diff options
author | Sven Gothel <[email protected]> | 2012-04-11 11:00:17 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-04-11 11:00:17 +0200 |
commit | 41b75429e3801f8bf8d5eea679487ccc49ce2584 (patch) | |
tree | 75c9fe65506bc137320648796eed8bcf20c8f3a9 | |
parent | 173b7820b3e7dfb44aab055e7427f296a864feb3 (diff) |
GLArrayData: Fix 'growBuffer()' / clarify 'initialSize' -> 'initialElementCount'
- growBuffer() was using '(osize+additional) * components' -> 'osize + (additional * components )'
- added jogl.debug.GLArrayData - notifying growBuffer()
7 files changed, 120 insertions, 104 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java index a61fe0d27..134dd9677 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java @@ -23,7 +23,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData /** * Create a client side buffer object, using a predefined fixed function array index - * and starting with a new created Buffer object with initialSize size + * and starting with a new created Buffer object with initialElementCount size * * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. * On profile ES2 the fixed function emulation will transform these calls to @@ -37,16 +37,16 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData * @param comps The array component number * @param dataType The array index GL data type * @param normalized Whether the data shall be normalized - * @param initialSize + * @param initialElementCount * * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) */ - public static GLArrayDataClient createFixed(int index, int comps, int dataType, boolean normalized, int initialSize) + public static GLArrayDataClient createFixed(int index, int comps, int dataType, boolean normalized, int initialElementCount) throws GLException { GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); - adc.init(null, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0, 0, 0, false); + adc.init(null, index, comps, dataType, normalized, 0, null, initialElementCount, false, glArrayHandler, 0, 0, 0, 0, false); return adc; } @@ -83,20 +83,20 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData /** * Create a client side buffer object, using a custom GLSL array attribute name - * and starting with a new created Buffer object with initialSize size + * and starting with a new created Buffer object with initialElementCount size * @param name The custom name for the GL attribute. * @param comps The array component number * @param dataType The array index GL data type * @param normalized Whether the data shall be normalized - * @param initialSize + * @param initialElementCount */ public static GLArrayDataClient createGLSL(String name, int comps, - int dataType, boolean normalized, int initialSize) + int dataType, boolean normalized, int initialElementCount) throws GLException { GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); - adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0, 0, 0, true); + adc.init(name, -1, comps, dataType, normalized, 0, null, initialElementCount, true, glArrayHandler, 0, 0, 0, 0, true); return adc; } @@ -274,12 +274,12 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData ", index "+index+ ", location "+location+ ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+componentType+ + ", dataType 0x"+Integer.toHexString(componentType)+ ", bufferClazz "+componentClazz+ ", elements "+getElementCount()+ ", components "+components+ ", stride "+strideB+"b "+strideL+"c"+ - ", initialSize "+initialSize+ + ", initialElementCount "+initialElementCount+ ", sealed "+sealed+ ", bufferEnabled "+bufferEnabled+ ", bufferWritten "+bufferWritten+ @@ -292,44 +292,46 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData protected final boolean growBufferIfNecessary(int spare) { if(buffer==null || buffer.remaining()<spare) { - growBuffer(Math.max(initialSize, spare)); + growBuffer(Math.max(initialElementCount, spare)); return true; } return false; } - protected final void growBuffer(int additional) { + protected final void growBuffer(int additionalElements) { if(!alive || sealed) { throw new GLException("Invalid state: "+this); } // add the stride delta - additional += (additional/components)*(strideL-components); + additionalElements += (additionalElements/components)*(strideL-components); - int osize = (buffer!=null)?buffer.capacity():0; + final int osize = (buffer!=null) ? buffer.capacity() : 0; + final int nsize = osize + ( additionalElements * components ); + if(componentClazz==ByteBuffer.class) { - ByteBuffer newBBuffer = Buffers.newDirectByteBuffer( (osize+additional) * components ); + ByteBuffer newBBuffer = Buffers.newDirectByteBuffer( nsize ); if(buffer!