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authorKenneth Russel <[email protected]>2007-04-19 07:28:41 +0000
committerKenneth Russel <[email protected]>2007-04-19 07:28:41 +0000
commitf68791368af53e9c6bedb74dcc81ad0761a3aa06 (patch)
treecc2bc74dc61fe652359ccb8b343fc3ae4f094948
parente20867a62dc508ebb82d724b89b44ee8672e054e (diff)
Added remaining differences between 1.0.0 and 1.1.0 to changelog
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1205 232f8b59-042b-4e1e-8c03-345bb8c30851
-rwxr-xr-xCHANGELOG.txt18
1 files changed, 17 insertions, 1 deletions
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index 598885efc..0445bf42c 100755
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -68,11 +68,27 @@ Changes between JOGL 1.0.0 and 1.1.0:
arbitrary GLDrawable. The TextRenderer class supports drawing of
Java 2D text into an OpenGL context. Thanks to Chris Campbell of
the Java 2D team for collaboration and to the JOGL community for
- feedback on the functionality of these new classes.
+ extensive feedback and testing assistance.
- Various bug fixes and robustness improvements were made to the
GlueGen runtime, JOGL and GLU implementations.
+ - Fixes to the DDSImage class were contributed by the community: a
+ bug fix to mipmap handling and support for cubemap textures. Thanks
+ to java.net user bandures.
+
+ - TextureIO.setTexRectEnabled() and isTexRectEnabled() were added
+ based on feedback from Chris Campbell, in order to simplify the
+ writing of pixel shaders which have different samplers for
+ GL_TEXTURE_2D and GL_TEXTURE_RECTANGLE_ARB targets.
+
+ - Thanks to Erik Tollerud, the links to the OpenGL documentation in
+ the JOGL javadoc were revised to point to the new on-line man pages
+ in the OpenGL SDK.
+
+ - Support for automatic mipmap generation via GL_GENERATE_MIPMAP was
+ added to the TextureIO, TextureRenderer and TextRenderer classes.
+
- Windows/AMD64 binaries, including the JOGL Cg binding, are now
supplied.