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authorSven Gothel <[email protected]>2014-10-08 21:14:35 +0200
committerSven Gothel <[email protected]>2014-10-08 21:14:35 +0200
commitce8e9c7fb1ce9d2747a6014a86e759809a4c5c34 (patch)
treeba2cd83fc4d3efa852e845e38fcb72d9f052eb3a
parentac585daa624ec7e8bc747e6e4ef4e1c330f447b5 (diff)
TestTessellationShader01GL4NEWT: Add robustness, i.e. case where tessellation failed to compile/link (on unsupported platforms)
-rw-r--r--make/scripts/tests.sh6
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01aGLSL440CoreHardcoded.java (renamed from src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01aGL4.java)52
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01bGL4.java26
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/newt/TestTessellationShader01GL4NEWT.java4
4 files changed, 67 insertions, 21 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index c153264ee..725a9a1a0 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -130,7 +130,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLBufferObjectTracker -Djogl.debug.GLArrayData -Djogl.debug.TraceGL -Djogl.debug.DebugGL"
#D_ARGS="-Djogl.debug.GLSLCode"
#D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.TraceGL"
- #D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.DebugGL"
+ D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.DebugGL"
#D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.JAWT -Dnewt.debug.Window"
#D_ARGS="-Dnativewindow.debug.JAWT -Djogl.debug.GLCanvas"
#D_ARGS="-Dnativewindow.debug.JAWT -Djogamp.debug.TaskBase.TraceSource"
@@ -434,7 +434,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.gl4.newt.TestTessellationShader01GL4NEWT $*
+testnoawt com.jogamp.opengl.test.junit.jogl.demos.gl4.newt.TestTessellationShader01GL4NEWT $*
#
# av demos
@@ -731,7 +731,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
#testawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT $*
-testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT $*
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01aGL4.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01aGLSL440CoreHardcoded.java
index a5807a096..223eb1a14 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01aGL4.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01aGLSL440CoreHardcoded.java
@@ -49,7 +49,7 @@ import com.jogamp.opengl.util.glsl.ShaderProgram;
* @author Raymond L. Rivera, 2014
* @author Sven Gothel
*/
-public class TessellationShader01aGL4 implements GLEventListener {
+public class TessellationShader01aGLSL440CoreHardcoded implements GLEventListener {
private static final double ANIMATION_RATE = 950.0;
private ShaderProgram program;
@@ -60,6 +60,12 @@ public class TessellationShader01aGL4 implements GLEventListener {
@Override
public void init(final GLAutoDrawable auto) {
+ final GL4 gl = auto.getGL().getGL4();
+ program = createProgram(auto);
+ if( null == program ) {
+ return;
+ }
+
final double theta = System.currentTimeMillis() / ANIMATION_RATE;
vertexOffset = FloatBuffer.allocate(4);
vertexOffset.put(0, (float)(Math.sin(theta) * 0.5f));
@@ -73,8 +79,6 @@ public class TessellationShader01aGL4 implements GLEventListener {
backgroundColor.put(2, 0.25f);
backgroundColor.put(3, 1.0f);
- final GL4 gl = auto.getGL().getGL4();
- program = createProgram(auto);
gl.glGenVertexArrays(vertexArray.length, vertexArray, 0);
gl.glBindVertexArray(vertexArray[0]);
gl.glPatchParameteri(GL4.GL_PATCH_VERTICES, 3);
@@ -83,6 +87,9 @@ public class TessellationShader01aGL4 implements GLEventListener {
@Override
public void display(final GLAutoDrawable auto) {
+ if( null == program ) {
+ return;
+ }
final GL4 gl = auto.getGL().getGL4();
final double value = System.currentTimeMillis() / ANIMATION_RATE;
gl.glClearBufferfv(GL2ES3.GL_COLOR, 0, backgroundColor);
@@ -95,6 +102,9 @@ public class TessellationShader01aGL4 implements GLEventListener {
@Override
public void dispose(final GLAutoDrawable auto) {
+ if( null == program ) {
+ return;
+ }
final GL4 gl = auto.getGL().getGL4();
gl.glDeleteVertexArrays(vertexArray.length, vertexArray, 0);
program.destroy(gl);
@@ -157,9 +167,27 @@ public class TessellationShader01aGL4 implements GLEventListener {
"} \n";
final ShaderCode vertexShader = createShader(gl, GL2ES2.GL_VERTEX_SHADER, vertexSource);
+ if( null == vertexShader ) {
+ return null;
+ }
final ShaderCode tessCtrlShader = createShader(gl, GL4.GL_TESS_CONTROL_SHADER, tessCtrlSource);
+ if( null == tessCtrlShader ) {
+ vertexShader.destroy(gl);
+ return null;
+ }
final ShaderCode tessEvalShader = createShader(gl, GL4.GL_TESS_EVALUATION_SHADER, tessEvalSource);
+ if( null == tessEvalShader ) {
