diff options
author | Sven Gothel <[email protected]> | 2014-07-10 15:32:37 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-10 15:32:37 +0200 |
commit | 808d95cd692ab666271a83c70e8509859586de72 (patch) | |
tree | d03d65865b66080d278d29117584cfda67b25c8e | |
parent | 94f850ba9fdbec76b6c74eea5d4322352d3021a6 (diff) |
Refine JOGL's LICENSE.txt: Distinguish between 'New BSD 2-Clause License' compatible and not-compatible materials! OculusVR RIFT SDK license is not compatible, but usable and optional!
.. also refine A.7) Oculus VR Rift SDK Software License
-rw-r--r-- | LICENSE.txt | 63 |
1 files changed, 53 insertions, 10 deletions
diff --git a/LICENSE.txt b/LICENSE.txt index 57a1fa3ac..cbf2a5e62 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -1,6 +1,14 @@ -The JOGL source code is mostly licensed under the New BSD 2-clause license, +The JOGL source code is mostly licensed under the 'New BSD 2-Clause License', however it contains other licensed material as well. +Other licensed material is compatible with the 'New BSD 2-Clause License', +if not stated otherwise. + +'New BSD 2-Clause License' incompatible materials are optional, they are: + + A.7) The JOGL source tree _may_ contain code from Oculus VR, Inc. + which is covered by it's own permissive Oculus VR Rift SDK Software License. + Below you find a detailed list of licenses used in this project. +++ @@ -363,19 +371,54 @@ A.6) The JOGL source tree contains code from Hernan J. Gonzalez and Shawn Hartso src/jogl/classes/jogamp/opengl/util/pngj/** -A.7) The JOGL source tree _may_ contain code Oculus VR, Inc. +A.7) The JOGL source tree _may_ contain code from Oculus VR, Inc. which is covered by it's own permissive Oculus VR Rift SDK Software License. - This code can be included to produce a binding - and hence feature support to the Oculus VR Rift. + This code _can_ be included to produce a binding + and hence support for the Oculus VR Rift. + + The code is included _and_ it's build artifacts will be released, + if the git sub-module oculusvr-sdk is included in the jogl source repository + as true for current official JogAmp builds and releases! - The code is included and it's build artifacts will be released, - if the git sub-module oculusvr-sdk is included in the jogl source repo. + While the Oculus VR Rift SDK Software License is permissive, + it's differences to the New BSD license shall be mentioned, see below! + + +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Copyright © 2014 Oculus VR, Inc. All rights reserved. - Oculus VR Rift SDK Software License - http://www.oculusvr.com/licenses/LICENSE-3.1 - http://jogamp.org/git/?p=oculusvr-sdk.git;a=blob;f=LICENSE.txt;hb=HEAD - Or within this repository: oculusvr-sdk/LICENSE.txt + Oculus VR, Inc. Software Development Kit License Agreement + + Human-Readable Summary: + + - You are Free to: + + - Use, modify, and distribute the Oculus VR Rift SDK in source and binary + form with your applications/software. + + - With the Following Restrictions: + + - You can only distribute or re-distribute the source code to LibOVR in + whole, not in part. + + - Modifications to the Oculus VR Rift SDK in source or binary form must + be shared with Oculus VR. + + - If your applications cause health and safety issues, you may lose your + right to use the Oculus VR Rift SDK, including LibOVR. + + - The Oculus VR Rift SDK may not be used to interface with unapproved commercial + virtual reality mobile or non-mobile products or hardware. + + - This human-readable Summary is not a license. It is simply a convenient + reference for understanding the full Oculus VR Rift SDK License Agreement. + The Summary is written as a user-friendly interface to the full Oculus VR Rift + SDK License below. This Summary itself has no legal value, and its contents do + not appear in the actual license. + + Full-length Legal Copy may be found at: + http://www.oculusvr.com/licenses/LICENSE-3.1 + http://jogamp.org/git/?p=oculusvr-sdk.git;a=blob;f=LICENSE.txt;hb=HEAD + Or within this repository: oculusvr-sdk/LICENSE.txt |