=null) { buffer.flip(); newBBuffer.put((ByteBuffer)buffer); } buffer = newBBuffer; } else if(componentClazz==ShortBuffer.class) { - ShortBuffer newSBuffer = Buffers.newDirectShortBuffer( (osize+additional) * components ); + ShortBuffer newSBuffer = Buffers.newDirectShortBuffer( nsize ); if(buffer!=null) { buffer.flip(); newSBuffer.put((ShortBuffer)buffer); } buffer = newSBuffer; } else if(componentClazz==IntBuffer.class) { - IntBuffer newIBuffer = Buffers.newDirectIntBuffer( (osize+additional) * components ); + IntBuffer newIBuffer = Buffers.newDirectIntBuffer( nsize ); if(buffer!=null) { buffer.flip(); newIBuffer.put((IntBuffer)buffer); } buffer = newIBuffer; } else if(componentClazz==FloatBuffer.class) { - FloatBuffer newFBuffer = Buffers.newDirectFloatBuffer( (osize+additional) * components ); + FloatBuffer newFBuffer = Buffers.newDirectFloatBuffer( nsize ); if(buffer!=null) { buffer.flip(); newFBuffer.put((FloatBuffer)buffer); @@ -338,6 +340,9 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData } else { throw new GLException("Given Buffer Class not supported: "+componentClazz+":\n\t"+this); } + if(DEBUG) { + System.err.println("*** Grow: comps: "+components+", "+(osize/components)+"/"+osize+" -> "+(nsize/components)+"/"+nsize+", "+this); + } } protected final void checkSeal(boolean test) throws GLException { @@ -354,22 +359,22 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData } protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, - int initialSize, boolean isVertexAttribute, GLArrayHandler handler, + int initialElementCount, boolean isVertexAttribute, GLArrayHandler handler, int vboName, long vboOffset, int vboUsage, int vboTarget, boolean usesGLSL) throws GLException { super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute, vboName, vboOffset, vboUsage, vboTarget); - this.initialSize = initialSize; + this.initialElementCount = initialElementCount; this.glArrayHandler = handler; this.usesGLSL = usesGLSL; this.sealed=false; this.bufferEnabled=false; this.enableBufferAlways=false; this.bufferWritten=false; - if(null==buffer && initialSize>0) { - growBuffer(initialSize); + if(null==buffer && initialElementCount>0) { + growBuffer(initialElementCount); } } @@ -389,7 +394,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData protected boolean bufferWritten; protected boolean enableBufferAlways; - protected int initialSize; + protected int initialElementCount; protected GLArrayHandler glArrayHandler; protected boolean usesGLSL; diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java index 77cf71bc0..c9dd98751 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java @@ -60,7 +60,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE /** * Create a VBO, using a predefined fixed function array index - * and starting with a new created Buffer object with initialSize size + * and starting with a new created Buffer object with initialElementCount size * * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. * On profile ES2 the fixed function emulation will transform these calls to @@ -74,39 +74,39 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE * @param comps The array component number * @param dataType The array index GL data type * @param normalized Whether the data shall be normalized - * @param initialSize + * @param initialElementCount * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} * * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) */ - public static GLArrayDataServer createFixed(int index, int comps, int dataType, boolean normalized, int initialSize, + public static GLArrayDataServer createFixed(int index, int comps, int dataType, boolean normalized, int initialElementCount, int vboUsage) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); - ads.init(null, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, + ads.init(null, index, comps, dataType, normalized, 0, null, initialElementCount, false, glArrayHandler, 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, false); return ads; } /** * Create a VBO, using a custom GLSL array attribute name - * and starting with a new created Buffer object with initialSize size + * and starting with a new created Buffer object with initialElementCount size * @param name The custom name for the GL attribute * @param comps The array component number * @param dataType The array index GL data type * @param normalized Whether the data shall be normalized - * @param initialSize + * @param initialElementCount * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} */ public static GLArrayDataServer createGLSL(String name, int