diff options
author | Rami Santina <[email protected]> | 2011-03-31 18:38:23 +0300 |
---|---|---|
committer | Rami Santina <[email protected]> | 2011-03-31 18:38:23 +0300 |
commit | e8c69e69374b6650e37594ebf104602fb06b548b (patch) | |
tree | f420595e0ec1bb43d023693b195792448b4371b6 | |
parent | 1c1a7d7ad51ea2041a5a121f034d4d748827b16c (diff) |
Inclass Documentation cleanup of public API
-rwxr-xr-x | src/com/jogamp/graph/curve/OutlineShape.java | 20 | ||||
-rwxr-xr-x | src/com/jogamp/graph/curve/Region.java | 6 | ||||
-rwxr-xr-x | src/com/jogamp/graph/curve/RegionFactory.java | 4 | ||||
-rw-r--r-- | src/com/jogamp/graph/curve/opengl/RegionRenderer.java | 13 | ||||
-rw-r--r-- | src/com/jogamp/graph/curve/opengl/TextRenderer.java | 16 | ||||
-rw-r--r-- | src/com/jogamp/graph/curve/tess/CDTriangulator2D.java | 4 | ||||
-rw-r--r-- | src/com/jogamp/graph/geom/Outline.java | 33 |
7 files changed, 65 insertions, 31 deletions
diff --git a/src/com/jogamp/graph/curve/OutlineShape.java b/src/com/jogamp/graph/curve/OutlineShape.java index 0c3988db3..827717aa5 100755 --- a/src/com/jogamp/graph/curve/OutlineShape.java +++ b/src/com/jogamp/graph/curve/OutlineShape.java @@ -95,7 +95,7 @@ public class OutlineShape { public static final int QUADRATIC_NURBS = 10;
private final Vertex.Factory<? extends Vertex> vertexFactory;
- /** The list of outlines that are part of this
+ /** The list of {@link Outline}s that are part of this
* outline shape.
*/
private ArrayList<Outline> outlines = new ArrayList<Outline>(3);
@@ -112,7 +112,7 @@ public class OutlineShape { */
public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
- /** Add a new empty outline
+ /** Add a new empty {@link Outline}
* to the shape, this new outline will
* be placed at the end of the outline list.
*
@@ -123,7 +123,7 @@ public class OutlineShape { outlines.add(new Outline());
}
- /** Adds an outline to the OutlineShape object
+ /** Adds an {@link Outline} to the OutlineShape object
* if last outline of the shape is empty, it will replace
* that last Outline with the new one. If outline is empty,
* it will do nothing.
@@ -147,7 +147,7 @@ public class OutlineShape { getLastOutline().addVertex(v);
}
- /** Add a 2D vertex to the last outline by defining the coordniate attribute
+ /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
* of the vertex. The 2D vertex will be represented as Z=0.
*
* @param x the x coordinate
@@ -159,7 +159,7 @@ public class OutlineShape { getLastOutline().addVertex(vertexFactory, x, y, onCurve);
}
- /** Add a 3D vertex to the last outline by defining the coordniate attribute
+ /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
* of the vertex.
* @param x the x coordinate
* @param y the y coordniate
@@ -171,9 +171,11 @@ public class OutlineShape { getLastOutline().addVertex(vertexFactory, x, y, z, onCurve);
}
- /** Add a vertex to the last outline by passing a float array and specifying the offset and length in which.
- * the attributes of the vertex are located. The attributes should be continuous (stride = 0).
- * Attributes which value are not set (when length less than 3) are set implicitly to zero.
+ /** Add a vertex to the last outline by passing a float array and specifying the
+ * offset and length in which. The attributes of the vertex are located.
+ * The attributes should be continuous (stride = 0).
+ * Attributes which value are not set (when length less than 3)
+ * are set implicitly to zero.
* @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
* @param offset the offset in the buffer to the x coordinate
* @param length the number of attributes to pick from the buffer (maximum 3)
@@ -270,7 +272,7 @@ public class OutlineShape { return triangulate(0.5f);
}
- /**Triangulate the outline shape generating a list of triangles
+ /**Triangulate the {@link OutlineShape} generating a list of triangles
* @param sharpness defines the curvature strength around the off-curve vertices.
