aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorKenneth Russel <[email protected]>2003-07-14 10:01:41 +0000
committerKenneth Russel <[email protected]>2003-07-14 10:01:41 +0000
commitad52b3d900d7185dd8a7056f70a942affd374d11 (patch)
treedb1dd0ab633fa4a21289cb2b969dcea9fdb1d81c
parentb80164672df649e0b6fe767f5b7e65009c91b0a2 (diff)
Updated jogl build documentation for Ant build. Deleted now-obsolete
Makefiles and redundant gl.c and similar files from platform-specific stub_includes directories; the latter have been moved to stub_includes/common. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@22 232f8b59-042b-4e1e-8c03-345bb8c30851
-rw-r--r--doc/HowToBuild.html27
-rw-r--r--make/Makefile51
-rw-r--r--make/Makefile2962
-rw-r--r--make/stub_includes/macosx/gl-impl.c23
-rw-r--r--make/stub_includes/macosx/gl.c7
-rw-r--r--make/stub_includes/macosx/glu-impl.c3
-rw-r--r--make/stub_includes/macosx/glu.c2
-rw-r--r--make/stub_includes/win32/cg.c26
-rw-r--r--make/stub_includes/win32/gl-impl.c24
-rw-r--r--make/stub_includes/win32/gl.c9
-rw-r--r--make/stub_includes/win32/glu-impl.c3
-rw-r--r--make/stub_includes/win32/glu.c2
-rw-r--r--make/stub_includes/x11/cg.c26
-rw-r--r--make/stub_includes/x11/gl-impl.c23
-rw-r--r--make/stub_includes/x11/gl.c7
-rw-r--r--make/stub_includes/x11/glu-impl.c3
-rw-r--r--make/stub_includes/x11/glu.c2
17 files changed, 11 insertions, 1189 deletions
diff --git a/doc/HowToBuild.html b/doc/HowToBuild.html
index 33a2feafb..69a3df2ad 100644
--- a/doc/HowToBuild.html
+++ b/doc/HowToBuild.html
@@ -12,27 +12,24 @@ Here are the steps that are required in order to build the Jogl
OpenGL binding from a fresh copy of the source distribution:
<OL>
+ <LI> <B>Install Ant:</B> <br> Download and unpack Ant 1.5.3 from <a href="http://ant.apache.org/">http://ant.apache.org</a> and add the <code>bin/</code> subdirectory to your PATH environment variable.
<LI> <B>Install ANTLR:</B> <br> Download and unpack ANTLR 2.7.2 from <a href="http://www.antlr.org">http://www.antlr.org</a>.
- <LI> <B>Set your CLASSPATH environment variable:</B> <br> Add the ANTLR jar file to your classpath.
+ <LI> <B>Unset your CLASSPATH environment variable:</B> <br> The Ant build requires that the Jogl jars not be visible on the classpath. On Unix, type <code> unsetenv CLASSPATH </code> into a csh or tcsh shell, or <code> set CLASSPATH=; export CLASSPATH </code> into a Bourne shell. On Windows, type <code> set CLASSPATH= </code> into a command prompt.
- <LI> <B>Set the JAVA_HOME environment variable:</B> <br> Create an environment variable named JAVA_HOME and set it to point to the root of your Java SDK.
+ <LI> <B>Edit host.properties:</B> <br> Change any settings in the <b>make/host.properties</b> file that are necessary, in particular the location of the ANTLR jar file (typically <b>$HOME/antlr-2.7.2/antlr.jar</b>).
- <LI> <B>Install GNU Make:</B> To confirm that it is installed, run "make -v"; you should see some output that starts with "GNU Make version" and then a version number.
+ <LI> <B>Build the source tree:</B> <br> Open a command shell in the "make" directory of the source tree and type "ant [target]", where [target] is one of <code>linux</code>, <code>macosx</code>, <code>solaris</code>, <code>win32.vc6</code>, <code>win32.vc7</code>, or <code>win32.mingw</code>.
<UL>
- <LI><b>On Linux/Solaris:</b> Gnu Make is probably already installed. If it is not, you can obtain it from <a href="http://www.gnu.org/directory/devel/build/make.html">http://www.gnu.org/directory/devel/build/make.html</a>
- <LI><b>On Win32:</b> You have two options. The first is to install the Cygwin environment, available from <a href="http://www.cygwin.com/">http://www.cygwin.com/</a>. The second (untested) option is to install the GnuWin32 tools, available from <a href="http://sourceforge.net/projects/gnuwin32/"</a>http://sourceforge.net/projects/gnuwin32/</a>.
- </UL>
- <LI> <B>Build the source tree:</B> <br> You can do this by opening a command shell in the "make" directory of the source tree and typing "make PLATFORM COMPILER_OPTIONS". PLATFORM, COMPILER_OPTIONS are as follows:
- <UL>
- <LI><b>PLATFORM</b> This must be one of "win32", "x11", or "macosx". "win32" will build the code for 32-bit Microsoft Windows operating systems, "x11" will build for Linux or Sun Solaris, and "macosx" will build for Apple MacOS X.
- <LI><b>COMPILER_OPTIONS</b> This is currently only needed when "win32" is specified. COMPILER_OPTIONS must be one of "VC6=1" or "VC7=1"; choosing the former will invoke the Microsoft Visual C++ 6.0 compiler, and the latter option will invoke the Microsoft Visual C++ 7 (Visual Studio .NET) compiler. These are the two compilers currently supported by Jogl on Win32.
+ <LI>The win32 targets require one of Microsoft Visual C++ 6, 7 (Visual Studio .NET) or the free MinGW (<a href="http://www.mingw.org/">http://www.mingw.org/</a>) compilers to be installed. Choose the appropriate target for the compiler desired.
+ <LI>An experimental binding to the high-level <a href="http://developer.nvidia.com/view.asp?PAGE=cg_main">Cg</a> language by NVidia corporation can be generated by specifying <code>-Djogl.cg=1</code> to ant; e.g. <code>ant -Djogl.cg=1 win32.vc6</code>. Currently the Cg binding has only been tested on Windows, though in theory it should build and run on Linux and Mac OS X with appropriate modification of the host.properties file.
</UL>
- <LI> <B>Add Jogl to your CLASSPATH:</B> <br> To be able to use Jogl, you must add the build process Java bytecode output directory (<source tree root>/build/classes) to your CLASSPATH environment variable.
- <LI> <B>Add Jogl to your PATH:</B> <br> To be able to use Jogl, you must also add the build process JNI code library directory (<source tree root>/build/obj) to your PATH.
- <LI> <B>Test if everything's working:</B> <br> To test if everything went well, you should build the "Gears.java" demo in the "<source tree root>/demos/gears" directory. Run "javac Gears.java" and then "java Gears"; you should see some spinning 3D gears appear in a window.
- <LI> <B>Build Javadoc:</B> <br> "make doc" will produce the end-user documentation for Jogl along with some auxiliary utility packages. "make devdoc" will produce the developers' documentation, including that for the GlueGen tool.
+ <LI> <B>Add Jogl to your CLASSPATH:</B> <br> To be able to use Jogl once built, you must add the build process' resulting jogl.jar (<source tree root>/build/jogl.jar) to your CLASSPATH environment variable.
+ <LI> <B>Add Jogl to your PATH:</B> <br> To be able to use Jogl once built, you must also add the build process JNI code library directory (<source tree root>/build/obj) to your PATH.
+
+ <LI> <B>Test if everything's working:</B> <br> To test if everything went well, you should check out the source code for the <B>jogl-demos</B> project (available at <a href = "http://jogl-demos.dev.java.net/">http://jogl-demos.dev.java.net/</a>), build the demos using the supplied instructions, and run the Gears demo ("java demos.gears.Gears").
+ <LI> <B>Build Javadoc:</B> <br> "ant javadoc" will produce the end-user documentation for Jogl along with some auxiliary utility packages. The developers' documentation, including that for the GlueGen tool, can be generated for your current platform using one of the following commands: "ant javadoc.dev.win32", "ant javadoc.dev.x11", or "ant javadoc.dev.macosx". (The javadoc for the Cg binding can be built by inserting <code>-Djogl.cg=1</code> into the command line as above.)
</OL>
Note that there are a lot of warnings produced by ANTLR about the
@@ -44,7 +41,5 @@ harmless. <P>
- Christopher Kline and Kenneth Russell, June 2003
-
-
</body>
</html>
diff --git a/make/Makefile b/make/Makefile
deleted file mode 100644
index 5137a4049..000000000
--- a/make/Makefile
+++ /dev/null
@@ -1,51 +0,0 @@
-#
-# Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
-#
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions are
-# met:
-#
-# - Redistribution of source code must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# - Redistribution in binary form must reproduce the above copyright
-# notice, this list of conditions and the following disclaimer in the
-# documentation and/or other materials provided with the distribution.
-#
-# Neither the name of Sun Microsystems, Inc. or the names of
-# contributors may be used to endorse or promote products derived from
-# this software without specific prior written permission.
-#
-# This software is provided "AS IS," without a warranty of any kind. ALL
-# EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
-# INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
-# PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
-# MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
-# ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
-# DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
-# ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
-# DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
-# DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
-# ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
-# SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
-#
-# You acknowledge that this software is not designed or intended for use
-# in the design, construction, operation or maintenance of any nuclear
-# facility.