comps, - int dataType, boolean normalized, int initialSize, int vboUsage) + int dataType, boolean normalized, int initialElementCount, int vboUsage) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); - ads.init(name, -1, comps, dataType, normalized, 0, null, initialSize, + ads.init(name, -1, comps, dataType, normalized, 0, null, initialElementCount, true, glArrayHandler, 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, true); return ads; } @@ -133,7 +133,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, true); return ads; } - + /** * Create a VBO data object for any target w/o render pipeline association, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}. * @@ -165,17 +165,17 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE * * @param comps The array component number * @param dataType The array index GL data type - * @param initialSize + * @param initialElementCount * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} * @param vboTarget {@link GL#GL_ELEMENT_ARRAY_BUFFER}, .. */ - public static GLArrayDataServer createData(int comps, int dataType, int initialSize, + public static GLArrayDataServer createData(int comps, int dataType, int initialElementCount, int vboUsage, int vboTarget) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLDataArrayHandler(ads); - ads.init(null, -1, comps, dataType, false, 0, null, initialSize, false, glArrayHandler, + ads.init(null, -1, comps, dataType, false, 0, null, initialElementCount, false, glArrayHandler, 0, 0, vboUsage, vboTarget, false); return ads; } @@ -183,22 +183,22 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE /** * Create a VBO for fixed function interleaved array data - * starting with a new created Buffer object with initialSize size. + * starting with a new created Buffer object with initialElementCount size. * <p>User needs to <i>configure</i> the interleaved segments via {@link #addFixedSubArray(int, int, int)}.</p> * * @param comps The total number of all interleaved components. * @param dataType The array index GL data type * @param normalized Whether the data shall be normalized - * @param initialSize + * @param initialElementCount * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} */ - public static GLArrayDataServer createFixedInterleaved(int comps, int dataType, boolean normalized, int initialSize, + public static GLArrayDataServer createFixedInterleaved(int comps, int dataType, boolean normalized, int initialElementCount, int vboUsage) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLArrayHandlerInterleaved(ads); - ads.init(GLPointerFuncUtil.mgl_InterleaveArray, -1, comps, dataType, false, 0, null, initialSize, false, glArrayHandler, + ads.init(GLPointerFuncUtil.mgl_InterleaveArray, -1, comps, dataType, false, 0, null, initialElementCount, false, glArrayHandler, 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, false); return ads; } @@ -239,22 +239,22 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE /** * Create a VBO for GLSL interleaved array data - * starting with a new created Buffer object with initialSize size. + * starting with a new created Buffer object with initialElementCount size. * <p>User needs to <i>configure</i> the interleaved segments via {@link #addGLSLSubArray(int, int, int)}.</p> * * @param comps The total number of all interleaved components. * @param dataType The array index GL data type * @param normalized Whether the data shall be normalized - * @param initialSize + * @param initialElementCount * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} */ - public static GLArrayDataServer createGLSLInterleaved(int comps, int dataType, boolean normalized, int initialSize, + public static GLArrayDataServer createGLSLInterleaved(int comps, int dataType, boolean normalized, int initialElementCount, int vboUsage) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLSLArrayHandlerInterleaved(ads); - ads.init(GLPointerFuncUtil.mgl_InterleaveArray, -1, comps, dataType, false, 0, null, initialSize, false, glArrayHandler, + ads.init(GLPointerFuncUtil.mgl_InterleaveArray, -1, comps, dataType, false, 0, null, initialElementCount, false, glArrayHandler, 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, true); return ads; } @@ -283,7 +283,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE final GLArrayDataWrapper ad = GLArrayDataWrapper.createGLSL( name, comps, getComponentType(), getNormalized(), getStride(), getBuffer(), - getVBOName(), interleavedOffset, getVBOUsage(), vboTarget); + getVBOName(), interleavedOffset, getVBOUsage(), vboTarget); ad.setVBOEnabled(isVBO()); interleavedOffset += comps * getComponentSizeInBytes(); if(GL.GL_ARRAY_BUFFER == vboTarget) { @@ -332,12 +332,12 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE ", index "+index+ ", location "+location+ ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+componentType+ + ", dataType 0x"+Integer.toHexString(componentType)+ ", bufferClazz "+componentClazz+ ", elements "+getElementCount()+ ", components "+components+ ", stride "+strideB+"b "+strideL+"c"+ - ", initialSize "+initialSize+ + ", initialElementCount "+initialElementCount+ ", vboEnabled "+vboEnabled+ ", vboName "+vboName+ ", vboUsage 0x"+Integer.toHexString(vboUsage)+ @@ -356,12 +356,12 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE // protected void init(String name, int index, int comps, int dataType, boolean normalized, - int stride, Buffer data, int initialSize, boolean isVertexAttribute, + int stride, Buffer data, int initialElementCount, boolean isVertexAttribute, GLArrayHandler glArrayHandler, int vboName, long vboOffset, int vboUsage, int vboTarget, boolean usesGLSL) throws GLException { - super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler, + super.init(name, index, comps, dataType, normalized, stride, data, initialElementCount, isVertexAttribute, glArrayHandler, vboName, vboOffset, vboUsage, vboTarget, usesGLSL); vboEnabled=true; diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java index a80900998..bade0a3ae 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java @@ -1,14 +1,24 @@ package com.jogamp.opengl.util; -import javax.media.opengl.*; +import java.nio.Buffer; +import java.nio.ByteBuffer; +import java.nio.FloatBuffer; +import java.nio.IntBuffer; +import java.nio.ShortBuffer; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLArrayData; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; import javax.media.opengl.fixedfunc.GLPointerFuncUtil; -import jogamp.opengl.util.glsl.fixedfunc.*; - -import java.nio.*; +import jogamp.opengl.Debug; public class GLArrayDataWrapper implements GLArrayData { + public static final boolean DEBUG = Debug.debug("GLArrayData"); /** * Create a VBO, using a predefined fixed function array index, wrapping the given data. @@ -28,8 +38,7 @@ public class GLArrayDataWrapper implements GLArrayData { * @throws GLException */ public static GLArrayDataWrapper createFixed(int index, int comps, int dataType, boolean normalized, int stride, - Buffer buffer, int vboName, - long vboOffset, int vboUsage, int vboTarget) + Buffer buffer, int vboName, long vboOffset, int vboUsage, int vboTarget) throws GLException { GLArrayDataWrapper adc = new GLArrayDataWrapper(); @@ -55,8 +64,7 @@ public class GLArrayDataWrapper implements GLArrayData { * @throws GLException */ public static GLArrayDataWrapper createGLSL(String name, int comps, int dataType, boolean normalized, int stride, - Buffer buffer, int vboName, - long vboOffset, int vboUsage, int vboTarget) + Buffer buffer, int vboName, long vboOffset, int vboUsage, int vboTarget) throws GLException { GLArrayDataWrapper adc = new GLArrayDataWrapper(); @@ -149,7 +157,7 @@ public class GLArrayDataWrapper implements GLArrayData { ", index "+index+ ", location "+location+ ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+componentType+ + ", dataType 0x"+Integer.toHexString(componentType)+ ", bufferClazz "+componentClazz+ ", elements "+getElementCount()+ ", components "+components+ diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java index 681cf7c36..44026fdac 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -6,6 +6,7 @@ import com.jogamp.opengl.util.glsl.ShaderState; import javax.media.opengl.*; import javax.media.opengl.fixedfunc.*; + import java.nio.*; import java.util.Iterator; import java.util.ArrayList; @@ -22,12 +23,12 @@ public class ImmModeSink { /** * Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink */ - public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialSize, + public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, int tComps, int tDataType) { - return new ImmModeSink(gl, glBufferUsage, initialSize, + return new ImmModeSink(gl, glBufferUsage, initialElementCount, vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, false); } @@ -40,12 +41,12 @@ public class ImmModeSink { * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean) * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState() */ - public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize, + public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, int tComps, int tDataType) { - return new ImmModeSink(gl, glBufferUsage, initialSize, + return new ImmModeSink(gl, glBufferUsage, initialElementCount, vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, true); } @@ -71,9 +72,9 @@ public class ImmModeSink { public String toString() { StringBuffer sb = new StringBuffer("ImmModeSink["); sb.append(",\n\tVBO list: "+vboSetList.size()+" ["); - for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { + for(Iterator<VBOSet> i=vboSetList.iterator(); i.hasNext() ; ) { sb.append("\n\t"); - sb.append( (VBOSet)i.next() ); + sb.append( i.next() ); } if(vboSetList.size()>0) { sb.append("\n\t],\nVBO current: NOP]"); @@ -91,8 +92,8 @@ public class ImmModeSink { e.printStackTrace(); } int n=0; - for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { - ((VBOSet)i.next()).draw(gl, null, disableBufferAfterDraw, n); + for(Iterator<VBOSet> i=vboSetList.iterator(); i.hasNext() ; n++) { + i.next().draw(gl, null, disableBufferAfterDraw, n); } } @@ -102,8 +103,8 @@ public class ImmModeSink { e.printStackTrace(); } int n=0; - for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { - ((VBOSet)i.next()).draw(gl, indices, disableBufferAfterDraw, n); + for(Iterator<VBOSet> i=vboSetList.iterator(); i.hasNext() ; n++) { + i.next().draw(gl, indices, disableBufferAfterDraw, n); } } @@ -255,7 +256,7 @@ public class ImmModeSink { vboSet.glTexCoord3b(x,y,z); } - protected ImmModeSink(GL gl, int glBufferUsage, int initialSize, + protected ImmModeSink(GL gl, int glBufferUsage, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, @@ -263,31 +264,31 @@ public class ImmModeSink { if(useGLSL && !gl.hasGLSL()) { throw new GLException("ImmModeSink GLSL usage not supported: "+gl); } - vboSet = new VBOSet(gl, glBufferUsage, initialSize, + vboSet = new VBOSet(gl, glBufferUsage, initialElementCount, vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); - this.vboSetList = new ArrayList(); + this.vboSetList = new ArrayList<VBOSet>(); } private void destroyList(GL gl) { - for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { - ((VBOSet)i.next()).destroy(gl); + for(Iterator<VBOSet> i=vboSetList.iterator(); i.hasNext() ; ) { + i.next().destroy(gl); } vboSetList.clear(); } private VBOSet vboSet; - private ArrayList vboSetList; + private ArrayList<VBOSet> vboSetList; private static boolean vboUsage = true; protected static class VBOSet { - protected VBOSet (GL gl, int glBufferUsage, int initialSize, + protected VBOSet (GL gl, int glBufferUsage, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, int tComps, int tDataType, boolean useGLSL) { this.gl=gl; this.glBufferUsage=glBufferUsage; - this.initialSize=initialSize; + this.initialElementCount=initialElementCount; this.vDataType=vDataType; this.vComps=vComps; this.cDataType=cDataType; @@ -298,7 +299,7 @@ public class ImmModeSink { this.tComps=tComps; this.useGLSL=useGLSL; - allocateBuffer(initialSize); + allocateBuffer(initialElementCount); rewind(); this.sealed=false; @@ -310,7 +311,7 @@ public class ImmModeSink { } protected final VBOSet regenerate() { - return new VBOSet(gl, glBufferUsage, initialSize, + return new VBOSet(gl, glBufferUsage, initialElementCount, vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); } @@ -341,7 +342,7 @@ public class ImmModeSink { if(null==indices) { glf.glDrawArrays(mode, 0, count); } else { - Class clazz = indices.getClass(); + Class<?> clazz = indices.getClass(); int type=-1; if(ReflectionUtil.instanceOf(clazz, ByteBuffer.class.getName())) { type = GL.GL_UNSIGNED_BYTE; @@ -713,35 +714,35 @@ public class ImmModeSink { } if(vComps>0) { - glf.glEnableClientState(glf.GL_VERTEX_ARRAY); + glf.glEnableClientState(GLPointerFunc.GL_VERTEX_ARRAY); glf.glVertexPointer(vArrayData); } if(cComps>0) { - glf.glEnableClientState(glf.GL_COLOR_ARRAY); + glf.glEnableClientState(GLPointerFunc.GL_COLOR_ARRAY); glf.glColorPointer(cArrayData); } if(nComps>0) { - glf.glEnableClientState(glf.GL_NORMAL_ARRAY); + glf.glEnableClientState(GLPointerFunc.GL_NORMAL_ARRAY); glf.glNormalPointer(nArrayData); } if(tComps>0) { - glf.glEnableClientState(glf.GL_TEXTURE_COORD_ARRAY); + glf.glEnableClientState(GLPointerFunc.GL_TEXTURE_COORD_ARRAY); glf.glTexCoordPointer(tArrayData); } gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); } else { if(vComps>0) { - glf.glDisableClientState(glf.GL_VERTEX_ARRAY); + glf.glDisableClientState(GLPointerFunc.GL_VERTEX_ARRAY); } if(cComps>0) { - glf.glDisableClientState(glf.GL_COLOR_ARRAY); + glf.glDisableClientState(GLPointerFunc.GL_COLOR_ARRAY); } if(nComps>0) { - glf.glDisableClientState(glf.GL_NORMAL_ARRAY); + glf.glDisableClientState(GLPointerFunc.GL_NORMAL_ARRAY); } if(tComps>0) { - glf.glDisableClientState(glf.GL_TEXTURE_COORD_ARRAY); + glf.glDisableClientState(GLPointerFunc.GL_TEXTURE_COORD_ARRAY); } } } @@ -810,13 +811,13 @@ public