && !sensorsStarted ) { + public final boolean startSensors(final int desiredSensorBits, final int requiredSensorBits) { + if( !sensorsStarted ) { + if( requiredSensorBits != ( supportedSensorBits & requiredSensorBits ) ) { + // required sensors not available + if( StereoDevice.DEBUG ) { + System.err.println("XXX: startSensors failed: n/a required sensors ["+StereoUtil.sensorBitsToString(requiredSensorBits)+"]"); + } + return false; + } + if( 0 == ( supportedSensorBits & ( requiredSensorBits | desiredSensorBits ) ) ) { + // no sensors available + if( StereoDevice.DEBUG ) { + System.err.println("XXX: startSensors failed: n/a any sensors"); + } + return false; + } // Start the sensor which provides the Rift’s pose and motion. - final int requiredTrackingCaps = 0; - final int supportedTrackingCaps = requiredTrackingCaps | - OVR.ovrTrackingCap_Orientation | - OVR.ovrTrackingCap_MagYawCorrection | - OVR.ovrTrackingCap_Position; - if( OVR.ovrHmd_ConfigureTracking(hmdDesc, supportedTrackingCaps, requiredTrackingCaps) ) { + final int requiredTrackingCaps = OVRUtil.sensorBits2TrackingCaps(requiredSensorBits); + final int desiredTrackingCaps = requiredTrackingCaps | OVRUtil.sensorBits2TrackingCaps(desiredSensorBits); + final boolean res; + if( OVR.ovrHmd_ConfigureTracking(hmdDesc, desiredTrackingCaps, requiredTrackingCaps) ) { sensorsStarted = true; - return true; + updateUsedSensorBits(OVR.ovrHmd_GetTrackingState(hmdDesc, 0.0)); + res = true; } else { - sensorsStarted = false; - return false; + res = false; + } + if( StereoDevice.DEBUG ) { + System.err.println("XXX: startSensors: "+res+", started "+sensorsStarted+ + ": required["+StereoUtil.sensorBitsToString(requiredSensorBits)+"]"+ + ", desired["+StereoUtil.sensorBitsToString(desiredSensorBits)+"]"+ + ", enabled["+StereoUtil.sensorBitsToString(usedSensorBits)+"]"); } - } else if( sensorsStarted ) { + return res; + } else { + // No state change -> Success + return true; + } + } + @Override + public final boolean stopSensors() { + if( sensorsStarted ) { OVR.ovrHmd_ConfigureTracking(hmdDesc, 0, 0); // STOP sensorsStarted = false; + usedSensorBits = 0; return true; } else { // No state change -> Success @@ -187,6 +242,16 @@ public class OVRStereoDevice implements StereoDevice { public final boolean getSensorsStarted() { return sensorsStarted; } @Override + public final int getSupportedSensorBits() { + return supportedSensorBits; + } + + @Override + public final int getEnabledSensorBits() { + return usedSensorBits; + } + + @Override public final int[] getEyeRenderOrder() { return eyeRenderOrder; } diff --git a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java index f9969a9ad..a0836b5a3 100644 --- a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java +++ b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceFactory.java @@ -40,7 +40,9 @@ public class OVRStereoDeviceFactory extends StereoDeviceFactory { if( OVR.ovr_Initialize(OVRVersion.defaultInitParams) ) { // recursive .. boolean res = false; final int count = OVR.ovrHmd_Detect(); - System.err.println("Detect.0: ovrHmd_Detect() -> "+count); + if( StereoDevice.DEBUG ) { + System.err.println("Detect.0: ovrHmd_Detect() -> "+count); + } if( 0 < count ) { res = true; } else { @@ -53,6 +55,10 @@ public class OVRStereoDeviceFactory extends StereoDeviceFactory { System.err.println("Detect.1: hmdDesc: "+hmdDesc.getProductNameAsString()); } OVR.ovrHmd_Destroy(hmdDesc); + } else { + if( StereoDevice.DEBUG ) { + System.err.println("Detect.1: hmdDesc: null"); + } } } return res; diff --git a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceRenderer.java b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceRenderer.java index 60fb8301e..7d05bb7ac 100644 --- a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceRenderer.java +++ b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRStereoDeviceRenderer.java @@ -54,6 +54,7 @@ import com.jogamp.oculusvr.ovrMatrix4f; import com.jogamp.oculusvr.ovrPosef; import com.jogamp.oculusvr.ovrRecti; import com.jogamp.oculusvr.ovrSizei; +import com.jogamp.oculusvr.ovrTrackingState; import com.jogamp.oculusvr.ovrVector2f; import com.jogamp.oculusvr.ovrVector3f; import com.jogamp.opengl.JoglVersion; @@ -62,7 +63,7 @@ import com.jogamp.opengl.util.GLArrayDataServer; import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.stereo.EyeParameter; -import com.jogamp.opengl.util.stereo.EyePose; +import com.jogamp.opengl.util.stereo.ViewerPose; import com.jogamp.opengl.util.stereo.StereoDevice; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; import com.jogamp.opengl.util.stereo.StereoUtil; @@ -93,12 +94,11 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { private final GLArrayData vboPos, vboParams, vboTexCoordsR, vboTexCoordsG, vboTexCoordsB; private final GLArrayDataServer indices; - private final ovrEyeRenderDesc ovrEyeDesc; + /* pp */ final ovrEyeRenderDesc ovrEyeDesc; private final ovrFovPort ovrEyeFov; private final EyeParameter eyeParameter; - private ovrPosef ovrEyePose; - private final EyePose eyePose; + private final ovrMatrix4f[] timeWarpMatrices; @Override public final RectangleImmutable getViewport() { return viewport; } @@ -106,12 +106,9 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { @Override public final EyeParameter getEyeParameter() { return eyeParameter; } - @Override - public final EyePose getLastEyePose() { return eyePose; } - - private OVREye(final ovrHmdDesc hmdDesc, final int distortionBits, - final float[] eyePositionOffset, final ovrEyeRenderDesc eyeDesc, - final ovrSizei ovrTextureSize, final RectangleImmutable eyeViewport) { + /* pp */ OVREye(final ovrHmdDesc hmdDesc, final int distortionBits, + final float[] eyePositionOffset, final ovrEyeRenderDesc eyeDesc, + final ovrSizei ovrTextureSize, final RectangleImmutable eyeViewport) { this.eyeName = eyeDesc.getEye(); this.distortionBits = distortionBits; this.viewport = eyeViewport; @@ -125,9 +122,13 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { if( usesTimewarp ) { eyeRotationStart = new GLUniformData("ovr_EyeRotationStart", 4, 4, Buffers.slice2Float(fstash, 4, 16)); eyeRotationEnd = new GLUniformData("ovr_EyeRotationEnd", 4, 4, Buffers.slice2Float(fstash, 20, 16)); + timeWarpMatrices = new ovrMatrix4f[2]; + timeWarpMatrices[0] = ovrMatrix4f.create(); + timeWarpMatrices[1] = ovrMatrix4f.create(); } else { eyeRotationStart = null; eyeRotationEnd = null; + timeWarpMatrices = null; } this.ovrEyeDesc = eyeDesc; @@ -137,14 +138,10 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { this.eyeParameter = new EyeParameter(eyeName, eyePositionOffset, OVRUtil.getFovHV(ovrEyeFov), eyeViewAdjust.getX(), eyeViewAdjust.getY(), eyeViewAdjust.getZ()); - this.eyePose = new EyePose(eyeName); - - updateEyePose(hmdDesc); // 1st init - // Setup: eyeToSourceUVScale, eyeToSourceUVOffset { final ovrVector2f[] uvScaleOffsetOut = new ovrVector2f[2]; - uvScaleOffsetOut[0] = ovrVector2f.create(); // FIXME: remove ctor / double check + uvScaleOffsetOut[0] = ovrVector2f.create(); uvScaleOffsetOut[1] = ovrVector2f.create(); final ovrRecti ovrEyeRenderViewport = OVRUtil.createOVRRecti(eyeViewport); @@ -194,7 +191,7 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { /** 2+2+2+2+2: { vec2 position, vec2 color, vec2 texCoordR, vec2 texCoordG, vec2 texCoordB } */ final FloatBuffer iVBOFB = (FloatBuffer)iVBO.getBuffer(); final ovrDistortionVertex[] ovRes = new ovrDistortionVertex[1]; - ovRes[0] = ovrDistortionVertex.create(); // FIXME: remove ctor / double check + ovRes[0] = ovrDistortionVertex.create(); for ( int vertNum = 0; vertNum < vertexCount; vertNum++ ) { final ovrDistortionVertex ov = meshData.getPVertexData(vertNum, ovRes)[0]; @@ -275,7 +272,7 