-#
-# Sun gratefully acknowledges that this software was originally authored
-# and developed by Kenneth Bradley Russell and Christopher John Kline.
-#
-
-
-# There are apparently some bugs in the implicit rules for Jogl
-# which require the output directories to exist before the Makefile is
-# parsed. The symptom is a failure to find a rule for building some of
-# the generated C source files. Until the problem is diagnosed more
-# completely, exec a subordinate make after ensuring the required
-# directories exist.
-
-.PHONY: default all gluegen win32 x11 macosx doc devdoc
-default clean all gluegen win32 x11 macosx doc devdoc:
- -mkdir -p ../build/obj ../build/obj/jogl ../build/obj/jogl_cg ../build/gensrc/classes/net/java/games/jogl/impl ../build/gensrc/classes/net/java/games/cg ../build/gensrc/native/jogl ../build/gensrc/native/jogl_cg ../build/classes ../build/gensrc/classes/net/java/games/gluegen/cgram
- -$(MAKE) -f Makefile2 $(MAKECMDGOALS) $(MAKEFLAGS)
diff --git a/make/Makefile2 b/make/Makefile2
deleted file mode 100644
index 4fa84b2b0..000000000
--- a/make/Makefile2
+++ /dev/null
@@ -1,962 +0,0 @@
-#
-# Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
-#
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions are
-# met:
-#
-# - Redistribution of source code must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# - Redistribution in binary form must reproduce the above copyright
-# notice, this list of conditions and the following disclaimer in the
-# documentation and/or other materials provided with the distribution.
-#
-# Neither the name of Sun Microsystems, Inc. or the names of
-# contributors may be used to endorse or promote products derived from
-# this software without specific prior written permission.
-#
-# This software is provided "AS IS," without a warranty of any kind. ALL
-# EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
-# INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
-# PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
-# MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
-# ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
-# DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
-# ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
-# DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
-# DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
-# ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
-# SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
-#
-# You acknowledge that this software is not designed or intended for use
-# in the design, construction, operation or maintenance of any nuclear
-# facility.
-#
-# Sun gratefully acknowledges that this software was originally authored
-# and developed by Kenneth Bradley Russell and Christopher John Kline.
-#
-
-
-#
-# Note: the following environment variables must be set before invoking this Makefile:
-#
-# JAVA_HOME Root path to JDK (i.e., C:/jdk1.4)
-#
-# In addition, when building the win32 target you must choose your
-# compiler by defining either VC7 or VC6. These can be set as
-# environment variables, or you can define them on the command line
-# (e.g., "make VC7=true win32")
-
-ROOT=..
-# Note: some of these directories are also coded into the .cfg files
-SRC_DIR=$(ROOT)/src
-BUILD_DIR=$(ROOT)/build
-CLASSES_DIR=$(BUILD_DIR)/classes
-GENSRC_DIR=$(BUILD_DIR)/gensrc
-GENSRC_JAVA_DIR=$(GENSRC_DIR)/classes
-GENSRC_NATIVE_DIR=$(GENSRC_DIR)/native
-NATIVE_SRC_DIR=$(SRC_DIR)/native
-JAVADOC_DIR=$(ROOT)/javadoc_public
-JAVADOC_DIR_DEVDOC=$(ROOT)/javadoc_jogl_dev
-JAVADOC_LINK=http://java.sun.com/j2se/1.4.1/docs/api/
-JAVA=java
-JAVAC=javac
-ifdef DEBUG
-JAVAC_FLAGS=-g
-endif # DEBUG
-
-OS:=$(patsubst CYGWIN%,Windows%,$(shell uname -s))
-ifneq (,$(findstring Windows,$(OS)))
- CP_SEPARATOR=;
-else
- CP_SEPARATOR=:
-endif
-
-#----------------------------------------------------------------------
-# GlueGen variables
-#
-
-GLUEGEN_DIR=$(SRC_DIR)/net/java/games/gluegen
-CGRAM_DIR =$(SRC_DIR)/net/java/games/gluegen/cgram
-GENSRC_CGRAM_DIR =$(GENSRC_JAVA_DIR)/net/java/games/gluegen/cgram
-PCPP_DIR =$(SRC_DIR)/net/java/games/gluegen/pcpp
-
-GG_GENERATED_JAVAFILES = \
- $(GENSRC_CGRAM_DIR)/StdCParser.java \
- $(GENSRC_CGRAM_DIR)/StdCLexer.java \
- $(GENSRC_CGRAM_DIR)/STDCTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GnuCParser.java \
- $(GENSRC_CGRAM_DIR)/GnuCLexer.java \
- $(GENSRC_CGRAM_DIR)/GnuCLexerTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GnuCTreeParser.java \
- $(GENSRC_CGRAM_DIR)/GnuCTreeParserTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GnuCEmitter.java \
- $(GENSRC_CGRAM_DIR)/GnuCEmitterTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/GNUCTokenTypes.java \
- $(GENSRC_CGRAM_DIR)/HeaderParser.java \
- $(GENSRC_CGRAM_DIR)/HeaderParserTokenTypes.java
-
-GG_GENERATED_GFILES = \
- $(CGRAM_DIR)/expandedGnuCEmitter.g \
- $(CGRAM_DIR)/expandedGnuCParser.g \
- $(CGRAM_DIR)/expandedHeaderParser.g
-
-GG_GENERATED_TXTFILES = \
- $(CGRAM_DIR)/GNUCTokenTypes.txt \
- $(CGRAM_DIR)/GnuCTreeParserTokenTypes.txt \
- $(CGRAM_DIR)/GnuCEmitterTokenTypes.txt \
- $(CGRAM_DIR)/GnuCLexerTokenTypes.txt \
- $(CGRAM_DIR)/HeaderParserTokenTypes.txt \
- $(CGRAM_DIR)/STDCTokenTypes.txt
-
-GG_JAVAFILES = \
- $(CGRAM_DIR)/CSymbolTable.java \
- $(CGRAM_DIR)/CToken.java \
- $(CGRAM_DIR)/Define.java \
- $(CGRAM_DIR)/LineObject.java \
- $(CGRAM_DIR)/PreprocessorInfoChannel.java \
- $(CGRAM_DIR)/TNode.java \
- $(CGRAM_DIR)/TNodeFactory.java \
- $(CGRAM_DIR)/types/ArrayType.java \
- $(CGRAM_DIR)/types/BitType.java \
- $(CGRAM_DIR)/types/CVAttributes.java \
- $(CGRAM_DIR)/types/CompoundType.java \
- $(CGRAM_DIR)/types/CompoundTypeKind.java \
- $(CGRAM_DIR)/types/DoubleType.java \
- $(CGRAM_DIR)/types/EnumType.java \
- $(CGRAM_DIR)/types/Field.java \
- $(CGRAM_DIR)/types/FloatType.java \
- $(CGRAM_DIR)/types/FunctionSymbol.java \
- $(CGRAM_DIR)/types/FunctionType.java \
- $(CGRAM_DIR)/types/IntType.java \
- $(CGRAM_DIR)/types/MachineDescription.java \
- $(CGRAM_DIR)/types/MachineDescription32Bit.java \
- $(CGRAM_DIR)/types/PointerType.java \
- $(CGRAM_DIR)/types/PrimitiveType.java \
- $(CGRAM_DIR)/types/Type.java \
- $(CGRAM_DIR)/types/TypeDictionary.java \
- $(CGRAM_DIR)/types/TypeVisitor.java \
- $(CGRAM_DIR)/types/VoidType.java \
- $(PCPP_DIR)/PCPP.java \
- $(GLUEGEN_DIR)/CodeGenUtils.java \
- $(GLUEGEN_DIR)/CMethodBindingEmitter.java \
- $(GLUEGEN_DIR)/CMethodBindingImplEmitter.java \
- $(GLUEGEN_DIR)/CommentEmitter.java \
- $(GLUEGEN_DIR)/DebugEmitter.java \
- $(GLUEGEN_DIR)/FunctionEmitter.java \
- $(GLUEGEN_DIR)/GlueEmitter.java \
- $(GLUEGEN_DIR)/GlueEmitterControls.java \
- $(GLUEGEN_DIR)/GlueGen.java \
- $(GLUEGEN_DIR)/JavaConfiguration.java \
- $(GLUEGEN_DIR)/JavaEmitter.java \
- $(GLUEGEN_DIR)/JavaMethodBindingEmitter.java \
