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authorKenneth Russel <[email protected]>2007-11-15 02:04:36 +0000
committerKenneth Russel <[email protected]>2007-11-15 02:04:36 +0000
commit9589f5dbd2576efbe8f027274519d27564561686 (patch)
treef9295f6f8e4c03216ee138481ac08f6186390eb9
parentfdfed4d46da1f975cc8439a1d1ee25d21005055c (diff)
Fixed Issue 332: TextRenderer depends on OpenGL 1.3 glClientActiveTexture
Removed call to glClientActiveTexture, which was incorrect as written since the texture object was being bound to the current texture unit and then the active texture unit forced to GL_TEXTURE0 just before setting up the texture coordinate pointer. Tested with text demos in jogl-demos workspace. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1440 232f8b59-042b-4e1e-8c03-345bb8c30851
-rwxr-xr-xsrc/classes/com/sun/opengl/util/j2d/TextRenderer.java1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
index dad518ea0..12263806e 100755
--- a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
+++ b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
@@ -1746,7 +1746,6 @@ public class TextRenderer {
gl.glVertexPointer(3, GL.GL_FLOAT, 0, mVertCoords);
}
- gl.glClientActiveTexture(GL.GL_TEXTURE0);
gl.glEnableClientState(GL.GL_TEXTURE_COORD_ARRAY);
if (usingVBOs) {