* defaults to 0.5f
* @return an arraylist of triangles representing the filled region
diff --git a/src/com/jogamp/graph/curve/Region.java b/src/com/jogamp/graph/curve/Region.java index 143b6f502..5c4e8dad1 100755 --- a/src/com/jogamp/graph/curve/Region.java +++ b/src/com/jogamp/graph/curve/Region.java @@ -64,7 +64,7 @@ public interface Region { /** Renders the associated OGL objects specifying
* current width/hight of window for multi pass rendering
* of the region.
- * @param matrix current pmv matrix.
+ * @param matrix current {@link PMVMatrix}.
* @param vp_width current screen width
* @param vp_height current screen height
* @param width texture width for mp rendering
@@ -73,7 +73,7 @@ public interface Region { */
public void render(PMVMatrix matrix, int vp_width, int vp_height, int width);
- /** Adds a list of {@code Triangle} objects to the Region
+ /** Adds a list of {@link Triangle} objects to the Region
* These triangles are to be binded to OGL objects
* on the next call to {@code update}
* @param tris an arraylist of triangle objects
@@ -91,7 +91,7 @@ public interface Region { */
public int getNumVertices();
- /** Adds a list of {@code Vertex} objects to the Region
+ /** Adds a list of {@link Vertex} objects to the Region
* These vertices are to be binded to OGL objects
* on the next call to {@code update}
* @param verts an arraylist of vertex objects
diff --git a/src/com/jogamp/graph/curve/RegionFactory.java b/src/com/jogamp/graph/curve/RegionFactory.java index fe77e1be5..d3b978b8a 100755 --- a/src/com/jogamp/graph/curve/RegionFactory.java +++ b/src/com/jogamp/graph/curve/RegionFactory.java @@ -43,8 +43,8 @@ import jogamp.graph.curve.opengl.VBORegion2PES2; public class RegionFactory {
/**Create a Region based on the GLContext attached
- * @param context the current opengl context
- * @param st the shader state object
+ * @param context the current {@link GLContext}
+ * @param st the {@link ShaderState} object
* @param type can be one of Region.SINGLE_PASS or Region.TWO_PASS
* @return region
*/
diff --git a/src/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/com/jogamp/graph/curve/opengl/RegionRenderer.java index dfeff1b55..746eba636 100644 --- a/src/com/jogamp/graph/curve/opengl/RegionRenderer.java +++ b/src/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -14,7 +14,7 @@ import com.jogamp.graph.geom.Vertex; public abstract class RegionRenderer extends Renderer { - /** Create a Hardware accelerated Region Renderer + /** Create a Hardware accelerated Curve Region Renderer */ public static RegionRenderer create(Vertex.Factory<? extends Vertex> factory, int type) { return new jogamp.graph.curve.opengl.RegionRendererImpl01(factory, type); @@ -24,7 +24,7 @@ public abstract class RegionRenderer extends Renderer { super(factory, type); } - /** Render an array of Outline shapes combined in one region + /** Render an array of {@link OutlineShape}s combined in one region * at the position provided the triangles of the * shapes will be generated, if not yet generated * @param outlineShapes array of OutlineShapes to Render. @@ -34,7 +34,7 @@ public abstract class RegionRenderer extends Renderer { */ public abstract void renderOutlineShapes(GL2ES2 gl, OutlineShape[] outlineShapes, float[] position, int texSize); - /** Render outline in 3D space at the position provided + /** Render an {@link OutlineShape} in 3D space at the position provided * the triangles of the shapes will be generated, if not yet generated * @param outlineShape the OutlineShape to Render. * @param position the initial translation of the outlineShape. @@ -54,9 +54,9 @@ public abstract class RegionRenderer extends Renderer { regions.clear(); } - /** + /** Create an ogl {@link Region} defining this {@link OutlineShape} * @param sharpness parameter for Region generation - * @return the resulting Region inclusive the generated region + * @return the resulting Region. */ protected Region createRegion(GL2ES2 gl, OutlineShape outlineShape, float sharpness) { Region region = RegionFactory.create(gl.getContext(), st, regionType); @@ -72,7 +72,8 @@ public abstract class RegionRenderer extends Renderer { return region; } - /** + /** Create an ogl {@link Region} defining the list of {@link OutlineShape}. + * Combining the Shapes into single buffers. * @param sharpness parameter for Region generation * @return the resulting Region inclusive the generated region */ diff --git a/src/com/jogamp/graph/curve/opengl/TextRenderer.java b/src/com/jogamp/graph/curve/opengl/TextRenderer.java index 25e8b950f..83f2c93ca 100644 --- a/src/com/jogamp/graph/curve/opengl/TextRenderer.java +++ b/src/com/jogamp/graph/curve/opengl/TextRenderer.java @@ -15,6 +15,8 @@ import com.jogamp.graph.geom.Vertex; public abstract class TextRenderer extends Renderer { + protected HashMap<String, GlyphString> strings = new HashMap<String, GlyphString>(); + /** * Create a Hardware accelerated Text Renderer. * @param factory optional Point.Factory for Vertex construction. Default is Vertex.Factory. @@ -30,7 +32,7 @@ public abstract class TextRenderer extends Renderer { /** Render the String in 3D space wrt to the font provided at the position provided * the outlines will be generated, if not yet generated * @param gl the current GL state - * @param font font to be used + * @param font {@link Font} to be used * @param str text to be rendered * @param position the lower left corner of the string * @param fontSize font size @@ -40,13 +42,11 @@ public abstract class TextRenderer extends Renderer { public abstract void renderString3D(GL2ES2 gl, Font font, String str, float[] position, int fontSize, int texSize); - protected HashMap<String, GlyphString> strings = new HashMap<String, GlyphString>(); - - /** - * - * @param font - * @param size - * @param str + /**Create the resulting {@link GlyphString} that represents + * the String wrt to the font. + * @param font {@link Font} to be used + * @param size font size + * @param str {@link String} to be created * @param sharpness parameter for Region generation of the resulting GlyphString * @return the resulting GlyphString inclusive the generated region */ diff --git a/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java index cc2478409..a2e4ca50f 100644 --- a/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java +++ b/src/com/jogamp/graph/curve/tess/CDTriangulator2D.java @@ -82,7 +82,7 @@ public class CDTriangulator2D { } /** Add a curve to the list of profiles provided - * @param polyline a bounding Outline + * @param polyline a bounding {@link Outline} */ public void addCurve(Outline polyline){ Loop loop = null; @@ -107,7 +107,7 @@ public class CDTriangulator2D { } /** Generate the triangulation of the provided - * List of Outlines + * List of {@link Outline}s */ public ArrayList<Triangle> generateTriangulation(){ for(int i=0;i<loops.size();i++) { diff --git a/src/com/jogamp/graph/geom/Outline.java b/src/com/jogamp/graph/geom/Outline.java index 24f44b5fc..a805adf6c 100644 --- a/src/com/jogamp/graph/geom/Outline.java +++ b/src/com/jogamp/graph/geom/Outline.java @@ -57,7 +57,7 @@ public class Outline implements Comparable<Outline> { } - /** Add a vertex to the outline. The vertex is added at the + /** Add a vertex to the outline. The {@link Vertex} is added at the * end of the outline loop/strip. * @param vertex Vertex to be added */ @@ -66,16 +66,47 @@ public class Outline implements Comparable<Outline> { box.resize(vertex.getX(), vertex.getY(), vertex.getZ()); } + /** Add a {@link Vertex} by specifying its 2D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, boolean onCurve) { addVertex(factory, x, y, 0f, onCurve); } + /** Add a {@link Vertex} by specifying its 3D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, float z, boolean onCurve) { Vertex v = factory.create(x, y, z); v.setOnCurve(onCurve); addVertex(v); } + /** Add a vertex to the outline by passing a float array and specifying the + * offset and length in which. The attributes of the vertex are located. + * The attributes should be continuous (stride = 0). + * Attributes which value are not set (when length less than 3) + * are set implicitly to zero. + * @param factory a {@link Factory} to get the required Vertex impl + * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from + * @param offset the offset in the buffer to the x coordinate + * @param length the number of attributes to pick from the buffer (maximum 3) + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ public final void addVertex(Vertex.Factory<? extends Vertex> factory, float[] coordsBuffer, int offset, int length, boolean onCurve) { Vertex v = factory.create(coordsBuffer, offset, length); v.setOnCurve(onCurve); |