class ImmModeSink { // non public matters - protected void allocateBuffer(int elements) { + protected void allocateBuffer(int elementCount) { int vWidth = vComps * GLBuffers.sizeOfGLType(vDataType); int cWidth = cComps * GLBuffers.sizeOfGLType(cDataType); int nWidth = nComps * GLBuffers.sizeOfGLType(nDataType); int tWidth = tComps * GLBuffers.sizeOfGLType(tDataType); - count = elements; + count = elementCount; bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ; buffer = GLBuffers.newDirectByteBuffer(bSize); @@ -890,7 +891,7 @@ public class ImmModeSink { protected final boolean growBufferIfNecessary(int type, int spare) { if(buffer==null || count < spare) { - growBuffer(type, initialSize); + growBuffer(type, initialElementCount); return true; } return false; @@ -901,7 +902,6 @@ public class ImmModeSink { // save olde values .. Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray; - ByteBuffer _buffer = buffer; allocateBuffer(count+additional); @@ -951,7 +951,7 @@ public class ImmModeSink { } protected int mode, modeOrig; - protected int glBufferUsage, initialSize; + protected int glBufferUsage, initialElementCount; protected ByteBuffer buffer; protected int bSize, count, vboName; diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java index 26f0f6be2..7c56b53cb 100644 --- a/src/jogl/classes/javax/media/opengl/GLArrayData.java +++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java @@ -28,7 +28,7 @@ package javax.media.opengl; -import java.nio.*; +import java.nio.Buffer; /** * @@ -129,7 +129,10 @@ public interface GLArrayData { public int getComponentSizeInBytes(); /** - * The current number of used elements.<br> + * The current number of used elements. + * <p> + * On element consist out of {@link #getComponentCount()} components. + * </p> * In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position. */ public int getElementCount(); diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java index 703fd6151..804e9ee14 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java @@ -81,16 +81,16 @@ public class VBORegion2PES2 extends GLRegion { } if(null == indicesFbo) { - final int initialSize = 256; + final int initialElementCount = 256; final ShaderState st = rs.getShaderState(); - indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialSize, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); indicesFbo.puts((short) 0); indicesFbo.puts((short) 1); indicesFbo.puts((short) 3); indicesFbo.puts((short) 1); indicesFbo.puts((short) 2); indicesFbo.puts((short) 3); indicesFbo.seal(true); texCoordFboAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, - false, initialSize, GL.GL_STATIC_DRAW); + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(texCoordFboAttr, true); texCoordFboAttr.putf(5); texCoordFboAttr.putf(5); texCoordFboAttr.putf(5); texCoordFboAttr.putf(6); @@ -99,18 +99,18 @@ public class VBORegion2PES2 extends GLRegion { texCoordFboAttr.seal(true); verticeFboAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, - false, initialSize, GL.GL_STATIC_DRAW); + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(verticeFboAttr, true); - indicesTxt = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialSize, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + indicesTxt = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); verticeTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, - false, initialSize, GL.GL_STATIC_DRAW); + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(verticeTxtAttr, true); texCoordTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, - false, initialSize, GL.GL_STATIC_DRAW); + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(texCoordTxtAttr, true); if(DEBUG_INSTANCE) { diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java index 6ff6a078f..14ff0380f 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java @@ -54,17 +54,17 @@ public class VBORegionSPES2 extends GLRegion { } if(null == indices) { - final int initialSize = 256; + final int initialElementCount = 256; final ShaderState st = rs.getShaderState(); - indices = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialSize, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + indices = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); verticeAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, - false, initialSize, GL.GL_STATIC_DRAW); + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(verticeAttr, true); texCoordAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, - false, initialSize, GL.GL_STATIC_DRAW); + false, initialElementCount, GL.GL_STATIC_DRAW); st.ownAttribute(texCoordAttr, true); if(DEBUG_INSTANCE) { |