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authorSven Gothel <[email protected]>2011-05-16 03:48:29 +0200
committerSven Gothel <[email protected]>2011-05-16 03:48:29 +0200
commita0777144c46d12d148556ed64ad0a9b9d6d24c0c (patch)
tree001516bbee1bb758c4c7c5e3d890ad071b8b6c2c
parentb82a409135f3b79889499d77c8ecffc80e310a20 (diff)
JUnit Test: Add 'ruler' testcase using monitor mode's mm/pixel size.
-rwxr-xr-xmake/scripts/tests.sh3
-rw-r--r--src/test/com/jogamp/opengl/test/junit/graph/TestRulerNEWT01.java166
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/default.vp20
-rw-r--r--src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/ruler.fp26
4 files changed, 214 insertions, 1 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index ddc419078..ec10d976b 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -210,10 +210,11 @@ function testawtmt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT $*
+testnoawt com.jogamp.opengl.test.junit.graph.TestRulerNEWT01 $*
#testnoawt com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 $*
#testnoawt com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 $*
#testnoawt com.jogamp.opengl.test.junit.graph.demos.ui.UINewtDemo01 $*
-testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUTextNewtDemo01 $*
+#testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUTextNewtDemo01 $*
#testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUTextNewtDemo02 $*
#testnoawt com.jogamp.opengl.test.junit.graph.demos.GPURegionNewtDemo01 $*
#testnoawt com.jogamp.opengl.test.junit.graph.demos.GPURegionNewtDemo02 $*
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/TestRulerNEWT01.java b/src/test/com/jogamp/opengl/test/junit/graph/TestRulerNEWT01.java
new file mode 100644
index 000000000..a8b6fab20
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/graph/TestRulerNEWT01.java
@@ -0,0 +1,166 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.test.junit.graph;
+
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.newt.util.MonitorMode;
+import com.jogamp.opengl.util.GLArrayDataServer;
+import com.jogamp.opengl.util.PMVMatrix;
+import com.jogamp.opengl.util.glsl.ShaderCode;
+import com.jogamp.opengl.util.glsl.ShaderProgram;
+import com.jogamp.opengl.util.glsl.ShaderState;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquare0;
+import com.jogamp.opengl.test.junit.util.MiscUtils;
+import com.jogamp.opengl.test.junit.util.NEWTGLContext;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+
+import java.io.IOException;
+import java.nio.FloatBuffer;
+
+import javax.media.nativewindow.util.DimensionReadOnly;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLUniformData;
+
+import org.junit.Assert;
+import org.junit.Test;
+
+public class TestRulerNEWT01 extends UITestCase {
+ static long durationPerTest = 10; // ms
+
+ @Test
+ public void test01() throws InterruptedException {
+ // preset ..
+ NEWTGLContext.WindowContext winctx = NEWTGLContext.createWindow(GLProfile.getGL2ES2(), 640, 480, true);
+ GLDrawable drawable = winctx.context.getGLDrawable();
+ GL2ES2 gl = winctx.context.getGL().getGL2ES2();
+ System.err.println(winctx.context);
+
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+ // test code ..
+ ShaderState st = new ShaderState();
+
+ ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RedSquare0.class,
+ "shader", "shader/bin", "default");
+ ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RedSquare0.class,
+ "shader", "shader/bin", "ruler");
+
+ ShaderProgram sp = new ShaderProgram();
+ sp.add(gl, rsVp, System.err);
+ sp.add(gl, rsFp, System.err);
+ Assert.assertTrue(0<=sp.program());
+ Assert.assertTrue(!sp.inUse());
+ Assert.assertTrue(!sp.linked());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ st.attachShaderProgram(gl, sp);
+ st.useProgram(gl, true);
+
+ PMVMatrix pmvMatrix = new PMVMatrix();
+ GLUniformData pmvMatrixUniform = new GLUniformData("gcu_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+ st.ownUniform(pmvMatrixUniform);
+ st.uniform(gl, pmvMatrixUniform);
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ GLUniformData rulerColor= new GLUniformData("gcu_RulerColor", 3, Buffers.newDirectFloatBuffer(3));
+ FloatBuffer rulerColorV = (FloatBuffer) rulerColor.getBuffer();
+ rulerColorV.put(0, 0.5f);
+ rulerColorV.put(1, 0.5f);
+ rulerColorV.put(2, 0.5f);