- $(GLUEGEN_DIR)/JavaMethodBindingImplEmitter.java \
- $(GLUEGEN_DIR)/JavaType.java \
- $(GLUEGEN_DIR)/MethodBinding.java \
- $(GLUEGEN_DIR)/ArrayTypes.java \
- $(GLUEGEN_DIR)/ReferencedStructs.java \
- $(GLUEGEN_DIR)/StructLayout.java \
- $(GLUEGEN_DIR)/TypeInfo.java \
- $(GLUEGEN_DIR)/runtime/BufferFactory.java \
- $(GLUEGEN_DIR)/runtime/ProcAddressHelper.java \
- $(GLUEGEN_DIR)/runtime/StructAccessor.java \
- $(GLUEGEN_DIR)/opengl/ConvertFromGL4Java.java \
- $(GLUEGEN_DIR)/opengl/CGLPAWrapperEmitter.java \
- $(GLUEGEN_DIR)/opengl/GLEmitter.java \
- $(GLUEGEN_DIR)/opengl/JavaGLPAWrapperEmitter.java \
- $(GG_GENERATED_JAVAFILES)
-
-GG_CLASSFILES = $(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(GG_JAVAFILES:.java=.class)))
-
-
-
-#----------------------------------------------------------------------
-# package-independent variables
-#
-
-# The following variables must be set:
-#
-# JOGL_STUB_INCLUDES_DIR_PD The platform-dependent stub_includes dir for the current platform
-# JOGL_STUB_INCLUDES_DIRS_PD List of the PD stub_includes dirs that need to be searched
-# DSO_EXTENSION_PD File extension for dynamic link libraries (e.g., dll / so)
-# JAVA_INCLUDE_PATH_PD Path to PD java includes, E.g., $(JAVA_HOME)/include/win32
-# JAVA_LIBRARY_PATH_PD Path to PD java libraries
-# INCLUDE_PATH_ROOT_PD The base path to the PD OS include directory (i.e., "/usr/include")
-# LIB_PATH_ROOT_PD The base path to the PD OS library directory (i.e., "/usr/lib")
-# CC Name of the C compiler
-# CFLAGS Flags to pass to the C compiler
-# LINK Name of the C linker
-# LINKFLAGS Flags to pass to the C linker
-
-JOGL_STUB_INCLUDES_DIR=stub_includes
-JOGL_STUB_INCLUDES_DIR_WIN32=$(JOGL_STUB_INCLUDES_DIR)/win32
-JOGL_STUB_INCLUDES_DIR_X11=$(JOGL_STUB_INCLUDES_DIR)/x11
-JOGL_STUB_INCLUDES_DIR_MACOSX=$(JOGL_STUB_INCLUDES_DIR)/macosx
-
-JOGL_STUB_INCLUDES_WIN32 = \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/jni.h \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/jni_md.h \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/windows.h \
- $(JOGL_STUB_INCLUDES_DIR_WIN32)/wingdi.h
-
-JOGL_STUB_INCLUDES_MACOSX = \
- $(JOGL_STUB_INCLUDES_DIR_MACOSX)/jni.h \
- $(JOGL_STUB_INCLUDES_DIR_MACOSX)/jni_md.h
-
-JOGL_STUB_INCLUDES_X11 = \
- $(JOGL_STUB_INCLUDES_DIR_X11)/jni.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/jni_md.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/Intrinsic.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/X.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/Xlib.h \
- $(JOGL_STUB_INCLUDES_DIR_X11)/X11/Xutil.h
-
-JOGL_GLUEGEN_INCLUDES = $(patsubst %,-I%,$(JOGL_STUB_INCLUDES_DIRS_PD))
-JAVA_INCLUDE_PATH=$(JAVA_HOME)/include
-
-# make overly-complicated path to ../build/obj to avoid makefile warning about duplicate targets
-OBJ_DIR = ../build/obj
-DSO_DIR = ../build/obj
-
-# Package-independent Win32 settings
-ifeq ($(MAKECMDGOALS),win32)
-JOGL_STUB_INCLUDES_DIR_PD=$(JOGL_STUB_INCLUDES_DIR_WIN32)
-JOGL_STUB_INCLUDES_DIRS_PD=$(JOGL_STUB_INCLUDES_DIR_WIN32) $(JOGL_STUB_INCLUDES_DIR_X11) $(JOGL_STUB_INCLUDES_DIR_MACOSX)
-JAVA_INCLUDE_PATH_PD=$(JAVA_INCLUDE_PATH)/win32
-JAVA_LIBRARY_PATH_PD=$(JAVA_HOME)/lib
-
-# Visual C++ 6.0 compiler options
-ifdef VC6
-ifdef DEBUG
-OPTFLAGS=/MD /W3 /O2 /Ob1 /GF /Gy
-# !!! FIXME: put in debug flags
-DEBUGFLAGS=
-else
-OPTFLAGS=/MD /W3 /O2 /Ob1 /GF /Gy
-DEBUGFLAGS=
-endif # DEBUG
-INCLUDE_PATH_ROOT_PD=C:/Program Files/Microsoft Visual Studio/VC98
-LIB_PATH_ROOT_PD=C:/Program Files/Microsoft Visual Studio/VC98
-# FIXME: is this VCPATHS variable correct for VC6?
-VCPATHS=C:\Program Files\Common Files\Microsoft Shared\VSA\7.0\VsaEnv\;
-endif # VC6
-
-# Visual C++ 7.0 compiler options
-ifdef VC7
-ifdef DEBUG
-OPTFLAGS=/MDd /Yd /GS /RTCs /RTCu /RTCc /W3 /Od /GF /EHsc /Zi /GS /Gy /Wp64
-DEBUGFLAGS=/Zi
-DEFINES=/D "_DEBUG"
-else
-OPTFLAGS=/MD /W3 /O2 /Ob1 /GF /EHsc /GS /Gy /Wp64
-DEBUGFLAGS=/D "NDEBUG"
-DEFINES=
-endif # DEBUG
-INCLUDE_PATH_ROOT_PD=C:\Program Files\Microsoft Visual Studio .NET\Vc7
-LIB_PATH_ROOT_PD=C:\Program Files\Microsoft Visual Studio .NET\Vc7
-VCPATHS=C:\Program Files\Microsoft Visual Studio .NET\Vc7\bin\;C:\Program Files\Common Files\Microsoft Shared\VSA\7.0\VsaEnv\;
-endif # VC7
-
-DEFINES:=$(DEFINES) /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_MBCS" /D "_WINDLL"
-INCLUDES=/I"$(INCLUDE_PATH_ROOT_PD)\PlatformSDK\Include" /I"$(INCLUDE_PATH_ROOT_PD)\include" /I"$(JAVA_INCLUDE_PATH)" /I"$(JAVA_INCLUDE_PATH_PD)"
-CFLAGS=$(OPTFLAGS) $(DEBUGFLAGS) /nologo /TC
-CC=cl.exe
-OBJ_FILE_EXT=obj
-LINK=link.exe
-LINKFLAGS=/DLL /LIBPATH:"$(LIB_PATH_ROOT_PD)\PlatformSDK\lib" /LIBPATH:"$(LIB_PATH_ROOT_PD)\lib" /LIBPATH:"$(JAVA_LIBRARY_PATH_PD)" /INCREMENTAL:NO /NOLOGO /MACHINE:IX86 /OPT:REF /OPT:ICF /SUBSYSTEM:WINDOWS $(LINKFLAGS_DEBUG)
-ifdef DEBUG
-LINKFLAGS:=/DEBUG $(LINKFLAGS)
-endif # DEBUG
-DSO_EXTENSION_PD=dll
-
-# Export a specific path so that the C compiler and its libraries can be located
-Path:=$(VCPATHS);$(Path)
-export Path
-endif # WIN32
-
-# Package-independent macosx settings
-ifeq ($(MAKECMDGOALS), macosx)
-JOGL_STUB_INCLUDES_DIR_PD=$(JOGL_STUB_INCLUDES_DIR_MACOSX)
-JOGL_STUB_INCLUDES_DIRS_PD=$(JOGL_STUB_INCLUDES_DIR_MACOSX) $(JOGL_STUB_INCLUDES_DIR_X11) $(JOGL_STUB_INCLUDES_DIR_WIN32)
-JAVA_INCLUDE_PATH_PD=/System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK/Headers
-INCLUDE_PATH_ROOT_PD=/usr/include
-OS := macosx
-JAVA_LIBRARY_PATH_PD=/System/Library/Frameworks/JavaVM.framework/Libraries
-CC=gcc
-ifdef DEBUG
- OPTFLAGS=-g -Dmacosx
-else
- OPTFLAGS=-O2 -Dmacosx
-endif
-LINK=gcc
-LINKFLAGS_DEBUG=
-LINKFLAGS=
-ifdef DEBUG
- LINKFLAGS:=$(LINKFLAGS) -g
-endif
-LIB_PATH_ROOT_PD=/usr/lib
-LINKFLAGS:=$(LINKFLAGS) -L$(LIB_PATH_ROOT_PD) -L$(JAVA_LIBRARY_PATH_PD)
-DEFINES:=$(DEFINES)
-INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)"
-CFLAGS=$(OPTFLAGS) $(DEBUGFLAGS)
-OBJ_FILE_EXT=o
-DSO_PREFIX_PD=lib
-DSO_EXTENSION_PD=jnilib
-endif # macosx
-
-# Package-independent x11 settings
-ifeq ($(MAKECMDGOALS), x11)
-JOGL_STUB_INCLUDES_DIR_PD=$(JOGL_STUB_INCLUDES_DIR_X11)
-JOGL_STUB_INCLUDES_DIRS_PD=$(JOGL_STUB_INCLUDES_DIR_X11) $(JOGL_STUB_INCLUDES_DIR_WIN32) $(JOGL_STUB_INCLUDES_DIR_MACOSX)
-JAVA_INCLUDE_PATH_PD=$(JAVA_INCLUDE_PATH)/$(OS)
-INCLUDE_PATH_ROOT_PD=/usr/include
-ifeq ($(OS), Linux)
- OS := linux
- JAVA_LIBRARY_PATH_PD=$(JAVA_HOME)/jre/lib/i386
- CC=gcc
- ifdef DEBUG
- OPTFLAGS=
- else
- OPTFLAGS=-O2
- endif
- LINK=gcc
- LINKFLAGS_DEBUG=
- LINKFLAGS=-shared
- ifdef DEBUG
- LINKFLAGS:=$(LINKFLAGS) -g
- endif
-endif # Linux
-ifeq ($(OS), SunOS)
- CPU := $(shell uname -p)
- OS := solaris
- JAVA_LIBRARY_PATH_PD=$(JAVA_HOME)/jre/lib/$(CPU)
- CC=cc
- DEFINES=
- ifdef DEBUG
- OPTFLAGS=
- else
- OPTFLAGS=-xO0 -KPIC
- endif
- LINK=cc
- LINKFLAGS=-G
- ifdef DEBUG
- # !!! FIXME: is this correct debug flag for solaris?
