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authorSven Gothel <[email protected]>2014-07-10 16:58:36 +0200
committerSven Gothel <[email protected]>2014-07-10 16:58:36 +0200
commit1b0ffca8d067037150e38c5b87f66a299f253dea (patch)
treec45f3259cbff0e8e3bca5088f51ee23a1bf9f142
parent787cae330a837cf03d22004d86f8c808ee4f04df (diff)
Refine commit 808d95cd692ab666271a83c70e8509859586de72 LICENSE.txt: Add optional removal of oculusvr artifacts from official builds, if user dislikes.
-rw-r--r--LICENSE.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/LICENSE.txt b/LICENSE.txt
index cbf2a5e62..80838434a 100644
--- a/LICENSE.txt
+++ b/LICENSE.txt
@@ -381,6 +381,11 @@ A.7) The JOGL source tree _may_ contain code from Oculus VR, Inc.
if the git sub-module oculusvr-sdk is included in the jogl source repository
as true for current official JogAmp builds and releases!
+ If using JogAmp JOGL builds with oculusvr-sdk support,
+ but the user prefers to _not_ use it for license or other reasons,
+ the user can simply remove the artifacts 'jar/atomics/oculusvr*jar'.
+ No other produced artifact is affected.
+
While the Oculus VR Rift SDK Software License is permissive,
it's differences to the New BSD license shall be mentioned, see below!