+ st.ownUniform(rulerColor);
+ st.uniform(gl, rulerColor);
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ MonitorMode mmode = winctx.window.getScreen().getCurrentScreenMode().getMonitorMode();
+ DimensionReadOnly sdim = mmode.getScreenSizeMM();
+ DimensionReadOnly spix = mmode.getSurfaceSize().getResolution();
+ GLUniformData rulerPixFreq = new GLUniformData("gcu_RulerPixFreq", 2, Buffers.newDirectFloatBuffer(2));
+ FloatBuffer rulerPixFreqV = (FloatBuffer) rulerPixFreq.getBuffer();
+ rulerPixFreqV.put(0, (float)spix.getWidth() / (float)sdim.getWidth() * 10.0f);
+ rulerPixFreqV.put(1, (float)spix.getHeight() / (float)sdim.getHeight() * 10.0f);
+ st.ownUniform(rulerPixFreq);
+ st.uniform(gl, rulerPixFreq);
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+ System.err.println("Screen dim "+sdim);
+ System.err.println("Screen siz "+spix);
+ System.err.println("Screen pixel/cm "+rulerPixFreqV.get(0)+", "+rulerPixFreqV.get(1));
+
+ GLArrayDataServer vertices0 = GLArrayDataServer.createGLSL(st, "gca_Vertices", 3, GL.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ vertices0.putf(0); vertices0.putf(1); vertices0.putf(0);
+ vertices0.putf(1); vertices0.putf(1); vertices0.putf(0);
+ vertices0.putf(0); vertices0.putf(0); vertices0.putf(0);
+ vertices0.putf(1); vertices0.putf(0); vertices0.putf(0);
+ vertices0.seal(gl, true);
+ st.ownAttribute(vertices0, true);
+
+ // misc GL setup
+ gl.glClearColor(1, 1, 1, 1);
+ gl.glEnable(GL2ES2.GL_DEPTH_TEST);
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ // reshape
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
+ pmvMatrix.glLoadIdentity();
+ pmvMatrix.glOrthof(0f, 1f, 0f, 1f, -10f, 10f);
+ // pmvMatrix.gluPerspective(45.0F, (float) drawable.getWidth() / (float) drawable.getHeight(), 1.0F, 100.0F);
+ pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+ pmvMatrix.glLoadIdentity();
+ // pmvMatrix.glTranslatef(0, 0, -6);
+ // pmvMatrix.glRotatef(45f, 1f, 0f, 0f);
+ st.uniform(gl, pmvMatrixUniform);
+ gl.glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
+ Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+ for(int i=0; i<10; i++) {
+ vertices0.enableBuffer(gl, true);
+ gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+ gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4);
+ vertices0.enableBuffer(gl, false);
+ drawable.swapBuffers();
+ Thread.sleep(durationPerTest/10);
+ }
+
+ NEWTGLContext.destroyWindow(winctx);
+ }
+
+ public static void main(String args[]) throws IOException {
+ System.err.println("main - start");
+ for(int i=0; i<args.length; i++) {
+ if(args[i].equals("-time")) {
+ durationPerTest = MiscUtils.atoi(args[++i], (int)durationPerTest);
+ }
+ }
+ String tstname = TestRulerNEWT01.class.getName();
+ org.junit.runner.JUnitCore.main(tstname);
+ System.err.println("main - end");
+ }
+}
+
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/default.vp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/default.vp
new file mode 100644
index 000000000..4adbc5c96
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/default.vp
@@ -0,0 +1,20 @@
+//Copyright 2010 JogAmp Community. All rights reserved.
+
+#ifdef GL_ES
+ #define MEDIUMP mediump
+ #define HIGHP highp
+ #define LOWP lowp
+#else
+ #define MEDIUMP
+ #define HIGHP
+ #define LOWP
+#endif
+
+uniform HIGHP mat4 gcu_PMVMatrix[3]; // P, Mv, and Mvi
+attribute HIGHP vec4 gca_Vertices;
+
+void main(void)
+{
+ // gl_Position = gcu_PMVMatrix[0] * gcu_PMVMatrix[1] * vec4(gca_Vertices, 1);
+ gl_Position = gcu_PMVMatrix[0] * gcu_PMVMatrix[1] * gca_Vertices;
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/ruler.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/ruler.fp
new file mode 100644
index 000000000..f643ea104
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/ruler.fp
@@ -0,0 +1,26 @@
+//Copyright 2010 JogAmp Community. All rights reserved.
+
+#ifdef GL_ES
+ #define MEDIUMP mediump
+ #define HIGHP highp
+ #define LOWP lowp
+#else
+ #define MEDIUMP
+ #define HIGHP
+ #define LOWP
+#endif
+
+uniform HIGHP vec3 gcu_RulerColor;
+uniform HIGHP vec2 gcu_RulerPixFreq;
+
+const vec2 onev2 = vec2(1.0, 1.0);
+
+void main (void)
+{
+ vec2 c = step( onev2, mod(gl_FragCoord.xy, gcu_RulerPixFreq) );
+ if( c.s == 0.0 || c.t == 0.0 ) {
+ gl_FragColor = vec4(gcu_RulerColor, 1.0);
+ } else {
+ discard;
+ }
+} \ No newline at end of file