- LINKFLAGS:=$(LINKFLAGS) -g
- endif
-endif # Sun0S
-LIB_PATH_ROOT_PD=/usr/lib
-LINKFLAGS:=$(LINKFLAGS) -L$(LIB_PATH_ROOT_PD) -L$(JAVA_LIBRARY_PATH_PD)
-DEFINES:=$(DEFINES)
-INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)"
-# -I$(INCLUDE_PATH_ROOT_PD)
-CFLAGS=$(OPTFLAGS) $(DEBUGFLAGS)
-OBJ_FILE_EXT=o
-DSO_PREFIX_PD=lib
-DSO_EXTENSION_PD=so
-endif # x11
-
-
-
-#
-#----------------------------------------------------------------------
-
-#----------------------------------------------------------------------
-# jogl variables
-#
-
-NATIVE_GL_SRC_DIR=$(SRC_DIR)/native/jogl
-GENSRC_GL_NATIVE_DIR=$(GENSRC_NATIVE_DIR)/jogl
-
-JOGL_DIR=$(SRC_DIR)/net/java/games/jogl
-JOGL_IMPL_DIR=$(SRC_DIR)/net/java/games/jogl/impl
-JOGL_UTIL_DIR=$(SRC_DIR)/net/java/games/jogl/util
-GENSRC_JOGL_DIR=$(GENSRC_JAVA_DIR)/net/java/games/jogl
-GENSRC_JOGL_IMPL_DIR=$(GENSRC_JAVA_DIR)/net/java/games/jogl/impl
-
-JOGL_GLU_DIR=$(JOGL_DIR)
-JOGL_GLU_IMPL_DIR=$(JOGL_IMPL_DIR)
-GENSRC_JOGL_GLU_DIR=$(GENSRC_JOGL_DIR)
-GENSRC_JOGL_GLU_IMPL_DIR=$(GENSRC_JOGL_IMPL_DIR)
-
-JOGL_STUB_INCLUDES_DIR_OPENGL=$(JOGL_STUB_INCLUDES_DIR)/opengl
-
-JOGL_OBJ_DIR = $(OBJ_DIR)/jogl
-JOGL_DSO_DIR = $(DSO_DIR)
-JOGL_DSO=$(JOGL_DSO_DIR)/$(DSO_PREFIX_PD)jogl.$(DSO_EXTENSION_PD)
-JOGL_JAR=$(BUILD_DIR)/jogl.jar
-
-JOGL_JAVAFILES_WINDOWS = \
- $(JOGL_IMPL_DIR)/windows/WindowsGLContext.java \
- $(JOGL_IMPL_DIR)/windows/WindowsGLContextFactory.java \
- $(JOGL_IMPL_DIR)/windows/WindowsOnscreenGLContext.java \
- $(JOGL_IMPL_DIR)/windows/WindowsOffscreenGLContext.java \
- $(JOGL_IMPL_DIR)/windows/WindowsPbufferGLContext.java
-
-JOGL_GENERATED_JAVAFILES_WINDOWS = \
- $(GENSRC_JOGL_IMPL_DIR)/windows/BITMAPINFO.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/BITMAPINFOHEADER.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/GLProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/JAWT_Win32DrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/PIXELFORMATDESCRIPTOR.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/RGBQUAD.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/WGL.java \
- $(GENSRC_JOGL_IMPL_DIR)/windows/WindowsGLImpl.java
-
-JOGL_GENERATED_CFILES_WINDOWS = \
- $(GENSRC_GL_NATIVE_DIR)/WindowsGLImpl_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/WGL_JNI.c
-
-JOGL_JAVAFILES_X11 = \
- $(JOGL_IMPL_DIR)/x11/X11GLContext.java \
- $(JOGL_IMPL_DIR)/x11/X11GLContextFactory.java \
- $(JOGL_IMPL_DIR)/x11/X11OnscreenGLContext.java \
- $(JOGL_IMPL_DIR)/x11/X11OffscreenGLContext.java \
- $(JOGL_IMPL_DIR)/x11/X11PbufferGLContext.java
-
-JOGL_GENERATED_JAVAFILES_X11 = \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLX.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLXFBConfig.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/GLXProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/JAWT_X11DrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/X11GLImpl.java \
- $(GENSRC_JOGL_IMPL_DIR)/x11/XVisualInfo.java
-
-JOGL_GENERATED_CFILES_X11 = \
- $(GENSRC_GL_NATIVE_DIR)/GLX_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/JAWT_X11DrawingSurfaceInfo_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/X11GLImpl_JNI.c
-
-JOGL_JAVAFILES_MACOSX = \
- $(JOGL_IMPL_DIR)/macosx/MacOSXGLContext.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXGLContextFactory.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXOnscreenGLContext.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXOffscreenGLContext.java \
- $(JOGL_IMPL_DIR)/macosx/MacOSXDummyGLContext.java
-
-JOGL_GENERATED_JAVAFILES_MACOSX = \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/CGL.java \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/GLProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/JAWT_MacOSXDrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/macosx/MacOSXGLImpl.java
-
-JOGL_GENERATED_CFILES_MACOSX = \
- $(GENSRC_GL_NATIVE_DIR)/CGL_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/MacOSXGLImpl_JNI.c
-
-# The following variables must be set by in the appropriate
-# platform-dependent (PD) section below:
-#
-# JOGL_STUB_INCLUDES_PD All of the files in the PD stub_includes dir
-# (multiple directories are needed to pick up e.g. wglext.h,
-# glxext.h, and cglext.h on all platforms)
-# JOGL_JAVAFILES_PD The platform-dependent Java files
-# JOGL_GENERATED_JAVAFILES_PD The platform-dependent GlueGen-generated Java files
-# JOGL_CFG Name of the gl.cfg file
-# JOGL_IMPL_CFG Name of the gl-impl.cfg file
-# JOGL_JAWT_CFG Name of the jawt.cfg file
-# JOGL_WINDOW_SYSTEM_CFG Name of the e.g., wingdi.cfg file which provides internal
-# access to core routines in WGL, glX, etc.