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { OVR.ovrHmd_DestroyDistortionMesh(meshData); } - private void linkData(final GL2ES2 gl, final ShaderProgram sp) { + /* pp */ void linkData(final GL2ES2 gl, final ShaderProgram sp) { if( 0 > vboPos.setLocation(gl, sp.program()) ) { throw new GLException("Couldn't locate "+vboPos); } @@ -313,16 +310,16 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { indices.enableBuffer(gl, false); } - private void dispose(final GL2ES2 gl) { + /* pp */ void dispose(final GL2ES2 gl) { iVBO.destroy(gl); indices.destroy(gl); } - private void enableVBO(final GL2ES2 gl, final boolean enable) { + /* pp */ void enableVBO(final GL2ES2 gl, final boolean enable) { iVBO.enableBuffer(gl, enable); indices.bindBuffer(gl, enable); // keeps VBO binding if enable:=true } - private void updateUniform(final GL2ES2 gl, final ShaderProgram sp) { + /* pp */ void updateUniform(final GL2ES2 gl, final ShaderProgram sp) { gl.glUniform(eyeToSourceUVScale); gl.glUniform(eyeToSourceUVOffset); if( StereoUtil.usesTimewarpDistortion(distortionBits) ) { @@ -331,10 +328,7 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { } } - private void updateTimewarp(final ovrHmdDesc hmdDesc, final ovrPosef eyeRenderPose, final float[] mat4Tmp1, final float[] mat4Tmp2) { - final ovrMatrix4f[] timeWarpMatrices = new ovrMatrix4f[2]; - timeWarpMatrices[0] = ovrMatrix4f.create(); // FIXME: remove ctor / double check - timeWarpMatrices[1] = ovrMatrix4f.create(); + /* pp */ void updateTimewarp(final ovrHmdDesc hmdDesc, final ovrPosef eyeRenderPose, final float[] mat4Tmp1, final float[] mat4Tmp2) { OVR.ovrHmd_GetEyeTimewarpMatrices(hmdDesc, eyeName, eyeRenderPose, timeWarpMatrices); final float[] eyeRotationStartM = FloatUtil.transposeMatrix(timeWarpMatrices[0].getM(0, mat4Tmp1), mat4Tmp2); @@ -348,19 +342,6 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { eyeRotationEndU.rewind(); } - /** - * Updates {@link #ovrEyePose} and it's extracted - * {@link #eyeRenderPoseOrientation} and {@link #eyeRenderPosePosition}. - * @param hmdCtx used get the {@link #ovrEyePose} via {@link OVR#ovrHmd_GetHmdPosePerEye(ovrHmdDesc, int)} - */ - private EyePose updateEyePose(final ovrHmdDesc hmdDesc) { - ovrEyePose = OVR.ovrHmd_GetHmdPosePerEye(hmdDesc, eyeName); - final ovrVector3f pos = ovrEyePose.getPosition(); - eyePose.setPosition(pos.getX(), pos.getY(), pos.getZ()); - OVRUtil.copyToQuaternion(ovrEyePose.getOrientation(), eyePose.orientation); - return eyePose; - } - @Override public String toString() { return "Eye["+eyeName+", viewport "+viewport+ @@ -368,12 +349,16 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { ", vertices "+vertexCount+", indices "+indexCount+ ", uvScale["+eyeToSourceUVScale.floatBufferValue().get(0)+", "+eyeToSourceUVScale.floatBufferValue().get(1)+ "], uvOffset["+eyeToSourceUVOffset.floatBufferValue().get(0)+", "+eyeToSourceUVOffset.floatBufferValue().get(1)+ - "], desc"+OVRUtil.toString(ovrEyeDesc)+", "+eyePose+"]"; + "], desc"+OVRUtil.toString(ovrEyeDesc)+"]"; } } private final OVRStereoDevice context; private final OVREye[] eyes; + private final ovrPosef[] ovrEyePoses; + private final ovrVector3f[] hmdToEyeViewOffset; + private final ViewerPose eyePoses; + private final ovrTrackingState trackingState; private final int distortionBits; private final int textureCount; private final DimensionImmutable[] eyeTextureSizes; @@ -439,6 +424,16 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { } eyes[0] = new OVREye(context.hmdDesc, this.distortionBits, eyePositionOffset, eyeRenderDescs[0], ovrTexture0Size, eyeViewports[0]); eyes[1] = new OVREye(context.hmdDesc, this.distortionBits, eyePositionOffset, eyeRenderDescs[1], ovrTexture1Size, eyeViewports[1]); + + ovrEyePoses = new ovrPosef[2]; + ovrEyePoses[0] = ovrPosef.create(); + ovrEyePoses[1] = ovrPosef.create(); + hmdToEyeViewOffset = new