diff options
author | Sven Gothel <[email protected]> | 2011-05-08 05:30:38 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-05-08 05:30:38 +0200 |
commit | d60bc9c4bc4a6f99bafa8c723b3d7f3bacc80950 (patch) | |
tree | 1afd4889cfe02a255eaa9e297821c3f4eec0e2c1 | |
parent | 9caa7eeee9408fdafa8b3bc04bd963e2fa818e13 (diff) |
Graph: RenderState (interface -> abstract) missing commit of e122b2f92b2302362569cdc9a67efd5750f46eb1
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java | 79 |
1 files changed, 65 insertions, 14 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java index 991d07012..e0d2490dc 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java @@ -30,26 +30,77 @@ package com.jogamp.graph.curve.opengl; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLUniformData; +import jogamp.graph.curve.opengl.RenderStateImpl; +import jogamp.graph.curve.opengl.shader.UniformNames; + +import com.jogamp.common.os.Platform; import com.jogamp.graph.geom.Vertex; import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.opengl.util.glsl.ShaderState; -public interface RenderState { +public abstract class RenderState { + + public static RenderState createRenderState(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory) { + return new RenderStateImpl(st, pointFactory); + } + + public static RenderState createRenderState(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory, PMVMatrix pmvMatrix) { + return new RenderStateImpl(st, pointFactory, pmvMatrix); + } + + protected final ShaderState st; + protected final Vertex.Factory<? extends Vertex> vertexFactory; + protected final PMVMatrix pmvMatrix; + protected final GLUniformData gcu_PMVMatrix; + + protected RenderState(ShaderState st, Vertex.Factory<? extends Vertex> vertexFactory, PMVMatrix pmvMatrix) { + this.st = st; + this.vertexFactory = vertexFactory; + this.pmvMatrix = pmvMatrix; + this.gcu_PMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMatrixf()); + st.ownUniform(gcu_PMVMatrix); + } + + public final ShaderState getShaderState() { return st; } + public final Vertex.Factory<? extends Vertex> getVertexFactory() { return vertexFactory; } + public final PMVMatrix pmvMatrix() { return pmvMatrix; } + public final GLUniformData getPMVMatrix() { return gcu_PMVMatrix; } - void destroy(GL2ES2 gl); + public void destroy(GL2ES2 gl) { + st.destroy(gl); + } - ShaderState getShaderState(); - Vertex.Factory<? extends Vertex> getPointFactory(); - PMVMatrix pmvMatrix(); - GLUniformData getPMVMatrix(); - GLUniformData getWeight(); - GLUniformData getAlpha(); - GLUniformData getColorStatic(); - // GLUniformData getStrength(); + public abstract GLUniformData getWeight(); + public abstract GLUniformData getAlpha(); + public abstract GLUniformData getColorStatic(); + // public abstract GLUniformData getStrength(); - RenderState attachTo(GL2ES2 gl); - boolean detachFrom(GL2ES2 gl); + public final RenderState attachTo(GL2ES2 gl) { + return (RenderState) gl.getContext().attachObject(RenderState.class.getName(), this); + } + + public final boolean detachFrom(GL2ES2 gl) { + RenderState _rs = (RenderState) gl.getContext().getAttachedObject(RenderState.class.getName()); + if(_rs == this) { + gl.getContext().detachObject(RenderState.class.getName()); + return true; + } + return false; + } + + public StringBuilder toString(StringBuilder sb) { + if(null==sb) { + sb = new StringBuilder(); + } + + sb.append("RenderState["); + st.toString(sb).append(Platform.getNewline()); + sb.append("]"); + + return sb; + } - StringBuilder toString(StringBuilder sb); - String toString(); + public String toString() { + return toString(null).toString(); + } } |