diff options
author | Kenneth Russel <[email protected]> | 2003-08-13 06:50:04 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2003-08-13 06:50:04 +0000 |
commit | c6cadbbd676b205c82c4ce1de6da37faba67dc22 (patch) | |
tree | a5a9d08cf624487f5d8b8dc086959475fbf8d887 | |
parent | 5720938942d9ac43776ba77f357e3976fb9b3b23 (diff) |
Fixed bug in offscreen contexts' pending resize logic pointed out by
GKW on community.java.net/games JOGL forum.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@52 232f8b59-042b-4e1e-8c03-345bb8c30851
-rw-r--r-- | src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java | 2 | ||||
-rw-r--r-- | src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java index e26060b65..ef1c9511f 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java +++ b/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java @@ -104,7 +104,7 @@ public class WindowsOffscreenGLContext extends WindowsGLContext { protected synchronized boolean makeCurrent(Runnable initAction) throws GLException { if (pendingOffscreenResize) { - if (pendingOffscreenWidth != width || pendingOffscreenWidth != height) { + if (pendingOffscreenWidth != width || pendingOffscreenHeight != height) { if (hglrc != 0) { destroy(); } diff --git a/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java b/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java index 727c8f23d..6d4557407 100644 --- a/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java +++ b/src/net/java/games/jogl/impl/x11/X11OffscreenGLContext.java @@ -111,7 +111,7 @@ public class X11OffscreenGLContext extends X11GLContext { protected synchronized boolean makeCurrent(Runnable initAction) throws GLException { ensureDisplayOpened(); if (pendingOffscreenResize) { - if (pendingOffscreenWidth != width || pendingOffscreenWidth != height) { + if (pendingOffscreenWidth != width || pendingOffscreenHeight != height) { if (context != 0) { destroy(); } |