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authorSven Gothel <[email protected]>2011-11-23 06:19:15 +0100
committerSven Gothel <[email protected]>2011-11-23 06:19:15 +0100
commitab5a9ca4aec5c78f055c47859342d38ecb0f9601 (patch)
tree6ec7ea7e1d84b1b968a838dad86ac29e796590a5
parent9ea515d295c0afb4e549549a1b2da60daff07f5d (diff)
Fix X11Util.dumpOpenDisplayConnection() ; Bug 515: Update fglrx driver remark and native test.
-rw-r--r--src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java10
-rw-r--r--src/test/native/displayMultiple02.c90
2 files changed, 76 insertions, 24 deletions
diff --git a/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java b/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
index 79b427ac0..0fd14bc6e 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
@@ -54,7 +54,7 @@ public class X11Util {
/**
* See Bug 515 - https://jogamp.org/bugzilla/show_bug.cgi?id=515
*
- * It is observed that ATI X11 drivers, eg. fglrx 8.78.6 and fglrx 11.08/8.881,
+ * It is observed that ATI X11 drivers, eg. fglrx 8.78.6, fglrx 11.08/8.881 and fglrx 11.11/8.911,
* are quite sensitive to multiple Display connections.
* Here, closing displays shall happen in the same order as
* they were opened, -OR- shall not be closed at all!
@@ -305,9 +305,9 @@ public class X11Util {
public static void dumpOpenDisplayConnections() {
synchronized(globalLock) {
System.err.println("X11Util: Open X11 Display Connections: "+openDisplayList.size());
- for(int i=0; i<pendingDisplayList.size(); i++) {
+ for(int i=0; i<openDisplayList.size(); i++) {
NamedDisplay ndpy = openDisplayList.get(i);
- System.err.println("X11Util: ["+i+"]: "+ndpy);
+ System.err.println("X11Util: Open["+i+"]: "+ndpy);
if(null!=ndpy) {
Throwable t = ndpy.getCreationStack();
if(null!=t) {
@@ -317,7 +317,7 @@ public class X11Util {
}
}
}
-
+
public static int getPendingDisplayConnectionNumber() {
synchronized(globalLock) {
return pendingDisplayList.size();
@@ -329,7 +329,7 @@ public class X11Util {
System.err.println("X11Util: Pending X11 Display Connections: "+pendingDisplayList.size());
for(int i=0; i<pendingDisplayList.size(); i++) {
NamedDisplay ndpy = (NamedDisplay) pendingDisplayList.get(i);
- System.err.println("X11Util: ["+i+"]: "+ndpy);
+ System.err.println("X11Util: Pending["+i+"]: "+ndpy);
if(null!=ndpy) {
Throwable t = ndpy.getCreationStack();
if(null!=t) {
diff --git a/src/test/native/displayMultiple02.c b/src/test/native/displayMultiple02.c
index 1bfe95b95..cc6a8155b 100644
--- a/src/test/native/displayMultiple02.c
+++ b/src/test/native/displayMultiple02.c
@@ -11,7 +11,25 @@
static void testOrder(int reverseDestroyOrder, const char * msg);
+static int useXInitThreads = 0;
+static int useXLockDisplay = 0;
+
int main(int nargs, char **vargs) {
+ int arg=1;
+ while(arg<nargs) {
+ if(0 == strcmp(vargs[arg], "-xthreads")) {
+ useXInitThreads = 1;
+ } else if(0 == strcmp(vargs[arg], "-xlock")) {
+ useXLockDisplay = 1;
+ }
+ arg++;
+ }
+ fprintf(stderr, "-xthreads (XInitThreads): %d\n", useXInitThreads);
+ fprintf(stderr, "-xlock (XLockDisplay): %d\n", useXLockDisplay);
