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author | Kenneth Russel <[email protected]> | 2007-05-26 22:10:24 +0000 |
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committer | Kenneth Russel <[email protected]> | 2007-05-26 22:10:24 +0000 |
commit | b374711a7c633c0a7b412ee643a471e34da49162 (patch) | |
tree | 484b8582ad6fb83bdff5557a61f5b59a7678f838 | |
parent | 394f98bc7c8e6c5ddb45d097947f60865c763bc5 (diff) |
Edit for better text balancing on page
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1259 232f8b59-042b-4e1e-8c03-345bb8c30851
-rw-r--r-- | www/index.html | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/www/index.html b/www/index.html index 507a92c4b..a69268084 100644 --- a/www/index.html +++ b/www/index.html @@ -332,11 +332,11 @@ width="160" height="120" align="left" alt="Duke Bean'Em">Duke Bean'Em</a> is the demonstration program from Erik Hellman's <a href="http://developers.sun.com/learning/javaoneonline/j1sessn.jsp?sessn=TS-3073&yr=2007&track=2">JavaOne 2007 technical session</a>. This presentation demonstrates how you can -write a simple 3-D game by using the Java programming language, Java -Bindings for OpenGL (JOGL), and free tools and 3-D models. It also -covers the basics of OpenGL and 3-D graphics as well as various -technologies, libraries, tools, and patterns that are useful for 3-D -application development on the Java platform. +write a simple 3-D game by using the Java programming language, JOGL, +and free tools and 3-D models. It also covers the basics of OpenGL and +3-D graphics as well as various technologies, libraries, tools, and +patterns that are useful for 3-D application development on the Java +platform. </td> </tr> |