ovrVector3f[2]; + hmdToEyeViewOffset[0] = eyes[0].ovrEyeDesc.getHmdToEyeViewOffset(); + hmdToEyeViewOffset[1] = eyes[1].ovrEyeDesc.getHmdToEyeViewOffset(); + eyePoses = new ViewerPose(); + trackingState = ovrTrackingState.create(); + sp = null; frameTiming = null; frameCount = 0; @@ -546,13 +541,29 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { } @Override - public final EyePose updateEyePose(final int eyeNum) { - return eyes[eyeNum].updateEyePose(context.hmdDesc); + public final ViewerPose updateViewerPose() { + final ovrTrackingState trackingState; + trackingState = this.trackingState; + OVR.ovrHmd_GetEyePoses(context.hmdDesc, frameCount, hmdToEyeViewOffset, ovrEyePoses, trackingState); + context.updateUsedSensorBits(trackingState); + + // Use headPose of tracking state, since it points to the viewer + // where ovrEyePoses already have hmdToEyeViewOffset applied (IPD .. etc). + final ovrPosef pose = trackingState.getHeadPose().getThePose(); + final ovrVector3f pos = pose.getPosition(); + eyePoses.setPosition(pos.getX(), pos.getY(), pos.getZ()); + OVRUtil.copyToQuaternion(pose.getOrientation(), eyePoses.orientation); + return eyePoses; + } + + @Override + public final ViewerPose getLastViewerPose() { + return eyePoses; } @Override public final void beginFrame(final GL gl) { - frameTiming = OVR.ovrHmd_BeginFrameTiming(context.hmdDesc, 0); // ovrHmd_GetFrameTiming not used, otherwise: frameCount); + frameTiming = OVR.ovrHmd_BeginFrameTiming(context.hmdDesc, frameCount); // ovrHmd_GetFrameTiming not used, otherwise: frameCount); } @Override @@ -574,7 +585,9 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { throw new IllegalStateException("beginFrame not called"); } if( StereoUtil.usesTimewarpDistortion(distortionBits) ) { + // minimize latency OVR.ovr_WaitTillTime(frameTiming.getTimewarpPointSeconds()); + // {@link OVREye#updateTimewarp(ovrHmdDesc, ovrPosef, float[], float[])} will be called in {@link #ppOneEye} } final GL2ES2 gl2es2 = gl.getGL2ES2(); @@ -599,7 +612,7 @@ public class OVRStereoDeviceRenderer implements StereoDeviceRenderer { public final void ppOneEye(final GL gl, final int eyeNum) { final OVREye eye = eyes[eyeNum]; if( StereoUtil.usesTimewarpDistortion(distortionBits) ) { - eye.updateTimewarp(context.hmdDesc, eye.ovrEyePose, mat4Tmp1, mat4Tmp2); + eye.updateTimewarp(context.hmdDesc, ovrEyePoses[eyeNum], mat4Tmp1, mat4Tmp2); } final GL2ES2 gl2es2 = gl.getGL2ES2(); diff --git a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRUtil.java b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRUtil.java index c1d01fea2..e54bd61e8 100644 --- a/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRUtil.java +++ b/src/oculusvr/classes/jogamp/opengl/oculusvr/OVRUtil.java @@ -44,6 +44,7 @@ import com.jogamp.oculusvr.ovrVector2i; import com.jogamp.oculusvr.ovrVector3f; import com.jogamp.opengl.math.FovHVHalves; import com.jogamp.opengl.math.Quaternion; +import com.jogamp.opengl.util.stereo.StereoDevice; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; /** @@ -146,6 +147,42 @@ public class OVRUtil { return bits; } + public static int ovrTrackingCaps2SensorBits(final int ovrTrackingCaps) { + int bits = 0; + if( 0 != ( OVR.ovrTrackingCap_Orientation & ovrTrackingCaps ) ) { + bits |= StereoDevice.SENSOR_ORIENTATION; + } + if( 0 != ( OVR.ovrTrackingCap_MagYawCorrection & ovrTrackingCaps ) ) { + bits |= StereoDevice.SENSOR_YAW_CORRECTION; + } + if( 0 != ( OVR.ovrTrackingCap_Position & ovrTrackingCaps ) ) { + bits |= StereoDevice.SENSOR_POSITION; + } + return bits; + } + public static int ovrTrackingStats2SensorBits(final int ovrTrackingCaps) { + int bits = 0; + if( 0 != ( OVR.ovrStatus_OrientationTracked & ovrTrackingCaps ) ) { + bits |= StereoDevice.SENSOR_ORIENTATION; + } + if( 0 != ( OVR.ovrStatus_PositionTracked & ovrTrackingCaps ) ) { + bits |= StereoDevice.SENSOR_POSITION; + } + return