+ vertexShader.destroy(gl);
+ tessCtrlShader.destroy(gl);
+ return null;
+ }
final ShaderCode fragmentShader = createShader(gl, GL2ES2.GL_FRAGMENT_SHADER, fragmentSource);
+ if( null == fragmentShader ) {
+ vertexShader.destroy(gl);
+ tessCtrlShader.destroy(gl);
+ tessEvalShader.destroy(gl);
+ return null;
+ }
final ShaderProgram program = new ShaderProgram();
@@ -170,10 +198,13 @@ public class TessellationShader01aGL4 implements GLEventListener {
program.add(fragmentShader);
program.link(gl, System.err);
- if(!program.validateProgram(gl, System.out))
+ if( !program.validateProgram(gl, System.out) ) {
System.err.println("[error] Program linking failed.");
-
- return program;
+ program.destroy(gl);
+ return null;
+ } else {
+ return program;
+ }
}
private ShaderCode createShader(final GL4 gl, final int shaderType, final String source) {
@@ -182,10 +213,13 @@ public class TessellationShader01aGL4 implements GLEventListener {
final ShaderCode shader = new ShaderCode(shaderType, sources.length, sources);
final boolean compiled = shader.compile(gl, System.err);
- if (!compiled)
+ if (!compiled) {
System.err.println("[error] Shader compilation failed.");
-
- return shader;
+ shader.destroy(gl);
+ return null;
+ } else {
+ return shader;
+ }
}
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01bGL4.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01bGL4.java
index 7be26e400..bcf4fa6ca 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01bGL4.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/TessellationShader01bGL4.java
@@ -61,6 +61,12 @@ public class TessellationShader01bGL4 implements GLEventListener {
@Override
public void init(final GLAutoDrawable auto) {
+ final GL4 gl = auto.getGL().getGL4();
+ program = createProgram(auto);
+ if( null == program ) {
+ return;
+ }
+
final double theta = System.currentTimeMillis() / ANIMATION_RATE;
vertexOffset = FloatBuffer.allocate(4);
vertexOffset.put(0, (float)(Math.sin(theta) * 0.5f));
@@ -74,8 +80,6 @@ public class TessellationShader01bGL4 implements GLEventListener {
backgroundColor.put(2, 0.25f);
backgroundColor.put(3, 1.0f);
- final GL4 gl = auto.getGL().getGL4();
- program = createProgram(auto);
gl.glGenVertexArrays(vertexArray.length, vertexArray, 0);
gl.glBindVertexArray(vertexArray[0]);
gl.glPatchParameteri(GL4.GL_PATCH_VERTICES, 3);
@@ -84,6 +88,9 @@ public class TessellationShader01bGL4 implements GLEventListener {
@Override
public void display(final GLAutoDrawable auto) {
+ if( null == program ) {
+ return;
+ }
final GL4 gl = auto.getGL().getGL4();
final double value = System.currentTimeMillis() / ANIMATION_RATE;
gl.glClearBufferfv(GL2ES3.GL_COLOR, 0, backgroundColor);
@@ -96,6 +103,9 @@ public class TessellationShader01bGL4 implements GLEventListener {
@Override
public void dispose(final GLAutoDrawable auto) {
+ if( null == program ) {
+ return;
+ }
final GL4 gl = auto.getGL().getGL4();
gl.glDeleteVertexArrays(vertexArray.length, vertexArray, 0);
program.destroy(gl);
@@ -132,11 +142,13 @@ public class TessellationShader01bGL4 implements GLEventListener {
sp.add(gl, tcs, System.err);
sp.add(gl, tes, System.err);
sp.add(gl, fs, System.err);
- if(!sp.link(gl, System.err)) {
- throw new GLException("Couldn't link program: "+sp);
- }
}
-
- return sp;
+ if( !sp.link(gl, System.err) ) {
+ System.err.println("[error] Couldn't link program: "+sp);
+ sp.destroy(gl);
+ return null;
+ } else {
+ return sp;
+ }
}
}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/newt/TestTessellationShader01GL4NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/newt/TestTessellationShader01GL4NEWT.java
index a05dcec06..ca2638581 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/newt/TestTessellationShader01GL4NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl4/newt/TestTessellationShader01GL4NEWT.java
@@ -39,7 +39,7 @@ import org.junit.FixMethodOrder;
import org.junit.runners.MethodSorters;
import com.jogamp.newt.opengl.GLWindow;
-import com.jogamp.opengl.test.junit.jogl.demos.gl4.TessellationShader01aGL4;
+import com.jogamp.opengl.test.junit.jogl.demos.gl4.TessellationShader01aGLSL440CoreHardcoded;
import com.jogamp.opengl.test.junit.jogl.demos.gl4.TessellationShader01bGL4;
import com.jogamp.opengl.test.junit.util.MiscUtils;
import com.jogamp.opengl.test.junit.util.QuitAdapter;
@@ -65,7 +65,7 @@ public class TestTessellationShader01GL4NEWT extends UITestCase {
public void test01_01a() throws InterruptedException {
final GLCapabilities caps = getCaps(GLProfile.GL4);
if( null == caps ) { return; }
- testImpl(caps, new TessellationShader01aGL4());
+ testImpl(caps, new TessellationShader01aGLSL440CoreHardcoded());
}
@Test