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authorSven Gothel <[email protected]>2011-03-04 03:23:04 +0100
committerSven Gothel <[email protected]>2011-03-04 03:23:04 +0100
commita96aa3a46487c768f8e39440a83b2390389a6256 (patch)
tree3ab71a2f4e008ad5c57b6d307b6122c590198b64
parent549156827f41d2f2e11b0a9049a3c9e434564beb (diff)
Sync Gears (jogl-demos)
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java71
1 files changed, 66 insertions, 5 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java
index 0dcf6bec8..3ba617b75 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java
@@ -1,11 +1,22 @@
package com.jogamp.opengl.test.junit.jogl.demos.gl2.gears;
-import javax.media.opengl.*;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.opengl.util.Animator;
-import com.jogamp.newt.event.*;
-import com.jogamp.newt.event.awt.*;
import com.jogamp.newt.Window;
+import com.jogamp.newt.event.KeyAdapter;
+import com.jogamp.newt.event.KeyEvent;
+import com.jogamp.newt.event.KeyListener;
+import com.jogamp.newt.event.MouseAdapter;
+import com.jogamp.newt.event.MouseEvent;
+import com.jogamp.newt.event.MouseListener;
+import com.jogamp.newt.event.awt.AWTKeyAdapter;
+import com.jogamp.newt.event.awt.AWTMouseAdapter;
/**
* Gears.java <BR>
@@ -15,6 +26,9 @@ import com.jogamp.newt.Window;
*/
public class Gears implements GLEventListener {
+ static {
+ GLProfile.initSingleton(false);
+ }
private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f;
private int gear1=0, gear2=0, gear3=0;
private float angle = 0.0f;
@@ -23,6 +37,47 @@ public class Gears implements GLEventListener {
private boolean mouseRButtonDown = false;
private int prevMouseX, prevMouseY;
+ public static void main(String[] args) {
+ // set argument 'NotFirstUIActionOnProcess' in the JNLP's application-desc tag for example
+ // <application-desc main-class="demos.j2d.TextCube"/>
+ // <argument>NotFirstUIActionOnProcess</argument>
+ // </application-desc>
+ // boolean firstUIActionOnProcess = 0==args.length || !args[0].equals("NotFirstUIActionOnProcess") ;
+
+ java.awt.Frame frame = new java.awt.Frame("Gear Demo");
+ frame.setSize(300, 300);
+ frame.setLayout(new java.awt.BorderLayout());
+
+ final Animator animator = new Animator();
+ frame.addWindowListener(new java.awt.event.WindowAdapter() {
+ public void windowClosing(java.awt.event.WindowEvent e) {
+ // Run this on another thread than the AWT event queue to
+ // make sure the call to Animator.stop() completes before
+ // exiting
+ new Thread(new Runnable() {
+ public void run() {
+ animator.stop();
+ System.exit(0);
+ }
+ }).start();
+ }
+ });
+
+ GLCanvas canvas = new GLCanvas();
+ animator.add(canvas);
+ // GLCapabilities caps = new GLCapabilities(GLProfile.getDefault());
+ // GLCanvas canvas = new GLCanvas(caps);
+
+ final Gears gears = new Gears();
+ canvas.addGLEventListener(gears);
+
+ frame.add(canvas, java.awt.BorderLayout.CENTER);
+ frame.validate();
+
+ frame.setVisible(true);
+ animator.start();
+ }
+
public Gears(int swapInterval) {
this.swapInterval = swapInterval;
}
@@ -30,7 +85,7 @@ public class Gears implements GLEventListener {
public Gears() {
this.swapInterval = 1;
}
-
+
public void setGears(int g1, int g2, int g3) {
gear1 = g1;
gear2 = g2;
@@ -53,12 +108,18 @@ public class Gears implements GLEventListener {
public int getGear3() { return gear3; }
public void init(GLAutoDrawable drawable) {
- System.err.println("Gears: Init");
+ System.err.println("Gears: Init: "+drawable);
// Use debug pipeline
// drawable.setGL(new DebugGL(drawable.getGL()));
GL2 gl = drawable.getGL().getGL2();
+ System.err.println("Chosen GLCapabilities: " + drawable.getChosenGLCapabilities());
+ System.err.println("INIT GL IS: " + gl.getClass().getName());
+ System.err.println("GL_VENDOR: " + gl.glGetString(GL2.GL_VENDOR));
+ System.err.println("GL_RENDERER: " + gl.glGetString(GL2.GL_RENDERER));
+ System.err.println("GL_VERSION: " + gl.glGetString(GL2.GL_VERSION));
+
float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f };
float red[] = { 0.8f, 0.1f, 0.0f, 0.7f };
float green[] = { 0.0f, 0.8f, 0.2f, 0.7f };