bits; + } + public static int sensorBits2TrackingCaps(final int sensorBits) { + int caps = 0; + if( 0 != ( StereoDevice.SENSOR_ORIENTATION & sensorBits ) ) { + caps |= OVR.ovrTrackingCap_Orientation; + } + if( 0 != ( StereoDevice.SENSOR_YAW_CORRECTION & sensorBits ) ) { + caps |= OVR.ovrTrackingCap_MagYawCorrection; + } + if( 0 != ( StereoDevice.SENSOR_POSITION & sensorBits ) ) { + caps |= OVR.ovrTrackingCap_Position; + } + return caps; + } public static String toString(final ovrFovPort fov) { return "["+fov.getLeftTan()+" l, "+fov.getRightTan()+" r, "+ diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestVersionSemanticsNOUI.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestVersionSemanticsNOUI.java index 395f6661d..7b8fa077a 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestVersionSemanticsNOUI.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestVersionSemanticsNOUI.java @@ -56,12 +56,12 @@ public class TestVersionSemanticsNOUI extends SingletonJunitCase { static final VersionNumberString curVersionNumber = new VersionNumberString(curVersion.getImplementationVersion()); static final Set<String> excludesDefault; - static final Set<String> excludesV230V23X; + static final Set<String> excludesStereoPackage; static { excludesDefault = new HashSet<String>(); excludesDefault.add("^\\Qjogamp/\\E.*$"); - excludesV230V23X = new HashSet<String>(excludesDefault); - excludesV230V23X.add("^\\Qcom/jogamp/opengl/util/stereo/\\E.*$"); + excludesStereoPackage = new HashSet<String>(excludesDefault); + excludesStereoPackage.add("^\\Qcom/jogamp/opengl/util/stereo/\\E.*$"); } @@ -138,7 +138,7 @@ public class TestVersionSemanticsNOUI extends SingletonJunitCase { VersionSemanticsUtil.testVersion(diffCriteria, expectedCompatibilityType, previousJar, preVersionNumber, curVersion.getClass(), currentCL, curVersionNumber, - excludesV230V23X); + excludesStereoPackage); } public static void main(final String args[]) throws IOException { diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java index e95c2a9da..9b414d7c5 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java @@ -43,7 +43,7 @@ import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.glsl.ShaderState; import com.jogamp.opengl.util.stereo.EyeParameter; -import com.jogamp.opengl.util.stereo.EyePose; +import com.jogamp.opengl.util.stereo.ViewerPose; import com.jogamp.opengl.util.stereo.StereoGLEventListener; import java.nio.FloatBuffer; @@ -407,9 +407,11 @@ public class GearsES2 implements StereoGLEventListener, TileRendererBase.TileRen private final float[] vec3Tmp2 = new float[3]; private final float[] vec3Tmp3 = new float[3]; + private static final float[] vec3ScalePos = new float[] { 20f, 20f, 20f }; + @Override public void reshapeForEye(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height, - final EyeParameter eyeParam, final EyePose eyePose) { + final EyeParameter eyeParam, final ViewerPose viewerPose) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); final float[] mat4Projection = FloatUtil.makePerspective(mat4Tmp1, 0, true, eyeParam.fovhv, zNear, zFar); @@ -426,10 +428,11 @@ public class GearsES2 implements StereoGLEventListener, TileRendererBase.TileRen final Quaternion rollPitchYaw = new Quaternion(); // private final float eyeYaw = FloatUtil.PI; // 180 degrees in radians // rollPitchYaw.rotateByAngleY(eyeYaw); - final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, eyePose.position, 0); + final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, viewerPose.position, 0); + VectorUtil.scaleVec3(shiftedEyePos, shiftedEyePos, vec3ScalePos); // amplify viewerPose position VectorUtil.addVec3(shiftedEyePos, shiftedEyePos, eyeParam.positionOffset); - rollPitchYaw.mult(eyePose.orientation); + rollPitchYaw.mult(viewerPose.orientation); final float[] up = rollPitchYaw.rotateVector(vec3Tmp2, 0, VectorUtil.VEC3_UNIT_Y, 0); final float[] forward = rollPitchYaw.rotateVector(vec3Tmp3, 0, VectorUtil.VEC3_UNIT_Z_NEG, 0); final float[] center = VectorUtil.addVec3(forward, shiftedEyePos, forward); diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSBSStereo.