diff options
author | Sven Gothel <[email protected]> | 2011-03-05 04:15:30 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-03-05 04:15:30 +0100 |
commit | b0c33118fdbeb8c7d26017b8cd4bc5f683369c8e (patch) | |
tree | b210e43b994996886893e3ff40d06f9b780ec3b8 | |
parent | 47bad30d1a3a96b962f651bf8baeee228387fcc5 (diff) |
Revert Gears: Remove static main, since junit tries to load references (AWT); Remove static init as well
-rw-r--r-- | src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java index 0e347e5ec..b7298ca44 100644 --- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java +++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/Gears.java @@ -25,9 +25,6 @@ import com.jogamp.newt.event.awt.AWTMouseAdapter; */ public class Gears implements GLEventListener { - static { - GLProfile.initSingleton(false); - } private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f; private int gear1=0, gear2=0, gear3=0; private float angle = 0.0f; @@ -36,47 +33,6 @@ public class Gears implements GLEventListener { private boolean mouseRButtonDown = false; private int prevMouseX, prevMouseY; - public static void main(String[] args) { - // set argument 'NotFirstUIActionOnProcess' in the JNLP's application-desc tag for example - // <application-desc main-class="demos.j2d.TextCube"/> - // <argument>NotFirstUIActionOnProcess</argument> - // </application-desc> - // boolean firstUIActionOnProcess = 0==args.length || !args[0].equals("NotFirstUIActionOnProcess") ; - - java.awt.Frame frame = new java.awt.Frame("Gear Demo"); - frame.setSize(300, 300); - frame.setLayout(new java.awt.BorderLayout()); - - final Animator animator = new Animator(); - frame.addWindowListener(new java.awt.event.WindowAdapter() { - public void windowClosing(java.awt.event.WindowEvent e) { - // Run this on another thread than the AWT event queue to - // make sure the call to Animator.stop() completes before - // exiting - new Thread(new Runnable() { - public void run() { - animator.stop(); - System.exit(0); - } - }).start(); - } - }); - - javax.media.opengl.awt.GLCanvas canvas = new javax.media.opengl.awt.GLCanvas(); - animator.add(canvas); - // GLCapabilities caps = new GLCapabilities(GLProfile.getDefault()); - // GLCanvas canvas = new GLCanvas(caps); - - final Gears gears = new Gears(); - canvas.addGLEventListener(gears); - - frame.add(canvas, java.awt.BorderLayout.CENTER); - frame.validate(); - - frame.setVisible(true); - animator.start(); - } - public Gears(int swapInterval) { this.swapInterval = swapInterval; } |