-# JOGL_GENERATED_CFILES_PD Names of platform-dependent .c files
-# JOGL_OBJ_FILES Rule translating names of .c files to .o / .obj
-# GL_DEFINES Symbol definitions to pass to the C compiler on the command line
-# GL_INCLUDES Include files to pass to the C compiler on the command line
-# GL_C_BUILD_OBJ_CMD Command to build an a object file from C source
-# GL_LINKFLAGS Flags to pass to the linker on the command line
-# GL_C_LINK_DSO_CMD Command to link the GL shared library
-# JOGL_PD_CFILES Any platform-dependent "C" sources (currently only used on Mac OS X for
-# an Objective C file)
-
-# Win32-specific settings for jogl
-ifeq ($(MAKECMDGOALS),win32)
-JOGL_STUB_INCLUDES_PD=$(JOGL_STUB_INCLUDES_WIN32)
-JOGL_JAVAFILES_PD=$(JOGL_JAVAFILES_WINDOWS)
-JOGL_GENERATED_JAVAFILES_PD=$(JOGL_GENERATED_JAVAFILES_WINDOWS)
-JOGL_CFG=gl-win32.cfg
-JOGL_IMPL_CFG=gl-impl-win32.cfg
-JOGL_GLU_CFG=glu.cfg
-JOGL_GLU_IMPL_CFG=glu-impl-win32.cfg
-JOGL_JAWT_CFG=jawt-win32.cfg
-JOGL_WINDOW_SYSTEM_CFG=wingdi-win32.cfg
-JOGL_GENERATED_CFILES_PD=$(JOGL_GENERATED_CFILES_WINDOWS)
-
-GL_DEFINES=/D "JOGL_EXPORTS" $(DEFINES)
-GL_INCLUDES=/I"$(JOGL_STUB_INCLUDES_DIR_OPENGL)" $(INCLUDES)
-GL_C_BUILD_OBJ_CMD=$(CC) /c $< $(CFLAGS) $(GL_INCLUDES) $(GL_DEFINES) /Fo"$@"
-JOGL_DSO_LINK_ADDITIONAL_LIBS=opengl32.lib glu32.lib jawt.lib gdi32.lib kernel32.lib
-GL_LINKFLAGS=$(LINKFLAGS) $(JOGL_DSO_LINK_ADDITIONAL_LIBS)
-GL_C_LINK_DSO_CMD=$(LINK) /OUT:"$@" $(GL_LINKFLAGS)
-endif # WIN32
-
-# X11-specific settings for jogl
-ifeq ($(MAKECMDGOALS), x11)
-ifeq ($(OS), Linux)
-endif # Linux
-ifeq ($(OS), SunOS)
-endif # SunOS
-JOGL_STUB_INCLUDES_PD=$(JOGL_STUB_INCLUDES_X11)
-JOGL_JAVAFILES_PD=$(JOGL_JAVAFILES_X11)
-JOGL_GENERATED_JAVAFILES_PD=$(JOGL_GENERATED_JAVAFILES_X11)
-JOGL_CFG=gl-x11.cfg
-JOGL_IMPL_CFG=gl-impl-x11.cfg
-JOGL_GLU_CFG=glu.cfg
-JOGL_GLU_IMPL_CFG=glu-impl-x11.cfg
-JOGL_JAWT_CFG=jawt-x11.cfg
-JOGL_WINDOW_SYSTEM_CFG=glx-x11.cfg
-JOGL_GENERATED_CFILES_PD=$(JOGL_GENERATED_CFILES_X11)
-
-GL_DEFINES=$(DEFINES)
-GL_INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)" $(INCLUDES)
-GL_C_BUILD_OBJ_CMD=$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
-JOGL_DSO_LINK_ADDITIONAL_LIBS= -ljawt -lGL -lGLU
-GL_LINKFLAGS=$(LINKFLAGS) $(JOGL_DSO_LINK_ADDITIONAL_LIBS)
-GL_C_LINK_DSO_CMD=$(LINK) -o $@ $(GL_LINKFLAGS)
-endif # X11
-
-
-# macosx-specific settings for jogl
-ifeq ($(MAKECMDGOALS), macosx)
-#this is part of the os
-JAVA_HOME=/System/Library/Frameworks/JavaVM.framework/Home
-
-JOGL_STUB_INCLUDES_PD=$(JOGL_STUB_INCLUDES_MACOSX)
-JOGL_JAVAFILES_PD=$(JOGL_JAVAFILES_MACOSX)
-JOGL_GENERATED_JAVAFILES_PD=$(JOGL_GENERATED_JAVAFILES_MACOSX)
-JOGL_CFG=gl-macosx.cfg
-JOGL_IMPL_CFG=gl-impl-macosx.cfg
-JOGL_GLU_CFG=glu.cfg
-JOGL_GLU_IMPL_CFG=glu-impl-macosx.cfg
-JOGL_JAWT_CFG=jawt-macosx.cfg
-JOGL_WINDOW_SYSTEM_CFG=cgl-macosx.cfg
-JOGL_GENERATED_CFILES_PD=$(JOGL_GENERATED_CFILES_MACOSX)
-
-GL_DEFINES=$(DEFINES)
-GL_INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I"$(JAVA_INCLUDE_PATH)" -I"$(JAVA_INCLUDE_PATH_PD)" $(INCLUDES)
-GL_C_BUILD_OBJ_CMD=$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
-JOGL_DSO_LINK_ADDITIONAL_LIBS= -framework Cocoa -framework OpenGL -ljawt
-GL_LINKFLAGS=$(LINKFLAGS) $(JOGL_DSO_LINK_ADDITIONAL_LIBS)
-GL_C_LINK_DSO_CMD=$(LINK) -bundle -o $@ $(GL_LINKFLAGS)
-JOGL_PD_CFILES=$(NATIVE_GL_SRC_DIR)/MacOSXWindowSystemInterface.m
-endif # macosx
-
-JOGL_CFG_FILES = $(wildcard gl*.cfg jawt*.cfg wingdi*.cfg glx*.cfg cgl*.cfg)
-
-JOGL_HEADERS = \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/gl.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/glext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/cglext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/glxext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/wglext.h \
- $(JOGL_STUB_INCLUDES_DIR_OPENGL)/GL/glx.h
-
-JOGL_GENERATED_JAVAFILES = \
- $(GENSRC_JOGL_DIR)/GL.java \
- $(GENSRC_JOGL_DIR)/WGL.java \
- $(GENSRC_JOGL_DIR)/GLX.java \
- $(GENSRC_JOGL_DIR)/CGL.java \
- $(GENSRC_JOGL_GLU_DIR)/GLU.java \
- $(GENSRC_JOGL_GLU_DIR)/GLUquadric.java \
- $(GENSRC_JOGL_GLU_IMPL_DIR)/GLUImpl.java \
- $(GENSRC_JOGL_GLU_IMPL_DIR)/GLUProcAddressTable.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWTFactory.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT_DrawingSurface.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT_DrawingSurfaceInfo.java \
- $(GENSRC_JOGL_IMPL_DIR)/JAWT_Rectangle.java \
- $(GENSRC_JOGL_IMPL_DIR)/StaticGLInfo.java \
- $(JOGL_GENERATED_JAVAFILES_PD)
-
-JOGL_JAVAFILES_FIRST_PASS = \
- $(JOGL_DIR)/Animator.java \
- $(JOGL_DIR)/ComponentEvents.java \
- $(JOGL_DIR)/DefaultGLCapabilitiesChooser.java \
- $(JOGL_DIR)/GLCanvas.java \
- $(JOGL_DIR)/GLCapabilities.java \
- $(JOGL_DIR)/GLCapabilitiesChooser.java \
- $(JOGL_DIR)/GLContextHelper.java \
- $(JOGL_DIR)/GLDrawable.java \
- $(JOGL_DIR)/GLDrawableFactory.java \
- $(JOGL_DIR)/GLEventListener.java \
- $(JOGL_DIR)/GLException.java \
- $(JOGL_DIR)/GLJPanel.java \
- $(JOGL_DIR)/GLPbuffer.java \
- $(JOGL_IMPL_DIR)/FunctionAvailabilityCache.java \
- $(JOGL_IMPL_DIR)/GLContext.java \
- $(JOGL_IMPL_DIR)/GLContextFactory.java \
- $(JOGL_IMPL_DIR)/GLContextShareSet.java \
- $(JOGL_IMPL_DIR)/GLDrawableHelper.java \
- $(JOGL_IMPL_DIR)/GLPbufferImpl.java \
- $(JOGL_IMPL_DIR)/JAWT_PlatformInfo.java \
- $(JOGL_IMPL_DIR)/NativeLibLoader.java \
- $(JOGL_UTIL_DIR)/BitmapCharRec.java \
- $(JOGL_UTIL_DIR)/BitmapFontRec.java \
- $(JOGL_UTIL_DIR)/BufferUtils.java \
- $(JOGL_UTIL_DIR)/CoordRec.java \
- $(JOGL_UTIL_DIR)/GLUT.java \
- $(JOGL_UTIL_DIR)/GLUTBitmap8x13.java \
- $(JOGL_UTIL_DIR)/GLUTBitmap9x15.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapHelvetica10.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapHelvetica12.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapHelvetica18.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapTimesRoman10.java \
- $(JOGL_UTIL_DIR)/GLUTBitmapTimesRoman24.java \
- $(JOGL_UTIL_DIR)/GLUTStrokeMonoRoman.java \
- $(JOGL_UTIL_DIR)/GLUTStrokeRoman.java \
- $(JOGL_UTIL_DIR)/StrokeCharRec.java \
- $(JOGL_UTIL_DIR)/StrokeFontRec.java \
- $(JOGL_UTIL_DIR)/StrokeRec.java \
- $(JOGL_JAVAFILES_PD) \
- $(JOGL_GENERATED_JAVAFILES)
-
-
-JOGL_CLASSFILES_FIRST_PASS = $(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(JOGL_JAVAFILES_FIRST_PASS:.java=.class)))
-
-BUILD_STATIC_GL_INFO_SRC =$(SRC_DIR)/net/java/games/gluegen/opengl/BuildStaticGLInfo.java
-BUILD_STATIC_GL_INFO_CLASS=$(CLASSES_DIR)/net/java/games/gluegen/opengl/BuildStaticGLInfo.class
-
-BUILD_GL_COMPOSABLE_PIPELINE_SRC =$(SRC_DIR)/net/java/games/gluegen/opengl/BuildComposablePipeline.java