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSBSStereo.java index 57aa76c82..e936bf991 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSBSStereo.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSBSStereo.java @@ -46,6 +46,7 @@ import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.font.Font; +import com.jogamp.junit.util.JunitTracer; import com.jogamp.newt.Window; import com.jogamp.newt.event.KeyAdapter; import com.jogamp.newt.event.KeyEvent; @@ -71,7 +72,7 @@ import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.glsl.ShaderState; import com.jogamp.opengl.util.stereo.EyeParameter; -import com.jogamp.opengl.util.stereo.EyePose; +import com.jogamp.opengl.util.stereo.ViewerPose; import com.jogamp.opengl.util.stereo.StereoClientRenderer; import com.jogamp.opengl.util.stereo.StereoGLEventListener; import com.jogamp.opengl.util.texture.Texture; @@ -415,7 +416,7 @@ public class MovieSBSStereo implements StereoGLEventListener { ", "+drawable.getClass().getName()+", "+drawable); if(waitForKey) { - UITestCase.waitForKey("Init>"); + JunitTracer.waitForKey("Init>"); } final Texture tex; try { @@ -639,9 +640,11 @@ public class MovieSBSStereo implements StereoGLEventListener { GLArrayDataServer interleavedVBOCurrent = null; + private static final float[] vec3ScalePos = new float[] { 4f, 4f, 4f }; + @Override public void reshapeForEye(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height, - final EyeParameter eyeParam, final EyePose eyePose) { + final EyeParameter eyeParam, final ViewerPose viewerPose) { final GL2ES2 gl = drawable.getGL().getGL2ES2(); interleavedVBOCurrent = 0 == eyeParam.number ? interleavedVBOLeft : interleavedVBORight; @@ -657,10 +660,11 @@ public class MovieSBSStereo implements StereoGLEventListener { pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); final Quaternion rollPitchYaw = new Quaternion(); - final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, eyePose.position, 0); + final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, viewerPose.position, 0); + VectorUtil.scaleVec3(shiftedEyePos, shiftedEyePos, vec3ScalePos); // amplify viewerPose position VectorUtil.addVec3(shiftedEyePos, shiftedEyePos, eyeParam.positionOffset); - rollPitchYaw.mult(eyePose.orientation); + rollPitchYaw.mult(viewerPose.orientation); final float[] up = rollPitchYaw.rotateVector(vec3Tmp2, 0, VectorUtil.VEC3_UNIT_Y, 0); final float[] forward = rollPitchYaw.rotateVector(vec3Tmp3, 0, VectorUtil.VEC3_UNIT_Z_NEG, 0); final float[] center = VectorUtil.addVec3(forward, shiftedEyePos, forward); diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/stereo/StereoDemo01.java b/src/test/com/jogamp/opengl/test/junit/jogl/stereo/StereoDemo01.java index 693f2f72b..c2e808770 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/stereo/StereoDemo01.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/stereo/StereoDemo01.java @@ -245,7 +245,7 @@ public class StereoDemo01 { System.err.println("StereoDevice "+stereoDevice); // Start the sensor which provides the Rift’s pose and motion. - if( !stereoDevice.startSensors(true) ) { + if( !stereoDevice.startSensors(stereoDevice.getSupportedSensorBits(), 0) ) { System.err.println("Could not start sensors on device "+deviceIndex); } @@ -335,7 +335,11 @@ public class StereoDemo01 { } switch(e.getKeySymbol()) { case KeyEvent.VK_R: { - stereoDevice.startSensors(!stereoDevice.getSensorsStarted()); + if( stereoDevice.getSensorsStarted() ) { + stereoDevice.stopSensors(); + } else { + stereoDevice.startSensors(stereoDevice.getSupportedSensorBits(), 0); + } break; } } |