+
+ if( useXInitThreads ) {
+ XInitThreads();
+ }
testOrder(0, "Normal order");
testOrder(1, "Reverse order");
return 0;
@@ -20,6 +38,17 @@ int main(int nargs, char **vargs) {
static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx);
static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height);
+static void XLOCKDISPLAY(Display *dpy) {
+ if( useXLockDisplay ) {
+ XLockDisplay(dpy);
+ }
+}
+static void XUNLOCKDISPLAY(Display *dpy) {
+ if( useXLockDisplay ) {
+ XUnlockDisplay(dpy);
+ }
+}
+
void testOrder(int reverseDestroyOrder, const char * msg) {
int major, minor;
Display *disp1;
@@ -32,35 +61,58 @@ void testOrder(int reverseDestroyOrder, const char * msg) {
fprintf(stderr, "%s: Create #1\n", msg);
disp1 = XOpenDisplay(NULL);
- createGLWin(disp1, 200, 200, &win1, &ctx1);
- useGL(disp1, win1, ctx1, 200, 200);
+ XLOCKDISPLAY(disp1);
+ createGLWin(disp1, 200, 200, &win1, &ctx1);
+ useGL(disp1, win1, ctx1, 200, 200);
+ XUNLOCKDISPLAY(disp1);
fprintf(stderr, "%s: Create #2\n", msg);
disp2 = XOpenDisplay(NULL);
- createGLWin(disp2, 300, 300, &win2, &ctx2);
- useGL(disp2, win2, ctx2, 300, 300);
+ XLOCKDISPLAY(disp2);
+ createGLWin(disp2, 300, 300, &win2, &ctx2);
+ useGL(disp2, win2, ctx2, 300, 300);
+ XUNLOCKDISPLAY(disp2);
if(reverseDestroyOrder) {
- fprintf(stderr, "%s: Destroy #2\n", msg);
- glXMakeCurrent(disp2, 0, 0);
- glXDestroyContext(disp2, ctx2);
+ fprintf(stderr, "%s: Destroy #2.0\n", msg);
+ XLOCKDISPLAY(disp2);
+ glXMakeCurrent(disp2, 0, 0);
+ glXDestroyContext(disp2, ctx2);
+ XUNLOCKDISPLAY(disp2);
XCloseDisplay(disp2);
-
- fprintf(stderr, "%s: Destroy #1\n", msg);
- glXMakeCurrent(disp1, 0, 0);
- glXDestroyContext(disp1, ctx1);
+ fprintf(stderr, "%s: Destroy #2.X\n", msg);
+
+ fprintf(stderr, "%s: Destroy #1.0\n", msg);
+ XLOCKDISPLAY(disp1);
+ fprintf(stderr, "%s: Destroy #1.1\n", msg);
+ glXMakeCurrent(disp1, 0, 0);
+ fprintf(stderr, "%s: Destroy #1.2\n", msg);
+ glXDestroyContext(disp1, ctx1);
+ fprintf(stderr, "%s: Destroy #1.3\n", msg);
+ XUNLOCKDISPLAY(disp1);
+ fprintf(stderr, "%s: Destroy #1.4\n", msg);
XCloseDisplay(disp1);
+ fprintf(stderr, "%s: Destroy #1.X\n", msg);
} else {
- fprintf(stderr, "%s: Destroy #1\n", msg);
- glXMakeCurrent(disp1, 0, 0);
- glXDestroyContext(disp1, ctx1);
+ fprintf(stderr, "%s: Destroy #1.0\n", msg);
+ XLOCKDISPLAY(disp1);
+ glXMakeCurrent(disp1, 0, 0);
+ glXDestroyContext(disp1, ctx1);
+ XUNLOCKDISPLAY(disp1);
XCloseDisplay(disp1);
-
- fprintf(stderr, "%s: Destroy #2\n", msg);
- glXMakeCurrent(disp2, 0, 0);
- glXDestroyContext(disp2, ctx2);
+ fprintf(stderr, "%s: Destroy #1.X\n", msg);
+
+ fprintf(stderr, "%s: Destroy #2.0\n", msg);
+ XLOCKDISPLAY(disp2);
+ fprintf(stderr, "%s: Destroy #2.1\n", msg);
+ glXMakeCurrent(disp2, 0, 0);
+ fprintf(stderr, "%s: Destroy #2.2\n", msg);
+ glXDestroyContext(disp2, ctx2);
+ fprintf(stderr, "%s: Destroy #2.3\n", msg);
+ XUNLOCKDISPLAY(disp2);
+ fprintf(stderr, "%s: Destroy #2.4\n", msg);
XCloseDisplay(disp2);
-
+ fprintf(stderr, "%s: Destroy #2.X\n", msg);
}
fprintf(stderr, "%s: Success - no bug\n", msg);