-BUILD_GL_COMPOSABLE_PIPELINE_CLASS=$(CLASSES_DIR)/net/java/games/gluegen/opengl/BuildComposablePipeline.class
-
-GL_COMPOSABLE_PIPELINE_GENERATED_JAVAFILES=$(GENSRC_JOGL_DIR)/DebugGL.java $(GENSRC_JOGL_DIR)/TraceGL.java
-
-JOGL_JAVAFILES_SECOND_PASS= $(GL_COMPOSABLE_PIPELINE_GENERATED_JAVAFILES)
-JOGL_CLASSFILES_SECOND_PASS=$(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(JOGL_JAVAFILES_SECOND_PASS:.java=.class)))
-
-JOGL_CLASSFILES = $(JOGL_CLASSFILES_FIRST_PASS) $(JOGL_CLASSFILES_SECOND_PASS)
-
-JOGL_GENERATED_CFILES = \
- $(GENSRC_GL_NATIVE_DIR)/JAWT_DrawingSurface_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/JAWT_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/JAWTFactory_JNI.c \
- $(GENSRC_GL_NATIVE_DIR)/GLUImpl_JNI.c \
- $(JOGL_GENERATED_CFILES_PD)
-
-JOGL_CFILES = \
- $(NATIVE_GL_SRC_DIR)/JAWT_DrawingSurfaceInfo.c \
- $(JOGL_PD_CFILES) \
- $(JOGL_GENERATED_CFILES)
-
-JOGL_OBJS_TMP=$(JOGL_CFILES:.m=.$(OBJ_FILE_EXT))
-
-JOGL_OBJ_FILES=$(patsubst $(GENSRC_GL_NATIVE_DIR)/%,$(JOGL_OBJ_DIR)/%,$(patsubst $(NATIVE_GL_SRC_DIR)/%,$(JOGL_OBJ_DIR)/%,$(JOGL_OBJS_TMP:.c=.$(OBJ_FILE_EXT))))
-
-#
-#----------------------------------------------------------------------
-
-#----------------------------------------------------------------------
-# jogl.cg variables
-#
-# Cg is NVidia's high level language for programmable 3D graphics
-# http://www.nvidia.com/cg
-#
-
-# Only build the Cg binding if requested (CG=1 on the make command line)
-
-ifdef CG
-
-NATIVE_NVCG_SRC_DIR=$(SRC_DIR)/native/jogl_cg
-GENSRC_NVCG_NATIVE_DIR=$(GENSRC_NATIVE_DIR)/jogl_cg
-
-JOGL_NVCG_DIR=$(SRC_DIR)/net/java/games/cg
-JOGL_NVCG_IMPL_DIR=$(SRC_DIR)/net/java/games/cg/impl
-GENSRC_JOGL_NVCG_DIR=$(GENSRC_JAVA_DIR)/net/java/games/cg
-GENSRC_JOGL_NVCG_IMPL_DIR=$(GENSRC_JAVA_DIR)/net/java/games/cg/impl
-
-#JOGL_STUB_INCLUDES_DIR_NVCG=C:\Program Files\Nvidia Corporation\Cg\include
-JOGL_STUB_INCLUDES_DIR_NVCG=$(JOGL_STUB_INCLUDES_DIR)/cg
-
-JOGL_NVCG_OBJ_DIR = $(OBJ_DIR)/jogl_cg
-JOGL_NVCG_DSO_DIR = $(DSO_DIR)
-JOGL_NVCG_DSO= $(JOGL_NVCG_DSO_DIR)/jogl_cg.$(DSO_EXTENSION_PD)
-
-# Win32-specific settings for jogl.cg
-ifeq ($(MAKECMDGOALS),win32)
-NVCG_DEFINES=/D "JOGL_NVCG_EXPORTS" $(DEFINES)
-NVCG_INCLUDES=/I"$(JOGL_STUB_INCLUDES_DIR_OPENGL)" /I"$(JOGL_STUB_INCLUDES_DIR_NVCG)" $(INCLUDES)
-NVCG_C_BUILD_OBJ_CMD=$(CC) /c $< $(CFLAGS) $(NVCG_INCLUDES) $(NVCG_DEFINES) /Fo"$@"
-JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS= opengl32.lib cg.lib cgGL.lib /LIBPATH:"C:\Program Files\Nvidia Corporation\Cg\lib"
-NVCG_LINKFLAGS= $(LINKFLAGS) $(JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS)
-NVCG_C_LINK_DSO_CMD=$(LINK) /OUT:"$@" $(NVCG_LINKFLAGS)
-endif # Win32
-
-# X11-specific settings for jogl.cg
-ifeq ($(MAKECMDGOALS), x11)
-NVCG_DEFINES=$(DEFINES)
-NVCG_INCLUDES=-I$(JOGL_STUB_INCLUDES_DIR_OPENGL) -I$(JOGL_STUB_INCLUDES_DIR_NVCG) $(INCLUDES)
-NVCG_C_BUILD_OBJ_CMD=$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
-# !!! FIXME: what are the correct libraries on X11? Probably also need to add the library directory to the lib search path
-JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS= -lGL -lcg -lcgGL
-NVCG_LINKFLAGS=$(LINKFLAGS) -L$(JAVA_LIBRARY_PATH_PD) $(JOGL_NVCG_DSO_LINK_ADDITIONAL_LIBS)
-NVCG_C_LINK_DSO_CMD=$(LINK) -o $@ $(NVCG_LINKFLAGS)
-endif # X11
-
-JOGL_NVCG_CFG_FILES = $(wildcard cg*.cfg)
-
-JOGL_NVCG_CFG=cg-common.cfg
-
-JOGL_NVCG_HEADERS = \
- $(JOGL_STUB_INCLUDES_DIR_NVCG)/CgGL.h
-
-JOGL_NVCG_GENERATED_JAVAFILES = \
- $(GENSRC_JOGL_NVCG_DIR)/CgGL.java \
- $(GENSRC_JOGL_NVCG_DIR)/CGcontext.java \
- $(GENSRC_JOGL_NVCG_DIR)/CGparameter.java \
- $(GENSRC_JOGL_NVCG_DIR)/CGprogram.java
-
-JOGL_NVCG_JAVAFILES = \
- $(JOGL_NVCG_DIR)/CgException.java \
- $(JOGL_NVCG_GENERATED_JAVAFILES)
-
-JOGL_NVCG_CLASSFILES = $(patsubst $(GENSRC_JAVA_DIR)/%,$(CLASSES_DIR)/%,$(patsubst $(SRC_DIR)/%,$(CLASSES_DIR)/%,$(JOGL_NVCG_JAVAFILES:.java=.class)))
-
-JOGL_NVCG_GENERATED_CFILES = \
- $(GENSRC_NVCG_NATIVE_DIR)/CgGL_JNI.c
-
-JOGL_NVCG_CFILES = \
- $(JOGL_NVCG_GENERATED_CFILES)
-
-JOGL_NVCG_OBJ_FILES=$(patsubst $(GENSRC_NVCG_NATIVE_DIR)/%,$(JOGL_NVCG_OBJ_DIR)/%,$(patsubst $(NATIVE_NVCG_SRC_DIR)/%,$(JOGL_NVCG_OBJ_DIR)/%,$(JOGL_NVCG_CFILES:.c=.$(OBJ_FILE_EXT))))
-
-JOGL_NVCG_DSO=$(JOGL_NVCG_DSO_DIR)/jogl_cg.$(DSO_EXTENSION_PD)
-
-JOGL_NVCG_DOC_PKGS=net.java.games.cg
-
-endif # ifdef CG
-
-#
-#----------------------------------------------------------------------
-
-#----------------------------------------------------------------------
-# Rules
-#
-
-OUTPUT_DIRS = $(OBJ_DIR) $(JOGL_OBJ_DIR) $(JOGL_NVCG_OBJ_DIR) $(JOGL_DSO_DIR) $(GENSRC_JOGL_IMPL_DIR) $(GENSRC_GL_NATIVE_DIR) $(CLASSES_DIR) $(GENSRC_CGRAM_DIR)
-
-.PHONY: all clean doc devdoc
-all:
- @echo "********************************************************************************"
- @echo "ERROR: You must specify a platform-specific target (win32, x11, macosx, etc.)"
- @echo "********************************************************************************"
-
-doc:
- mkdir -p $(JAVADOC_DIR)
- javadoc -source 1.4 -d $(JAVADOC_DIR) -link $(JAVADOC_LINK) \
- -public -sourcepath "$(SRC_DIR)$(CP_SEPARATOR)$(GENSRC_JAVA_DIR)" \
- net.java.games.jogl \
- net.java.games.gluegen.runtime \
- net.java.games.jogl.util \
- $(JOGL_NVCG_DOC_PKGS)
-
-devdoc:
- mkdir -p $(JAVADOC_DIR_DEVDOC)
- javadoc -source 1.4 -d $(JAVADOC_DIR_DEVDOC) -link $(JAVADOC_LINK) \
- -package -sourcepath "$(SRC_DIR)$(CP_SEPARATOR)$(GENSRC_JAVA_DIR)" \
- net.java.games.jogl \
- net.java.games.jogl.impl \
- net.java.games.jogl.impl.x11 \
- net.java.games.jogl.impl.windows \
- net.java.games.jogl.impl.macosx \
- net.java.games.gluegen \
- net.java.games.gluegen.cgram \
- net.java.games.gluegen.cgram.types \
- net.java.games.gluegen.opengl \
- net.java.games.gluegen.pcpp \
- net.java.games.gluegen.runtime \
- net.java.games.jogl.util \
- $(JOGL_NVCG_DOC_PKGS)
-
-# (Iff we are not on macosx): print an error if the user has not set JAVA_HOME, since that will cause
-# builds to fail
-ifneq ($(JAVA_HOME),)
-
-win32: WIN32_COMPILER_SPECIFIED $(OUTPUT_DIRS) $(JOGL_JAR) $(JOGL_DSO) $(JOGL_NVCG_DSO)
-x11: $(OUTPUT_DIRS) $(JOGL_JAR) $(JOGL_DSO)
-# FIXME: add back the following Cg prerequisites to the above x11 rule
-# $(JOGL_NVCG_DSO)
-macosx: $(OUTPUT_DIRS) $(JOGL_JAR) $(JOGL_DSO)
-
-gluegen: $(GG_CLASSFILES)
-else
-win32: MUST_SET_JAVA_HOME
-x11: MUST_SET_JAVA_HOME
-gluegen: MUST_SET_JAVA_HOME
-macosx: MUST_SET_JAVA_HOME
-MUST_SET_JAVA_HOME:
- @echo "********************************************************************************"
- @echo "ERROR: You must set the JAVA_HOME environment variable in order to build Jogl."
