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author | Sven Gothel <[email protected]> | 2013-07-02 10:14:10 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-07-02 10:14:10 +0200 |
commit | ef91027c409c975909b14dc4ee905049e7b906c3 (patch) | |
tree | 1c2dda5130818b77231417f6cdb7d6f9eb31eb62 | |
parent | 26f3e571655b50dd0283f3774ae77a8f6ec6a5f0 (diff) |
www: shorten jebgl
-rw-r--r-- | www/index.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/www/index.html b/www/index.html index 70c2fe80b..adc9037e9 100644 --- a/www/index.html +++ b/www/index.html @@ -423,7 +423,7 @@ is a piece of Javascript which lets you run your WebGL apps in browsers lacking WebGL support without having to modify your existing code! Behind the scenes JebGL uses a fallback Java applet to emulate the WebGL canvas if needed, and the Java applet runs hardware accelerated on all platforms using JOGL. - JebGL is open source, released under the MIT license. + JebGL is released under the MIT license. </td> <td width="50%"> <a href="http://www.dok-ing.hr/solutions/myhmi"><img src="media/MyHmi-Collage-160x152.png" |