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authorMichael Bien <[email protected]>2010-07-12 01:40:41 +0200
committerMichael Bien <[email protected]>2010-07-12 01:40:41 +0200
commit5be946fac88210f60dd2e2c212d39b62e6c2e0b4 (patch)
treeb120034f7067ffe9f852875c8d8c3c728872396b
parent64d4965cb717e75428fff7995a33de62ce533cd6 (diff)
updated ElflightEngine www content.
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@@ -246,14 +246,13 @@
of the <a href="http://db.cger.nies.go.jp/g3db/ggtu/trajectory.html">Global Greenhouse Gases Database</a>.
</td>
<td width="50%">
- <a href="http://www.codededge.com"><img src="elflight.png" width="160" height="95" align="left" alt="elflight engine"></img>
- The Elflight Engine</a> is a high
- performance 3D streaming game engine. It has been designed from the
- ground up for use over the World Wide Web. The streaming aspect of the
- engine allows a near "instant play" experience for the gamer. No
- massive downloads and no massive updates! The technology is
- particularly well suited to the development of MMOs and virtual
- worlds. The Elflight Engine uses JOGL to access the OpenGL API.
+ <a href="http://www.codededge.com"><img src="elflightengine-160x122.png" width="160" height="122" align="left" alt="elflight engine"></img>
+ The Elflight Engine</a> is a games engine designed for the web.
+ It supports hardware accelerated 3D games and applications in a web browser,
+ with the ability to import assets from major 3D packages such as Maya and 3D Studio.
+ The focus of the engine's architecture is minimal startup time, fast streaming, local
+ caching and collaborative real-time editing. The Elflight Engine is multi-user and so
+ lends itself to the development of virtual worlds and MMOs.
</td>
</tr>