- @echo "********************************************************************************"
-endif
-
-ifdef VC7
-WIN32_COMPILER_SPECIFIED:
- @echo "VC7 is defined, using Microsoft Visual C++ 7 compiler for native code."
-else
-ifdef VC6
-WIN32_COMPILER_SPECIFIED:
- @echo "VC6 is defined, using Microsoft Visual C++ 6 compiler for native code."
-else
-WIN32_COMPILER_SPECIFIED:
- @echo "********************************************************************************"
- @echo "Must specific compiler for Win32 native code, either VC6 or VC7"
- @echo "(e.g., \"make VC6=true win32\")."
- @echo "********************************************************************************"
- @exit 1
-endif
-endif
-
-clean :
- rm -rf $(BUILD_DIR)
- rm -f $(GG_GENERATED_GFILES)
- rm -f $(GG_GENERATED_TXTFILES)
- rm -f $(GG_GENERATED_TXTFILES)
-
-#
-# C parser and GlueGen build rules (requires ANTLR)
-#
-# Note: haven't been able to get ANTLR to put its output into a
-# different directory than the current working directory. Instead we
-# manually move the generated files into the gensrc dir for easy
-# cleanup.
-#
-
-$(GENSRC_CGRAM_DIR)/StdCParser.java $(GENSRC_CGRAM_DIR)/StdCLexer.java $(GENSRC_CGRAM_DIR)/STDCTokenTypes.java : $(CGRAM_DIR)/StdCParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool StdCParser.g
- mv -f $(CGRAM_DIR)/StdCParser.java $(CGRAM_DIR)/StdCLexer.java $(CGRAM_DIR)/STDCTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/GnuCParser.java $(GENSRC_CGRAM_DIR)/GnuCLexer.java $(GENSRC_CGRAM_DIR)/GnuCLexerTokenTypes.java $(GENSRC_CGRAM_DIR)/GNUCTokenTypes.java : $(CGRAM_DIR)/GnuCParser.g $(CGRAM_DIR)/StdCParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool -glib "StdCParser.g" GnuCParser.g
- mv -f $(CGRAM_DIR)/GnuCParser.java $(CGRAM_DIR)/GnuCLexer.java $(CGRAM_DIR)/GnuCLexerTokenTypes.java $(CGRAM_DIR)/GNUCTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/GnuCTreeParser.java $(GENSRC_CGRAM_DIR)/GnuCTreeParserTokenTypes.java : $(CGRAM_DIR)/GnuCTreeParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool GnuCTreeParser.g
- mv -f $(CGRAM_DIR)/GnuCTreeParser.java $(CGRAM_DIR)/GnuCTreeParserTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/GnuCEmitter.java $(GENSRC_CGRAM_DIR)/GnuCEmitterTokenTypes.java : $(CGRAM_DIR)/GnuCEmitter.g $(CGRAM_DIR)/GnuCTreeParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool -glib "GnuCTreeParser.g" GnuCEmitter.g
- mv -f $(CGRAM_DIR)/GnuCEmitter.java $(CGRAM_DIR)/GnuCEmitterTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GENSRC_CGRAM_DIR)/HeaderParser.java $(GENSRC_CGRAM_DIR)/HeaderParserTokenTypes.java : $(CGRAM_DIR)/HeaderParser.g $(CGRAM_DIR)/GnuCTreeParser.g
- rm -f $@
- mkdir -p $(GENSRC_CGRAM_DIR)
- cd $(CGRAM_DIR); $(JAVA) antlr.Tool -glib "GnuCTreeParser.g" HeaderParser.g
- mv -f $(CGRAM_DIR)/HeaderParser.java $(CGRAM_DIR)/HeaderParserTokenTypes.java $(GENSRC_CGRAM_DIR)
-
-$(GG_CLASSFILES) : $(GG_JAVAFILES)
- mkdir -p $(CLASSES_DIR)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -d $(CLASSES_DIR) $(GG_JAVAFILES)
-
-#
-# Jogl package build rules (once GlueGen is built)
-#
-
-
-$(BUILD_STATIC_GL_INFO_CLASS) : $(BUILD_STATIC_GL_INFO_SRC)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -d $(CLASSES_DIR) $(BUILD_STATIC_GL_INFO_SRC)
-
-$(JOGL_GENERATED_JAVAFILES) $(JOGL_GENERATED_CFILES) : $(JOGL_STUB_INCLUDES_PD) $(JOGL_CFG_FILES) $(GG_CLASSFILES) $(BUILD_STATIC_GL_INFO_CLASS) $(JOGL_HEADERS) $(JOGL_STUB_INCLUDES_DIR_PD)/gl.c $(JOGL_STUB_INCLUDES_DIR_PD)/gl-impl.c $(JOGL_STUB_INCLUDES_DIR_PD)/window-system.c
-
-# generate GL interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/gl.c
-
-# generate GL implementation class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_IMPL_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/gl-impl.c
-
-# generate WGL interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -Cgl-wgl-win32.cfg -I$(JOGL_STUB_INCLUDES_DIR_WIN32) -I$(JOGL_STUB_INCLUDES_DIR_X11) -I$(JOGL_STUB_INCLUDES_DIR_MACOSX) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_WIN32)/gl-impl.c
-
-# generate GLX interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -Cgl-glx-x11.cfg -I$(JOGL_STUB_INCLUDES_DIR_X11) -I$(JOGL_STUB_INCLUDES_DIR_WIN32) -I$(JOGL_STUB_INCLUDES_DIR_MACOSX) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_X11)/gl-impl.c
-
-# generate CGL interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -Cgl-cgl-macosx.cfg -I$(JOGL_STUB_INCLUDES_DIR_X11) -I$(JOGL_STUB_INCLUDES_DIR_WIN32) -I$(JOGL_STUB_INCLUDES_DIR_MACOSX) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_MACOSX)/gl-impl.c
-
-# generate JAWT class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.JavaEmitter -C$(JOGL_JAWT_CFG) $(JOGL_GLUEGEN_INCLUDES) -I"$(JAVA_INCLUDE_PATH)" "$(JAVA_INCLUDE_PATH_PD)/jawt_md.h"
-
-# generate WGL/GLX/CGL implementation class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_WINDOW_SYSTEM_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/window-system.c
-
-# generate StaticGLInfo class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.opengl.BuildStaticGLInfo net.java.games.jogl.impl $(GENSRC_JOGL_IMPL_DIR) $(JOGL_HEADERS)
-
-# generate GLU interface class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_GLU_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/glu.c
-
-# generate GLU implementation class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.opengl.GLEmitter -C$(JOGL_GLU_IMPL_CFG) $(JOGL_GLUEGEN_INCLUDES) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/glu-impl.c
-
-$(JOGL_CLASSFILES_FIRST_PASS) : $(JOGL_JAVAFILES_FIRST_PASS)
- mkdir -p $(CLASSES_DIR)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -d $(CLASSES_DIR) $(JOGL_JAVAFILES_FIRST_PASS)
-
-$(BUILD_GL_COMPOSABLE_PIPELINE_CLASS) : $(BUILD_GL_COMPOSABLE_PIPELINE_SRC)
- $(JAVAC) $(JAVAC_FLAGS) -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -source 1.4 -d $(CLASSES_DIR) $(BUILD_GL_COMPOSABLE_PIPELINE_SRC)
-
-$(GL_COMPOSABLE_PIPELINE_GENERATED_JAVAFILES) : $(JOGL_CLASSFILES_FIRST_PASS) $(BUILD_GL_COMPOSABLE_PIPELINE_CLASS)
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.opengl.BuildComposablePipeline net.java.games.jogl.GL $(GENSRC_JOGL_DIR)
-
-$(JOGL_CLASSFILES_SECOND_PASS) : $(JOGL_JAVAFILES_SECOND_PASS)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -d $(CLASSES_DIR) $(JOGL_JAVAFILES_SECOND_PASS)
-
-#
-# jogl.cg package rules (once jogl is built)
-#
-
-$(JOGL_NVCG_GENERATED_JAVAFILES) $(JOGL_NVCG_GENERATED_CFILES) : $(JOGL_NVCG_CFG_FILES) $(GG_CLASSFILES) $(JOGL_NVGC_HEADERS) $(JOGL_STUB_INCLUDES_DIR_PD)/cg.c
-# generate Cg java class
- $(JAVA) -cp "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" net.java.games.gluegen.GlueGen -Enet.java.games.gluegen.JavaEmitter -C$(JOGL_NVCG_CFG) -I"$(JOGL_STUB_INCLUDES_DIR_NVCG)" -I$(JOGL_STUB_INCLUDES_DIR_PD) -I$(JOGL_STUB_INCLUDES_DIR_OPENGL) $(JOGL_STUB_INCLUDES_DIR_PD)/cg.c
-
-$(JOGL_NVCG_CLASSFILES) : $(JOGL_NVCG_JAVAFILES)
-# compile Cg java classes
- mkdir -p $(CLASSES_DIR)
- $(JAVAC) $(JAVAC_FLAGS) -source 1.4 -classpath "$(CLASSES_DIR)$(CP_SEPARATOR)$(CLASSPATH)" -d $(CLASSES_DIR) $(JOGL_NVCG_JAVAFILES)
-
-#
-# .so / .dll build rules
-#
-
-# Create the output directories
-$(OUTPUT_DIRS):
- mkdir -p $(OUTPUT_DIRS)
-
-# Build hand-coded jogl C code
-$(JOGL_OBJ_DIR)/%.$(OBJ_FILE_EXT) : $(NATIVE_GL_SRC_DIR)/%.c
- $(GL_C_BUILD_OBJ_CMD)
-
-# Build auto-generated jogl C code
-$(JOGL_OBJ_DIR)/%.$(OBJ_FILE_EXT) : $(GENSRC_GL_NATIVE_DIR)/%.c
- $(GL_C_BUILD_OBJ_CMD)
-
-# Build auto-generated jogl.cg C code
-$(JOGL_NVCG_OBJ_DIR)/%.$(OBJ_FILE_EXT) : $(GENSRC_NVCG_NATIVE_DIR)/%.c
- $(NVCG_C_BUILD_OBJ_CMD)
-
-# Build the jogl JNI dll
-$(JOGL_DSO): $(JOGL_OBJ_FILES)
- $(GL_C_LINK_DSO_CMD) $(JOGL_OBJ_FILES)
-
-# Build the jogl.cg JNI dll
-$(JOGL_NVCG_DSO): $(JOGL_NVCG_OBJ_FILES)
- $(NVCG_C_LINK_DSO_CMD) $(JOGL_NVCG_OBJ_FILES)
-
-# Hand-coded rule for the Objective C source on Mac OS X
-$(JOGL_OBJ_DIR)/MacOSXWindowSystemInterface.$(OBJ_FILE_EXT) : $(NATIVE_GL_SRC_DIR)/MacOSXWindowSystemInterface.m
- $(GL_C_BUILD_OBJ_CMD)
-
-#
-# jar build rule
-#
-
-$(JOGL_JAR): $(JOGL_CLASSFILES) $(JOGL_NVCG_CLASSFILES)
- rm -f $@
- cd $(CLASSES_DIR) ; \
- jar cvf ../jogl.jar *
diff --git a/make/stub_includes/macosx/gl-impl.c b/make/stub_includes/macosx/gl-impl.c
deleted file mode 100644
index eddcf6ff6..000000000
--- a/make/stub_includes/macosx/gl-impl.c
+++ /dev/null
@@ -1,23 +0,0 @@
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
-#include <GL/cglext.h>
-
-// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
-// "glxext.h" are parsed.
