diff options
author | gkw <[email protected]> | 2004-10-27 21:06:42 +0000 |
---|---|---|
committer | gkw <[email protected]> | 2004-10-27 21:06:42 +0000 |
commit | 5dcb14c9c04c198dcb8fc52fbd224eaa39b20f87 (patch) | |
tree | 72a1da2bf7635c431bf2258c1c63e925cf918d70 | |
parent | 469b120fc5e59a5b6a25632eb7ab66ea6956dd91 (diff) |
recomputeSingleThreadedWorkaround() erroneously disabled context
optimization when ATI_WORKAROUND=false.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@161 232f8b59-042b-4e1e-8c03-345bb8c30851
-rw-r--r-- | src/net/java/games/jogl/impl/GLContext.java | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/GLContext.java b/src/net/java/games/jogl/impl/GLContext.java index 7ae7b1342..5a56bf9ee 100644 --- a/src/net/java/games/jogl/impl/GLContext.java +++ b/src/net/java/games/jogl/impl/GLContext.java @@ -698,8 +698,10 @@ public abstract class GLContext { // be OK since we are doing this very early in the maintenance // of the per-thread context stack, before we are actually // pushing any GLContext objects on it - renderingThread = null; SingleThreadedWorkaround.shouldDoWorkaround(); + if( SingleThreadedWorkaround.doWorkaround() ) { + renderingThread = null; + } } } } |