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authorSven Gothel <[email protected]>2009-09-25 05:16:29 -0700
committerSven Gothel <[email protected]>2009-09-25 05:16:29 -0700
commit82ff74cfca31c3c72d9c1de260c17323943fa571 (patch)
treeef0994a25700d69a99cbc5ca60fd044b2ffd56fb
parent887b14710c5b358b5c6deb5745e141ad099bb60c (diff)
Adding missing GL 3.0 reuse tokens ; Thanks to Koen Van den dries
-rwxr-xr-xmake/stub_includes/opengl/GL3/gl3.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h
index 7db3851bd..437830dfa 100755
--- a/make/stub_includes/opengl/GL3/gl3.h
+++ b/make/stub_includes/opengl/GL3/gl3.h
@@ -1067,6 +1067,52 @@ typedef void GLvoid;
#define GL_COPY_WRITE_BUFFER 0x8F37
#endif
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB 0x140B
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#endif
+
/*************************************************************/