-#define GLX_GLXEXT_PROTOTYPES
-
-#include <GL/glxext.h>
-
-// Generate unimplemented stubs for wgl extensions
-#define WGL_WGLEXT_PROTOTYPES
-#define SKIP_WGL_HANDLE_DEFINITIONS
-#include <windows.h>
-#include <GL/wglext.h>
diff --git a/make/stub_includes/macosx/gl.c b/make/stub_includes/macosx/gl.c
deleted file mode 100644
index e91ee95f3..000000000
--- a/make/stub_includes/macosx/gl.c
+++ /dev/null
@@ -1,7 +0,0 @@
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
diff --git a/make/stub_includes/macosx/glu-impl.c b/make/stub_includes/macosx/glu-impl.c
deleted file mode 100644
index 2328639d8..000000000
--- a/make/stub_includes/macosx/glu-impl.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <GL/glu.h>
-
-
diff --git a/make/stub_includes/macosx/glu.c b/make/stub_includes/macosx/glu.c
deleted file mode 100644
index 91020e365..000000000
--- a/make/stub_includes/macosx/glu.c
+++ /dev/null
@@ -1,2 +0,0 @@
-#include <GL/glu.h>
-
diff --git a/make/stub_includes/win32/cg.c b/make/stub_includes/win32/cg.c
deleted file mode 100644
index 98c824285..000000000
--- a/make/stub_includes/win32/cg.c
+++ /dev/null
@@ -1,26 +0,0 @@
-// Define __gl_h_ so that GL/gl.h doesn't get bound as part of CgGL.java
-// because cgGL.h tries to include it
-#define __gl_h_
-
-// Define some types so that cgGL.h has the types it expected to get by
-// including GL/gl.h (which we disabled above)
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef void GLvoid;
-typedef signed char GLbyte; /* 1-byte signed */
-typedef short GLshort; /* 2-byte signed */
-typedef int GLint; /* 4-byte signed */
-typedef unsigned char GLubyte; /* 1-byte unsigned */
-typedef unsigned short GLushort; /* 2-byte unsigned */
-typedef unsigned int GLuint; /* 4-byte unsigned */
-typedef int GLsizei; /* 4-byte signed */
-typedef float GLfloat; /* single precision float */
-typedef float GLclampf; /* single precision float in [0,1] */
-typedef double GLdouble; /* double precision float */
-typedef double GLclampd; /* double precision float in [0,1] */
-
-#define CGDLL_API
-#include <CG/cgGL.h>
-
-
diff --git a/make/stub_includes/win32/gl-impl.c b/make/stub_includes/win32/gl-impl.c
deleted file mode 100644
index 8ffb057f3..000000000
--- a/make/stub_includes/win32/gl-impl.c
+++ /dev/null
@@ -1,24 +0,0 @@
-#include <windows.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
-#include <GL/cglext.h>
-
-// Define WGL_GLEXT_PROTOTYPES so that the OpenGL WGL extension prototypes in
-// "wglext.h" are parsed.
-#define WGL_WGLEXT_PROTOTYPES
-#define SKIP_WGL_HANDLE_DEFINITIONS
-
-#include <GL/wglext.h>
-
-// Generate unimplemented stubs for glX extensions
-#define GLX_GLXEXT_PROTOTYPES
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <GL/glxext.h>
-
diff --git a/make/stub_includes/win32/gl.c b/make/stub_includes/win32/gl.c
deleted file mode 100644
index 76b7a3220..000000000
--- a/make/stub_includes/win32/gl.c
+++ /dev/null
@@ -1,9 +0,0 @@
-#include <windows.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
diff --git a/make/stub_includes/win32/glu-impl.c b/make/stub_includes/win32/glu-impl.c
deleted file mode 100644
index 2328639d8..000000000
--- a/make/stub_includes/win32/glu-impl.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <GL/glu.h>
-
-
diff --git a/make/stub_includes/win32/glu.c b/make/stub_includes/win32/glu.c
deleted file mode 100644
index 91020e365..000000000
--- a/make/stub_includes/win32/glu.c
+++ /dev/null
@@ -1,2 +0,0 @@
-#include <GL/glu.h>
-
diff --git a/make/stub_includes/x11/cg.c b/make/stub_includes/x11/cg.c
deleted file mode 100644
index 98c824285..000000000
--- a/make/stub_includes/x11/cg.c
+++ /dev/null
@@ -1,26 +0,0 @@
-// Define __gl_h_ so that GL/gl.h doesn't get bound as part of CgGL.java
-// because cgGL.h tries to include it
-#define __gl_h_
-
-// Define some types so that cgGL.h has the types it expected to get by
-// including GL/gl.h (which we disabled above)
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef void GLvoid;
-typedef signed char GLbyte; /* 1-byte signed */
-typedef short GLshort; /* 2-byte signed */
-typedef int GLint; /* 4-byte signed */
-typedef unsigned char GLubyte; /* 1-byte unsigned */
-typedef unsigned short GLushort; /* 2-byte unsigned */
-typedef unsigned int GLuint; /* 4-byte unsigned */
-typedef int GLsizei; /* 4-byte signed */
-typedef float GLfloat; /* single precision float */
-typedef float GLclampf; /* single precision float in [0,1] */
-typedef double GLdouble; /* double precision float */
-typedef double GLclampd; /* double precision float in [0,1] */
-
-#define CGDLL_API
-#include <CG/cgGL.h>
-
-
diff --git a/make/stub_includes/x11/gl-impl.c b/make/stub_includes/x11/gl-impl.c
deleted file mode 100644
index eddcf6ff6..000000000
--- a/make/stub_includes/x11/gl-impl.c
+++ /dev/null
@@ -1,23 +0,0 @@
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-
-#include <GL/cglext.h>
-
-// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
-// "glxext.h" are parsed.
-#define GLX_GLXEXT_PROTOTYPES
-
-#include <GL/glxext.h>
-
-// Generate unimplemented stubs for wgl extensions
-#define WGL_WGLEXT_PROTOTYPES
-#define SKIP_WGL_HANDLE_DEFINITIONS
-#include <windows.h>
-#include <GL/wglext.h>
diff --git a/make/stub_includes/x11/gl.c b/make/stub_includes/x11/gl.c
deleted file mode 100644
index e91ee95f3..000000000
--- a/make/stub_includes/x11/gl.c
+++ /dev/null
@@ -1,7 +0,0 @@
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
diff --git a/make/stub_includes/x11/glu-impl.c b/make/stub_includes/x11/glu-impl.c
deleted file mode 100644
index 2328639d8..000000000
--- a/make/stub_includes/x11/glu-impl.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <GL/glu.h>
-
-
diff --git a/make/stub_includes/x11/glu.c b/make/stub_includes/x11/glu.c
deleted file mode 100644
index 91020e365..000000000
--- a/make/stub_includes/x11/glu.c
+++ /dev/null
@@ -1,2 +0,0 @@
-#include <GL/glu.h>
-